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collidingWith works, but collisionPhase is very buggy
fixed collidingWith i think
fixed bug that made it not run, and added collisionPhase
changed collision callbacks to properties: colliding and collidingWit…
…h in cc3phycisobject3d
added collision callback. untested
Merge branch 'master' of github.com:termhn/Bullet-Cocos3D-Wrapper
fixed issue where the object didnt get rotated correctly
Edited README via GitHub
everything now works
removed unnesecary files
files not needed/not working
fixed a bug where the physics simulation was only stepped once.
Header search path was screwed up.
had the header path mixed up
added the need for header search paths.
added some documentation
changed so that functions that don't work are commented out.
Changed so that functions that don't work are commented out
fixed and added functionallity and documentation (a little)
fixed - hopefully
files dont work anymore
added new files