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Spelunky seed mod, difficulty mod, speedrun daily, hybrid enemy mod, shop mod, precise timer, timer unlocker, and more.

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Repository files navigation

Frozlunky

####Seeds and more for Spelunky HD! Frozlunky forcefully disables score submission during use.

Installation

  • Download Frozlunky.exe from one of the links above, and place it anywhere accessible.
  • If running Frozlunky.exe gives you the error The program can't start because MSVCP110.dll is missing from your computer. or an invalid executable error download the Visual C++ Redistributable Package 32-bit version. (vcredist_x86.exe)

Usage

  • Launch Spelunky, then launch Frozlunky.exe.
  • Enter the seed you want into the seed input box, then press "Seed it!" to seed Spelunky.
  • Enter levels as you normally would in Spelunky, they will now be seeded.
  • You may select "Disable Frozlunky" to disable level seeding (this will not re-enable online interaction, you must restart Spelunky for that!)

Discussion

Special Seeds

  • mediumlunky

  • mediumlunky:any custom seed

  • hardlunky

  • hardlunky:any custom seed

  • insanelunky

  • insanelunky:any custom seed

  • sashavol

  • sashavol:any custom seed

  • These are "special seeds", listed in increasing difficulty from top to bottom. You may specify custom seeds with the colon syntax specified above.

Speedrun Daily

Mods

  • Mods are additions to Spelunky via Frozlunky.
  • Current Mods:
    • All levels are dark Forces all levels to be dark

    • Dark levels are possible on hell / ice caves. Makes it possible for hell and ice caves to be dark.

    • End Timer is not set to 99 minutes By default, Spelunky considers runs faster than 1:30 to be invalid, this mod removes the limitation.

    • Display precise timer Creates a more precise timer at the bottom left corner of the screen (milliseconds thousandths)

    • Hybrid AI Mod Combines together enemy AI.

      • Adding AI:

        • To add an enemy AI, select an enemy from the drop-down and press "Add"
      • Removing AI:

        • To remove an enemy AI, select it on the added AI tree and press "Remove".
      • Piranhas Unaffected Option

        • This option will prevent crashes caused by large numbers of piranhas in the Jungle. (useful for Orange Frog, Big Frog, Tank, etc.)

Score Submission

  • Score submission is disabled when Frozlunky is enabled on Spelunky.
  • To re-enable score submission, Spelunky must be restarted.

Possible Errors

  • Failed to initialize Frozlunky, try restarting Spelunky. This error can usually be fixed by restarting Spelunky and trying to open Frozlunky again. If this does not fix the issue, and there have been no Spelunky updates as of the latest release of Frozlunky, post about it!
  • Spelunky is not running, please start it and then launch Frozlunky. Frozlunky depends on Spelunky being active, please start Spelunky and then launch Frozlunky!

Changelog

08/23/2014 - 1.8b: Change seed on death now works in multiplayer
08/13/2014 - 1.8a: Added precise timer, anti-99:00:00
08/05/2014 - 1.7f: Added bomb box to shop mods
07/17/2014 - 1.7e: Windows XP support, optimizations to memory scanning
06/06/2014 - 1.7d: Added mattock to shop mods
05/07/2014 - 1.7c: Stability improvements, fixed redraw issues.
04/27/2014 - 1.7b: Mystery boxes no longer break shop mods, Change seed on death option is now saved
04/26/2014 - 1.7a: Added shop mods
04/22/2014 - 1.6g: Added "Piranhas unaffected" option to Hybrid AI to prevent common rushing water crashes
04/18/2014 - 1.6f: Fixed seeded crates bug, improved scanner to find more unknowns
04/18/2014 - 1.6e: Scoring algorithm is now dynamically initialized from the webserver, allowing for quick updates
04/17/2014 - 1.6d: Improved labels on hybrid AI mod, scoring algorithm improved
04/16/2014 - 1.6c: Hybrid enemies mod can now combine more than one other enemy, clarified mods window, fixed gui update bug
04/15/2014 - 1.6(b): Added hybrid enemies mod, leaderboards restricted to 10 attempts, crates are now fully seeded
04/13/2014 - 1.5d: Daily now signals loading properly, scoring improved, steam id reading bug fixed
04/11/2014 - 1.5c: New game flag is now properly reset, before was being read from uninitialized memory.
04/10/2014 - 1.5(b): Dailies, mods, leaderboards, may now re-enable score submission, various bugfixes.
03/18/2014 - 1.4d: Update notification, icon shows, mediumlunky improved, death seed change improved
03/11/2014 - 1.4c: Implemented safer discovery methods
03/11/2014 - 1.4b: Various bug-fixes, added info button.
03/08/2014 - 1.4: Final special seed difficulty curve adjustments.
03/08/2014 - 1.3d: Frozlunky toggle button works properly now.
03/07/2014 - 1.3c: Fixed "entity overflow" crash. Special seed adjustments.
03/05/2014 - 1.3b: Added option "Change seed on death."
03/05/2014 - 1.3: Final adjustments to seeding, modified hardlunky.
03/04/2014 - 1.2b: Anti-crash patch for olmec, worm levels, bubbles, and yama.
03/03/2014 - 1.2: Anti-crash patch for non-worm levels + version number display
03/02/2014 - 1.1b: Various stability fixes
03/01/2014 - 1.1a: Custom special seed specification
02/28/2014 - 1.0b: Special seed anti-crash improvements
02/28/2014 - 1.0a: Initial release

Example of Special Seed


Developed by Sashavol

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Spelunky seed mod, difficulty mod, speedrun daily, hybrid enemy mod, shop mod, precise timer, timer unlocker, and more.

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