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Interop bindings for Pulse Audio.
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README.md

TerraFX.Interop.PulseAudio

Interop bindings for Pulse Audio.

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Table of Contents

Code of Conduct

TerraFX and everyone contributing (this includes issues, pull requests, the wiki, etc) must abide by the CODE_OF_CONDUCT. Instances of abusive, harassing, or otherwise unacceptable behavior may be reported by contacting the project team at admin@terrafx.dev.

License

Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See LICENSE in the repository root for more information.

Contributing

If you are looking to contribute you should read our Contributing documentation.

Goals

TerraFX is aiming to be a cross-platform framework for developing multimedia- based applications.

  • We plan on primarily supporting Linux and Windows and are looking at the possibility of supporting MacOS as well.
  • We plan on providing an API that abstracts over the various lower-level graphics, audio, and windowing libraries APIs and makes them easy to use.

Languages and Frameworks

TerraFX uses C# as its primary development language and .NET Core as our primary target framework.

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