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The client crashes when an invalid map (12.map.zip) is loaded. Such a map can be delivered to the client by a malicious server.
Tested on Ubuntu 20.04 x86_64, Teeworlds version: f35da54b6f2c5f9fd4bbd4559f887ccf8f8cc526
Compilation with ASAN:
export CXXFLAGS="-ggdb -O0 -fsanitize=address -fno-omit-frame-pointer" export CFLAGS="-ggdb -O0 -fsanitize=address -fno-omit-frame-pointer" cmake .. make
Run and connect to a server that delivers an invalid map:
./teeworlds "connect 127.0.0.1" "gfx_fullscreen 0" "gfx_screen_height 240" "gfx_screen_width 360" [...] AddressSanitizer:DEADLYSIGNAL ================================================================= ==33664==ERROR: AddressSanitizer: SEGV on unknown address 0x613858d99a28 (pc 0x5555558509b3 bp 0x7fffffffb0e0 sp 0x7fffffffae30 T0) ==33664==The signal is caused by a READ memory access. #0 0x5555558509b2 in CRenderTools::RenderEvalEnvelope(CEnvPoint*, int, int, float, float*) /home/osboxes/teeworlds/teeworlds-asan/src/game/client/render_map.cpp:148 #1 0x5555556f5f50 in CMapLayers::EnvelopeEval(float, int, float*, void*) /home/osboxes/teeworlds/teeworlds-asan/src/game/client/components/maplayers.cpp:245 #2 0x5555558532cf in CRenderTools::RenderQuads(CQuad*, int, int, void (*)(float, int, float*, void*), void*) /home/osboxes/teeworlds/teeworlds-asan/src/game/client/render_map.cpp:240 #3 0x5555556f75f1 in CMapLayers::OnRender() /home/osboxes/teeworlds/teeworlds-asan/src/game/client/components/maplayers.cpp:375 #4 0x555555827989 in CGameClient::OnRender() /home/osboxes/teeworlds/teeworlds-asan/src/game/client/gameclient.cpp:611 #5 0x5555555fce4e in CClient::Render() /home/osboxes/teeworlds/teeworlds-asan/src/engine/client/client.cpp:796 #6 0x5555555fce4e in CClient::Run() /home/osboxes/teeworlds/teeworlds-asan/src/engine/client/client.cpp:2131 #7 0x5555555d24e5 in main /home/osboxes/teeworlds/teeworlds-asan/src/engine/client/client.cpp:2704 #8 0x7ffff68e10b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) #9 0x5555555dc48d in _start (/home/osboxes/teeworlds/teeworlds-asan/build/teeworlds+0x8848d) AddressSanitizer can not provide additional info. SUMMARY: AddressSanitizer: SEGV /home/osboxes/teeworlds/teeworlds-asan/src/game/client/render_map.cpp:148 in CRenderTools::RenderEvalEnvelope(CEnvPoint*, int, int, float, float*) ==33664==ABORTING
Compilation without ASAN:
export CXXFLAGS="-ggdb -O0" export CFLAGS="-ggdb -O0" cmake .. make
./teeworlds "connect 127.0.0.1" "gfx_fullscreen 0" "gfx_screen_height 240" "gfx_screen_width 360" [...] Segmentation fault (core dumped)
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
The client crashes when an invalid map (12.map.zip) is loaded. Such a map can be delivered to the client by a malicious server.
Tested on Ubuntu 20.04 x86_64, Teeworlds version: f35da54b6f2c5f9fd4bbd4559f887ccf8f8cc526
Compilation with ASAN:
Run and connect to a server that delivers an invalid map:
Compilation without ASAN:
Run and connect to a server that delivers an invalid map:
The text was updated successfully, but these errors were encountered: