@tentone tentone released this May 15, 2018 · 198 commits to master since this release

Assets 2
- Multi object edit (position, rotation and scale)
- Support for SVG file loading
- Improved camera controls
- New UI elements (Slider, Checkbox)
- Dodecahedron geometry
- Resources are now selectable
- Resource preview on inspector
- New general settings tab
- Experimental android export support

@tentone tentone released this May 15, 2018 · 199 commits to master since this release

Assets 4
  • Improved UI elements
  • Support for SpriteSheet animations
  • Added CubeCameras
  • Added Circle Geometry
  • Gamepad support
  • Snap to grid support
  • Orbit camera controls

@tentone tentone released this May 15, 2018 · 199 commits to master since this release

Assets 3
  • Editor standalone version
  • Support for File API loading
  • Added reverse glyphs option to Font asset
  • Improved font preview
  • Added support for Textures as scene background
  • Drag and drop CubeTextures
  • Drag and drop tabs in editor
  • Self-updated tabs

@tentone tentone released this May 15, 2018 · 199 commits to master since this release

Assets 4
  • Support for cube maps
  • Added cube map editor
  • Objects are now sort able in the explorer
  • UI performance improvement
  • Improved material serialization
  • Windows and Linux versions distributed as separated packages

@tentone tentone released this May 15, 2018 · 199 commits to master since this release

Assets 3

Alpha for Windows x64 and Linux x64

  • "First public" alpha version
  • To install it simply unzip and copy anywhere you want
  • Compatible with WebVR
  • NWJS 20.2
  • Tab drag and object sort is disabled in this version (bug)
  • For windows use the start.bat
  • For linux use the start.sh (as super user to enable drag and drop)

@tentone tentone released this Feb 11, 2018 · 1840 commits to master since this release

Assets 4

Changelog

- Shadow material
- Support for .blend files (@Galactrax)
- Fixed support for spine animations
- Editor infinite grid
- Improved history system in the editor
- Support for mesh modifiers
- Support for GPU compressed textures
- Improved texture preview
- Image and Video can be managed as resources
- Animation timeline editor
- Support for external libs in scripts
- Support for text and code resources
- Fixed particle scalling issues
- File export API

@tentone tentone released this Sep 23, 2017 · 1840 commits to master since this release

Assets 4

Changelog

  • Support for multi selection
  • Geometry binary operations (CSG)
    • Subtract
    • Intersect
    • Union
  • Immediate mode
  • Postprocessing
    • Postprocessing editor
  • Resize is now a part of Object3D
  • Improvements to nsp files
    • Moved from base64 to raw binary data.
  • Cube camera preview
  • Fixed dropdown menus getting out of screen

@tentone tentone released this Aug 25, 2017 · 1840 commits to master since this release

Assets 2

Changelog

  • Internal debug console
    • Preview materials and textures in console
    • Visualize math structures
  • Desktop auto update mechanism (auto download build from github master branch)
  • Load 3D file drag and drop with texture support
  • Skeleton serialization (@takahirox)
  • ES6 lint support
  • Support for line and points material
  • Improvements in material editor
Pre-release

@tentone tentone released this Jul 3, 2017 · 1840 commits to master since this release

Assets 4
  • Improved audio implementation
  • Control sky colors on UI
  • Keyboard navigation in orbit mode
  • Export projects from web version
  • Calculate texture offset and repeat to fit aspect ratio in square
  • Code autocomplete from documentation
  • Keep file name on web version
  • Force webgl context loss when tabs closed
  • Division property for HTML elements
  • Camera preview positioning
  • Cubemaps from equirectangular projection
  • Binary project files