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Kinect4W 2.0 library for Processing
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KinectPV2
LICENSE
README.md

README.md

KinectPV2

Kinect for Windows v2 library for Processing

Version 0.5

Library is curretly on develop, with SDK Version 1409 (9/16/2014)


####Requirements

  • A Kinect for Windows v2 Device (K4W2)
  • Kinect SDK v2
  • Computer with a dedicated USB 3.0 and 64bits
  • Windows 8, 8.1
  • Processing 2.2.1 or greater
  • Update your latest video card driver

Reference and tutorial coming soon

Webpage with tutorial and some couple of useful things.

Install


Examples

  • Color1920, color image 1920 x 1080.
  • DepthTest, how to obtain depth information.
  • MaskTest, get only the contour image of the users.
  • PointCloudOGL, point cloud render using opengl.
  • PointCloudDepth, obtain the point cloud as a deph Image, and as a int [] array.
  • SimpleFaceTracking, simple face tracking up 6 users.
  • Skeleton3d, 3d skeleton.
  • SkeletonColor, map color frame to skeleton.
  • SkeletonMaskDepth, map depth frame and mask frame to skeleton.
  • SkeletonTest, simple 6 users skeleton.
  • imageTest, images frame test.

To build the library from source, use this repository ( not always updated ) KinectPV2_BuildLibs


Todo

  • Heart rate detection
  • Contour example
  • Color Point Cloud
  • Multiple Devices
  • Kinect Fusion

Simple Device

To include the library into a processing sketh you just need to import it and initialize it.

import KinectPV2.*;
KinectV2 kinect;

void setup() {

  kinect = new KinectV2(this);
  //Start up methods go here
  kinect.init();
}

Images

To obtain the color Image, depth Image, infrared Image, bodyIndex Image and long Exposure Image as a PImage you need to active with the following method

 void enableColorImg(boolean toggle);
 void enableDepthImg(boolean toggle);
 void enableInfraredImg(boolean toggle);
 void enableBodyTrackImg(boolean toggle);
 void enableLongExposureInfrared(boolean toggle);
 
 PImage getColorImage();
 PImage getDepthImage();
 PImage getInfraredImage();
 PImage getBodyTrackImage();
 PImage getLongExposureInfrared();

just initialize in the setup()

  kinect = new KinectV2(this);
  kinect.enableColorImg(true);
  kinect.init();

get the PImage in the draw()

PImage imgC = kinect.getColorImage();
image(imgC, 0, 0);

If you need to obtain the raw data of each Image as a array of int's you need to active it first.

void activateRawColor(boolean toggle);
void activateRawDepth(boolean toggle);
void activateRawDepthMaskImg(boolean toggle);
void activateRawInfrared(boolean toggle);
void activateRawBodyTrack(boolean toggle);
void activateRawLongExposure(boolean toggle);

to obtain the raw data as a array of intengers (RGB or gray scale)

int [] getRawDepth();
int [] getRawDepthMask();
int [] getRawColor();
int [] getRawInfrared();
int [] getRawBodyTrack();
int [] getRawLongExposure();

License

MIT License http://en.wikipedia.org/wiki/MIT_License

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