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XBox one controller in combination with Universal App's using c# Windows.Gaming.Input
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UniversalGamepad.BL First stable version Dec 7, 2015
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XBox One controller in combination with Universal App's.

This project delivers some sample code to use the XBox One gamepad buttons in a Universal App environment. The built in polling system with .GetCurrentReading() is hidden and replaced by events which I think are more easy to write extra code around. It's written using the Windows.Gaming.Input API in c#.

Have fun!

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