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git-svn-id: http://svn.textmate.org/trunk/Bundles/Io.tmbundle@1624 dfb7d73b-c2ec-0310-8fea-fb051d288c6d
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1 parent 20f1fa7 commit 93307eff64475b63500ac86e260eac75a1af1563 @sorbits sorbits committed Aug 27, 2005
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  1. +0 −1,444 OpenGL.tmbundle/Preferences/Completions.plist
  2. +0 −33 OpenGL.tmbundle/Syntaxes/OpenGL.plist
  3. +0 −15 OpenGL.tmbundle/info.plist
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1,444 OpenGL.tmbundle/Preferences/Completions.plist
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-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
-<plist version="1.0">
-<dict>
- <key>name</key>
- <string>Completions</string>
- <key>scope</key>
- <string>source.open-gl</string>
- <key>settings</key>
- <dict>
- <key>completions</key>
- <array>
- <string>glAccum</string>
- <string>glActiveStencilFaceEXT</string>
- <string>glActiveTexture</string>
- <string>glActiveTextureARB</string>
- <string>glAlphaFragmentOp1EXT</string>
- <string>glAlphaFragmentOp2EXT</string>
- <string>glAlphaFragmentOp3EXT</string>
- <string>glAlphaFunc</string>
- <string>glApplyTextureEXT</string>
- <string>glAreProgramsResidentNV</string>
- <string>glAreTexturesResident</string>
- <string>glAreTexturesResidentEXT</string>
- <string>glArrayElement</string>
- <string>glArrayElementEXT</string>
- <string>glAsyncMarkerSGIX</string>
- <string>glAttachObjectARB</string>
- <string>glAttachShader</string>
- <string>glBegin</string>
- <string>glBeginFragmentShaderEXT</string>
- <string>glBeginQuery</string>
- <string>glBeginQueryARB</string>
- <string>glBeginVertexShaderEXT</string>
- <string>glBindAttribLocation</string>
- <string>glBindAttribLocationARB</string>
- <string>glBindBuffer</string>
- <string>glBindBufferARB</string>
- <string>glBindFragmentShaderEXT</string>
- <string>glBindLightParameterEXT</string>
- <string>glBindMaterialParameterEXT</string>
- <string>glBindParameterEXT</string>
- <string>glBindProgramARB</string>
- <string>glBindProgramNV</string>
- <string>glBindTexGenParameterEXT</string>
- <string>glBindTexture</string>
- <string>glBindTextureEXT</string>
- <string>glBindTextureUnitParameterEXT</string>
- <string>glBindVertexArrayAPPLE</string>
- <string>glBindVertexShaderEXT</string>
- <string>glBinormal3bEXT</string>
- <string>glBinormal3bvEXT</string>
- <string>glBinormal3dEXT</string>
- <string>glBinormal3dvEXT</string>
- <string>glBinormal3fEXT</string>
- <string>glBinormal3fvEXT</string>
- <string>glBinormal3iEXT</string>
- <string>glBinormal3ivEXT</string>
- <string>glBinormal3sEXT</string>
- <string>glBinormal3svEXT</string>
- <string>glBinormalPointerEXT</string>
- <string>glBitmap</string>
- <string>glBlendColor</string>
- <string>glBlendColorEXT</string>
- <string>glBlendEquation</string>
- <string>glBlendEquationEXT</string>
- <string>glBlendEquationSeparateATI</string>
- <string>glBlendEquationSeparateEXT</string>
- <string>glBlendFunc</string>
- <string>glBlendFuncSeparate</string>
- <string>glBlendFuncSeparateEXT</string>
- <string>glBufferData</string>
- <string>glBufferDataARB</string>
- <string>glBufferSubData</string>
- <string>glBufferSubDataARB</string>
- <string>glCallList</string>
- <string>glCallLists</string>
- <string>glClear</string>
- <string>glClearAccum</string>
