An Automated AI based Player for Ultimate Tic Toe ( some Rules changed ) implemented in Python using Greedy Heuristic based Alpha Beta Pruning with Depth Optimization.
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LICENSE
Player.py
README.md
miniproject1_AI_revised2.pdf
simulator1.py

README.md

AI-for-Ultimate-Tic-Tac-Toe

An Automated AI based Player for Ultimate Tic Toe ( some Rules changed ) implemented in Python using Greedy Heuristic based Alpha Beta Pruning with Depth Optimization.

###Run Using:

  • $ simulator1.py option_number

####Options are:

  1. AI player vs Random
  2. AI player vs Manual Player
  3. Manual Player vs Manual Player

New Rules are as mentioned in the miniproject1_AI_revised2.pdf