forked from github/game-off-2012
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Added Dark Corners engine. No levels, assets, website or editor.
- Loading branch information
0 parents
commit c0b9e8f
Showing
37 changed files
with
89,310 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
Parts of this project may have different license - see readme.md | ||
|
||
Copyright (c) 2012 Tapio Vierros | ||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in | ||
all copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
THE SOFTWARE. | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
.SUFFIXES: .md .html | ||
|
||
all: build | ||
|
||
server: | ||
python -m SimpleHTTPServer | ||
|
||
chrome: | ||
google-chrome --allow-file-access-from-files | ||
|
||
hint: | ||
jshint js/*.js assets/*.js editor/*.js | ||
|
||
help: README.html CONTRIBUTING.html ART-TODO.html CODE-TODO.html | ||
|
||
.md.html: | ||
markdown $< > build/$@ | ||
|
||
deploy: | ||
git checkout gh-pages | ||
git merge master | ||
git push origin gh-pages | ||
git checkout master | ||
|
||
build: concat minify | ||
|
||
concat: | ||
cat `grep "<script " game_dev.html | cut -d'"' -f2 | egrep "^libs/"` > build/libs.js | ||
cat `grep "<script " game_dev.html | cut -d'"' -f2 | egrep "(^js/)|(^assets/)"` > build/game.js | ||
|
||
minify: concat | ||
cat build/libs.js | uglifyjs -nc --max-line-len 1024 > build/libs.min.js | ||
cat build/game.js | uglifyjs -nc --max-line-len 512 > build/game.min.js | ||
|
||
clean: | ||
rm build/*.html | ||
|
||
.PHONY: all server chrome hint help deploy build clean | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,50 @@ | ||
Dark Corners | ||
============ | ||
|
||
This is 3d first person game prototype with a level editor. | ||
The main design guideline is sacrificing artistic liberties for quickness of content creation. | ||
See http://tapio.github.com/darkcorners/ for more information and demo. | ||
|
||
|
||
System Requirements | ||
------------------- | ||
|
||
* Latest version of Chrome or Firefox | ||
* Chrome offers noticeable better performance | ||
* IE does not support WebGL and Opera has issues | ||
* Good dedicated GPU and drivers (both must not be blacklisted for WebGL by the browser vendors) | ||
* Decent CPU so that JavaScript runs well | ||
|
||
|
||
Acknowledgements | ||
---------------- | ||
|
||
This is based on several JS libraries, most prominently: | ||
|
||
* Three.js - http://mrdoob.github.com/three.js/ | ||
* Graphics engine | ||
* Physijs - http://chandlerprall.github.com/Physijs/ | ||
* Physics engine | ||
* Fireworks.js - http://jeromeetienne.github.com/fireworks.js/ | ||
* Particle engine | ||
* dat.GUI - http://code.google.com/p/dat-gui/ | ||
* Settings and editor GUI | ||
|
||
With art assets, Blendswap (http://www.blendswap.com/) and especially | ||
Open Game Art (http://opengameart.org/) have been invaluable. | ||
|
||
|
||
Copyright | ||
--------- | ||
|
||
Unless otherwise stated, code in `js/` and all `.html` files are mine and | ||
licensed under MIT (see LICENSE file). | ||
|
||
Third-party code is in `libs/` and belongs to their respective owners. | ||
Their licenses are mentioned in the files. | ||
|
||
The licenses of models and textures in `assets/` can be | ||
viewed from their respective `readme.txt` files. | ||
However, all of them are available under at least one the following licenses: | ||
CC0/PD, CC-BY-3.0, CC-BY-SA-3.0 | ||
|
Oops, something went wrong.