- <string>glClearColor</string>
- <string>glClearDepth</string>
- <string>glClearIndex</string>
- <string>glClearStencil</string>
- <string>glClientActiveTexture</string>
- <string>glClientActiveTextureARB</string>
- <string>glClipPlane</string>
- <string>glColor3b</string>
- <string>glColor3bv</string>
- <string>glColor3d</string>
- <string>glColor3dv</string>
- <string>glColor3f</string>
- <string>glColor3fVertex3fSUN</string>
- <string>glColor3fVertex3fvSUN</string>
- <string>glColor3fv</string>
- <string>glColor3i</string>
- <string>glColor3iv</string>
- <string>glColor3s</string>
- <string>glColor3sv</string>
- <string>glColor3ub</string>
- <string>glColor3ubv</string>
- <string>glColor3ui</string>
- <string>glColor3uiv</string>
- <string>glColor3us</string>
- <string>glColor3usv</string>
- <string>glColor4b</string>
- <string>glColor4bv</string>
- <string>glColor4d</string>
- <string>glColor4dv</string>
- <string>glColor4f</string>
- <string>glColor4fNormal3fVertex3fSUN</string>
- <string>glColor4fNormal3fVertex3fvSUN</string>
- <string>glColor4fv</string>
- <string>glColor4i</string>
- <string>glColor4iv</string>
- <string>glColor4s</string>
- <string>glColor4sv</string>
- <string>glColor4ub</string>
- <string>glColor4ubVertex2fSUN</string>
- <string>glColor4ubVertex2fvSUN</string>
- <string>glColor4ubVertex3fSUN</string>
- <string>glColor4ubVertex3fvSUN</string>
- <string>glColor4ubv</string>
- <string>glColor4ui</string>
- <string>glColor4uiv</string>
- <string>glColor4us</string>
- <string>glColor4usv</string>
- <string>glColorFragmentOp1EXT</string>
- <string>glColorFragmentOp2EXT</string>
- <string>glColorFragmentOp3EXT</string>
- <string>glColorMask</string>
- <string>glColorMaterial</string>
- <string>glColorPointer</string>
- <string>glColorPointerEXT</string>
- <string>glColorPointerListIBM</string>
- <string>glColorPointervINTEL</string>
- <string>glColorSubTable</string>
- <string>glColorSubTableEXT</string>
- <string>glColorTable</string>
- <string>glColorTableEXT</string>
- <string>glColorTableParameterfv</string>
- <string>glColorTableParameterfvSGI</string>
- <string>glColorTableParameteriv</string>
- <string>glColorTableParameterivSGI</string>
- <string>glColorTableSGI</string>
- <string>glCombinerInputNV</string>
- <string>glCombinerOutputNV</string>
- <string>glCombinerParameterfNV</string>
- <string>glCombinerParameterfvNV</string>
- <string>glCombinerParameteriNV</string>
- <string>glCombinerParameterivNV</string>
- <string>glCombinerStageParameterfvNV</string>
- <string>glCompileShader</string>
- <string>glCompileShaderARB</string>
- <string>glCompressedTexImage1D</string>
- <string>glCompressedTexImage1DARB</string>
- <string>glCompressedTexImage2D</string>
- <string>glCompressedTexImage2DARB</string>
- <string>glCompressedTexImage3D</string>
- <string>glCompressedTexImage3DARB</string>
- <string>glCompressedTexSubImage1D</string>
- <string>glCompressedTexSubImage1DARB</string>
- <string>glCompressedTexSubImage2D</string>
- <string>glCompressedTexSubImage2DARB</string>
- <string>glCompressedTexSubImage3D</string>
- <string>glCompressedTexSubImage3DARB</string>
- <string>glConvolutionFilter1D</string>
- <string>glConvolutionFilter1DEXT</string>
- <string>glConvolutionFilter2D</string>
- <string>glConvolutionFilter2DEXT</string>
- <string>glConvolutionParameterf</string>
- <string>glConvolutionParameterfEXT</string>
