My attempt for 7 Day Roguelike Challenge 2014
JavaScript CSS
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
assets
css
js
libs
LICENSE
README.md
favicon.png
index.html

README.md

Golem Quest

A browser based 7DRL game powered by WebGL.

See LICENSE file for copying information.

Playing online (recommended)

Go to http://tapiov.net/golem-quest/

Playing offline (more involved)

  1. Either clone the git repository or download the zip archive from https://github.com/tapio/golem-quest
  2. Either setup your browser to temporarily accept local file access or run a web server
  3. Navigate to the index.html file in the root of the game's files

Versions

This game was originally done in 7 days for the Seven Day Roguelike Challenge 2014. It is also an entry to Procedural Death Jam that ran concurrently, but lasted a day longer. Between the 7DRL and PDJ submissions, there was only documentation changes and one minor bug fix. As the game is complete, I don't expect major new development. Nevertheless, these original versions are preserved in git tags 7drl and pdj.

Credits

Programming

  • Tapio Vierros

Art

  • Yughues (aka Nobiax)
    • Ferns, stones, ground textures, replacement textures for some other models
  • Clint Bellanger
    • Animal figurines, potions
  • hendori-sama, umask007
    • Golems
  • riidom
    • Ghoul
  • Clement Wu, Nikolaus & Botanic
    • Cerberus
  • Wciow and John.d.h
    • Spider
  • Lamoot, Clint Bellanger, arikel, CruzR
    • Pillars and obelisks
  • Daniel74
    • Tower
  • Kasia88, SeekerofAwe, AncientBeast
    • Horn head
  • Lorc
    • Favicon

For license information and links, see the readme file of the corresponding asset.

Libraries