- <string>glConvolutionParameterfv</string>
- <string>glConvolutionParameterfvEXT</string>
- <string>glConvolutionParameteri</string>
- <string>glConvolutionParameteriEXT</string>
- <string>glConvolutionParameteriv</string>
- <string>glConvolutionParameterivEXT</string>
- <string>glCopyColorSubTable</string>
- <string>glCopyColorSubTableEXT</string>
- <string>glCopyColorTable</string>
- <string>glCopyColorTableSGI</string>
- <string>glCopyConvolutionFilter1D</string>
- <string>glCopyConvolutionFilter1DEXT</string>
- <string>glCopyConvolutionFilter2D</string>
- <string>glCopyConvolutionFilter2DEXT</string>
- <string>glCopyPixels</string>
- <string>glCopyTexImage1D</string>
- <string>glCopyTexImage1DEXT</string>
- <string>glCopyTexImage2D</string>
- <string>glCopyTexImage2DEXT</string>
- <string>glCopyTexSubImage1D</string>
- <string>glCopyTexSubImage1DEXT</string>
- <string>glCopyTexSubImage2D</string>
- <string>glCopyTexSubImage2DEXT</string>
- <string>glCopyTexSubImage3D</string>
- <string>glCopyTexSubImage3DEXT</string>
- <string>glCreateProgram</string>
- <string>glCreateProgramObjectARB</string>
- <string>glCreateShader</string>
- <string>glCreateShaderObjectARB</string>
- <string>glCullFace</string>
- <string>glCullParameterdvEXT</string>
- <string>glCullParameterfvEXT</string>
- <string>glDeformSGIX</string>
- <string>glDeformationMap3dSGIX</string>
- <string>glDeformationMap3fSGIX</string>
- <string>glDeleteAsyncMarkersSGIX</string>
- <string>glDeleteBuffers</string>
- <string>glDeleteBuffersARB</string>
- <string>glDeleteFencesAPPLE</string>
- <string>glDeleteFragmentShaderEXT</string>
- <string>glDeleteLists</string>
- <string>glDeleteObjectARB</string>
- <string>glDeleteProgram</string>
- <string>glDeleteProgramsARB</string>
- <string>glDeleteProgramsNV</string>
- <string>glDeleteQueries</string>
- <string>glDeleteQueriesARB</string>
- <string>glDeleteShader</string>
- <string>glDeleteTextures</string>
- <string>glDeleteTexturesEXT</string>
- <string>glDeleteVertexArraysAPPLE</string>
- <string>glDeleteVertexShaderEXT</string>
- <string>glDepthBoundsEXT</string>
- <string>glDepthFunc</string>
- <string>glDepthMask</string>
- <string>glDepthRange</string>
- <string>glDetachObjectARB</string>
- <string>glDetachShader</string>
- <string>glDetailTexFuncSGIS</string>
- <string>glDisable</string>
- <string>glDisableClientState</string>
- <string>glDisableVariantClientStateEXT</string>
- <string>glDisableVertexAttribAPPLE</string>
- <string>glDisableVertexAttribArray</string>
- <string>glDisableVertexAttribArrayARB</string>
- <string>glDrawArrays</string>
- <string>glDrawArraysEXT</string>
- <string>glDrawBuffer</string>
- <string>glDrawBuffers</string>
- <string>glDrawBuffersARB</string>
- <string>glDrawElementArrayAPPLE</string>
- <string>glDrawElements</string>
- <string>glDrawPixels</string>
- <string>glDrawRangeElementArrayAPPLE</string>
- <string>glDrawRangeElements</string>
- <string>glDrawRangeElementsEXT</string>
- <string>glEdgeFlag</string>
- <string>glEdgeFlagPointer</string>
- <string>glEdgeFlagPointerEXT</string>
- <string>glEdgeFlagPointerListIBM</string>
- <string>glEdgeFlagv</string>
- <string>glElementPointerAPPLE</string>
- <string>glEnable</string>
- <string>glEnableClientState</string>
- <string>glEnableVariantClientStateEXT</string>
- <string>glEnableVertexAttribAPPLE</string>
- <string>glEnableVertexAttribArray</string>
- <string>glEnableVertexAttribArrayARB</string>
- <string>glEnd</string>
- <string>glEndFragmentShaderEXT</string>
- <string>glEndList</string>
- <string>glEndQuery</string>
- <string>glEndQueryARB</string>
- <string>glEndVertexShaderEXT</string>
- <string>glEvalCoord1d</string>
- <string>glEvalCoord1dv</string>
- <string>glEvalCoord1f</string>
- <string>glEvalCoord1fv</string>
- <string>glEvalCoord2d</string>
- <string>glEvalCoord2dv</string>
- <string>glEvalCoord2f</string>
- <string>glEvalCoord2fv</string>
- <string>glEvalMesh1</string>
- <string>glEvalMesh2</string>
- <string>glEvalPoint1</string>
- <string>glEvalPoint2</string>
- <string>glExecuteProgramNV</string>
- <string>glExtractComponentEXT</string>
- <string>glFeedbackBuffer</string>
- <string>glFinalCombinerInputNV</string>
- <string>glFinish</string>
- <string>glFinishAsyncSGIX</string>
- <string>glFinishFenceAPPLE</string>
- <string>glFinishObjectAPPLE</string>
- <string>glFinishRenderAPPLE</string>
- <string>glFinishTextureSUNX</string>
- <string>glFlush</string>
- <string>glFlushRasterSGIX</string>
- <string>glFlushRenderAPPLE</string>
- <string>glFlushVertexArrayRangeAPPLE</string>
- <string>glFlushVertexArrayRangeNV</string>
- <string>glFogCoordPointer</string>
- <string>glFogCoordPointerEXT</string>
- <string>glFogCoordPointerListIBM</string>
- <string>glFogCoordd</string>
- <string>glFogCoorddEXT</string>
- <string>glFogCoorddv</string>
- <string>glFogCoorddvEXT</string>
- <string>glFogCoordf</string>
- <string>glFogCoordfEXT</string>
- <string>glFogCoordfv</string>
- <string>glFogCoordfvEXT</string>
- <string>glFogFuncSGIS</string>
- <string>glFogf</string>
- <string>glFogfv</string>
- <string>glFogi</string>
- <string>glFogiv</string>
- <string>glFragmentColorMaterialSGIX</string>
- <string>glFragmentLightModelfSGIX</string>
- <string>glFragmentLightModelfvSGIX</string>
- <string>glFragmentLightModeliSGIX</string>
- <string>glFragmentLightModelivSGIX</string>
- <string>glFragmentLightfSGIX</string>
- <string>glFragmentLightfvSGIX</string>
- <string>glFragmentLightiSGIX</string>
- <string>glFragmentLightivSGIX</string>
- <string>glFragmentMaterialfSGIX</string>
- <string>glFragmentMaterialfvSGIX</string>
- <string>glFragmentMaterialiSGIX</string>
- <string>glFragmentMaterialivSGIX</string>
- <string>glFrameZoomSGIX</string>
- <string>glFrontFace</string>
- <string>glFrustum</string>
- <string>glGenAsyncMarkersSGIX</string>
- <string>glGenBuffers</string>
- <string>glGenBuffersARB</string>
- <string>glGenFencesAPPLE</string>
- <string>glGenFragmentShadersEXT</string>
- <string>glGenLists</string>
- <string>glGenProgramsARB</string>
- <string>glGenProgramsNV</string>
- <string>glGenQueries</string>
- <string>glGenQueriesARB</string>
- <string>glGenSymbolsEXT</string>
- <string>glGenTextures</string>
- <string>glGenTexturesEXT</string>
- <string>glGenVertexArraysAPPLE</string>
- <string>glGenVertexShadersEXT</string>
- <string>glGetActiveAttrib</string>
- <string>glGetActiveAttribARB</string>
- <string>glGetActiveUniform</string>
- <string>glGetActiveUniformARB</string>
- <string>glGetAttachedObjectsARB</string>
- <string>glGetAttachedShaders</string>
- <string>glGetAttribLocation</string>
- <string>glGetAttribLocationARB</string>
- <string>glGetBooleanv</string>
- <string>glGetBufferParameteriv</string>
- <string>glGetBufferParameterivARB</string>
- <string>glGetBufferPointerv</string>
- <string>glGetBufferPointervARB</string>
- <string>glGetBufferSubData</string>
- <string>glGetBufferSubDataARB</string>
- <string>glGetClipPlane</string>
- <string>glGetColorTable</string>
- <string>glGetColorTableEXT</string>
- <string>glGetColorTableParameterfv</string>
- <string>glGetColorTableParameterfvEXT</string>
- <string>glGetColorTableParameterfvSGI</string>
- <string>glGetColorTableParameteriv</string>
- <string>glGetColorTableParameterivEXT</string>
- <string>glGetColorTableParameterivSGI</string>
- <string>glGetColorTableSGI</string>
- <string>glGetCombinerInputParameterfvNV</string>
- <string>glGetCombinerInputParameterivNV</string>
- <string>glGetCombinerOutputParameterfvNV</string>
- <string>glGetCombinerOutputParameterivNV</string>
- <string>glGetCombinerStageParameterfvNV</string>
- <string>glGetCompressedTexImage</string>
- <string>glGetCompressedTexImageARB</string>
- <string>glGetConvolutionFilter</string>
- <string>glGetConvolutionFilterEXT</string>
- <string>glGetConvolutionParameterfv</string>
- <string>glGetConvolutionParameterfvEXT</string>
- <string>glGetConvolutionParameteriv</string>
- <string>glGetConvolutionParameterivEXT</string>
- <string>glGetDetailTexFuncSGIS</string>
- <string>glGetDoublev</string>
- <string>glGetError</string>
- <string>glGetFinalCombinerInputParameterfvNV</string>
- <string>glGetFinalCombinerInputParameterivNV</string>
- <string>glGetFloatv</string>
- <string>glGetFogFuncSGIS</string>
- <string>glGetFragmentLightfvSGIX</string>
- <string>glGetFragmentLightivSGIX</string>
- <string>glGetFragmentMaterialfvSGIX</string>
- <string>glGetFragmentMaterialivSGIX</string>
- <string>glGetHandleARB</string>
- <string>glGetHistogram</string>
- <string>glGetHistogramEXT</string>
- <string>glGetHistogramParameterfv</string>
- <string>glGetHistogramParameterfvEXT</string>
- <string>glGetHistogramParameteriv</string>
- <string>glGetHistogramParameterivEXT</string>
- <string>glGetImageTransformParameterfvHP</string>
- <string>glGetImageTransformParameterivHP</string>
- <string>glGetInfoLogARB</string>
- <string>glGetInstrumentsSGIX</string>
- <string>glGetIntegerv</string>
- <string>glGetInvariantBooleanvEXT</string>
- <string>glGetInvariantFloatvEXT</string>
- <string>glGetInvariantIntegervEXT</string>
- <string>glGetLightfv</string>
- <string>glGetLightiv</string>
- <string>glGetListParameterfvSGIX</string>
- <string>glGetListParameterivSGIX</string>
- <string>glGetLocalConstantBooleanvEXT</string>
- <string>glGetLocalConstantFloatvEXT</string>
- <string>glGetLocalConstantIntegervEXT</string>
- <string>glGetMapdv</string>
- <string>glGetMapfv</string>
- <string>glGetMapiv</string>
- <string>glGetMaterialfv</string>
- <string>glGetMaterialiv</string>
- <string>glGetMinmax</string>
- <string>glGetMinmaxEXT</string>
- <string>glGetMinmaxParameterfv</string>
- <string>glGetMinmaxParameterfvEXT</string>
- <string>glGetMinmaxParameteriv</string>
- <string>glGetMinmaxParameterivEXT</string>
- <string>glGetObjectParameterfvARB</string>
- <string>glGetObjectParameterivARB</string>
- <string>glGetPixelMapfv</string>
- <string>glGetPixelMapuiv</string>
- <string>glGetPixelMapusv</string>
- <string>glGetPixelTexGenParameterfvSGIS</string>
- <string>glGetPixelTexGenParameterivSGIS</string>
- <string>glGetPointerv</string>
- <string>glGetPointervEXT</string>
- <string>glGetPolygonStipple</string>
- <string>glGetProgramEnvParameterdvARB</string>
- <string>glGetProgramEnvParameterfvARB</string>
- <string>glGetProgramInfoLog</string>
- <string>glGetProgramLocalParameterdvARB</string>
- <string>glGetProgramLocalParameterfvARB</string>
- <string>glGetProgramParameterdvNV</string>
- <string>glGetProgramParameterfvNV</string>
- <string>glGetProgramStringARB</string>
- <string>glGetProgramStringNV</string>
- <string>glGetProgramiv</string>
- <string>glGetProgramivARB</string>
- <string>glGetProgramivNV</string>
- <string>glGetQueryObjectiv</string>
- <string>glGetQueryObjectivARB</string>
- <string>glGetQueryObjectuiv</string>
- <string>glGetQueryObjectuivARB</string>
- <string>glGetQueryiv</string>
- <string>glGetQueryivARB</string>
- <string>glGetSeparableFilter</string>
- <string>glGetSeparableFilterEXT</string>
- <string>glGetShaderInfoLog</string>
- <string>glGetShaderSource</string>
- <string>glGetShaderSourceARB</string>
- <string>glGetShaderiv</string>
- <string>glGetSharpenTexFuncSGIS</string>
- <string>glGetString</string>
- <string>glGetTexEnvfv</string>
- <string>glGetTexEnviv</string>
- <string>glGetTexFilterFuncSGIS</string>
- <string>glGetTexGendv</string>
- <string>glGetTexGenfv</string>
- <string>glGetTexGeniv</string>
- <string>glGetTexImage</string>
- <string>glGetTexLevelParameterfv</string>
- <string>glGetTexLevelParameteriv</string>
- <string>glGetTexParameterPointervAPPLE</string>
- <string>glGetTexParameterfv</string>
- <string>glGetTexParameteriv</string>
- <string>glGetTrackMatrixivNV</string>
- <string>glGetUniformLocation</string>
- <string>glGetUniformLocationARB</string>
- <string>glGetUniformfv</string>
- <string>glGetUniformfvARB</string>
- <string>glGetUniformiv</string>
- <string>glGetUniformivARB</string>
- <string>glGetVariantBooleanvEXT</string>
- <string>glGetVariantFloatvEXT</string>
- <string>glGetVariantIntegervEXT</string>
- <string>glGetVariantPointervEXT</string>
- <string>glGetVertexAttribPointerv</string>
- <string>glGetVertexAttribPointervARB</string>
- <string>glGetVertexAttribPointervNV</string>
- <string>glGetVertexAttribdv</string>
- <string>glGetVertexAttribdvARB</string>
- <string>glGetVertexAttribdvNV</string>
- <string>glGetVertexAttribfv</string>
- <string>glGetVertexAttribfvARB</string>
- <string>glGetVertexAttribfvNV</string>
- <string>glGetVertexAttribiv</string>
- <string>glGetVertexAttribivARB</string>
- <string>glGetVertexAttribivNV</string>
- <string>glGlobalAlphaFactorbSUN</string>
- <string>glGlobalAlphaFactordSUN</string>
- <string>glGlobalAlphaFactorfSUN</string>
- <string>glGlobalAlphaFactoriSUN</string>
- <string>glGlobalAlphaFactorsSUN</string>
- <string>glGlobalAlphaFactorubSUN</string>
- <string>glGlobalAlphaFactoruiSUN</string>
- <string>glGlobalAlphaFactorusSUN</string>
- <string>glHint</string>
- <string>glHintPGI</string>
- <string>glHistogram</string>
- <string>glHistogramEXT</string>
- <string>glIglooInterfaceSGIX</string>
- <string>glImageTransformParameterfHP</string>
- <string>glImageTransformParameterfvHP</string>
- <string>glImageTransformParameteriHP</string>
- <string>glImageTransformParameterivHP</string>
- <string>glIndexFuncEXT</string>
- <string>glIndexMask</string>
- <string>glIndexMaterialEXT</string>
- <string>glIndexPointer</string>
- <string>glIndexPointerEXT</string>
- <string>glIndexPointerListIBM</string>
- <string>glIndexd</string>
- <string>glIndexdv</string>
- <string>glIndexf</string>
- <string>glIndexfv</string>
- <string>glIndexi</string>
- <string>glIndexiv</string>
- <string>glIndexs</string>
- <string>glIndexsv</string>
- <string>glIndexub</string>
- <string>glIndexubv</string>
- <string>glInitNames</string>
- <string>glInsertComponentEXT</string>
- <string>glInstrumentsBufferSGIX</string>
- <string>glInterleavedArrays</string>
- <string>glIsAsyncMarkerSGIX</string>
- <string>glIsBuffer</string>
- <string>glIsBufferARB</string>
- <string>glIsEnabled</string>
- <string>glIsFenceAPPLE</string>
- <string>glIsList</string>
- <string>glIsProgram</string>
- <string>glIsProgramARB</string>
- <string>glIsProgramNV</string>
- <string>glIsQuery</string>
- <string>glIsQueryARB</string>
- <string>glIsShader</string>
- <string>glIsTexture</string>
- <string>glIsTextureEXT</string>
- <string>glIsVariantEnabledEXT</string>
- <string>glIsVertexArrayAPPLE</string>
- <string>glIsVertexAttribEnabledAPPLE</string>
- <string>glLightEnviSGIX</string>
- <string>glLightModelf</string>
- <string>glLightModelfv</string>
- <string>glLightModeli</string>
- <string>glLightModeliv</string>
- <string>glLightf</string>
- <string>glLightfv</string>
- <string>glLighti</string>
- <string>glLightiv</string>
- <string>glLineStipple</string>
- <string>glLineWidth</string>
- <string>glLinkProgram</string>
- <string>glLinkProgramARB</string>
- <string>glListBase</string>
- <string>glListParameterfSGIX</string>
- <string>glListParameterfvSGIX</string>
- <string>glListParameteriSGIX</string>
- <string>glListParameterivSGIX</string>
- <string>glLoadIdentity</string>
- <string>glLoadIdentityDeformationMapSGIX</string>
- <string>glLoadMatrixd</string>
- <string>glLoadMatrixf</string>
- <string>glLoadName</string>
- <string>glLoadProgramNV</string>
- <string>glLoadTransposeMatrixd</string>
- <string>glLoadTransposeMatrixdARB</string>
- <string>glLoadTransposeMatrixf</string>
- <string>glLoadTransposeMatrixfARB</string>
- <string>glLockArraysEXT</string>
- <string>glLogicOp</string>
- <string>glMap1d</string>
- <string>glMap1f</string>
- <string>glMap2d</string>
- <string>glMap2f</string>
- <string>glMapBuffer</string>
- <string>glMapBufferARB</string>
- <string>glMapGrid1d</string>
- <string>glMapGrid1f</string>
- <string>glMapGrid2d</string>
- <string>glMapGrid2f</string>
- <string>glMapVertexAttrib1dAPPLE</string>
- <string>glMapVertexAttrib1fAPPLE</string>
- <string>glMapVertexAttrib2dAPPLE</string>
- <string>glMapVertexAttrib2fAPPLE</string>
- <string>glMaterialf</string>
- <string>glMaterialfv</string>
- <string>glMateriali</string>
- <string>glMaterialiv</string>
- <string>glMatrixMode</string>
- <string>glMinmax</string>
- <string>glMinmaxEXT</string>
- <string>glMultMatrixd</string>
- <string>glMultMatrixf</string>
- <string>glMultTransposeMatrixd</string>
- <string>glMultTransposeMatrixdARB</string>
- <string>glMultTransposeMatrixf</string>
- <string>glMultTransposeMatrixfARB</string>
- <string>glMultiDrawArrays</string>
- <string>glMultiDrawArraysEXT</string>
- <string>glMultiDrawElementArrayAPPLE</string>
- <string>glMultiDrawElements</string>
- <string>glMultiDrawElementsEXT</string>
- <string>glMultiDrawRangeElementArrayAPPLE</string>
- <string>glMultiModeDrawArraysIBM</string>
- <string>glMultiModeDrawElementsIBM</string>
- <string>glMultiTexCoord1d</string>
- <string>glMultiTexCoord1dARB</string>
- <string>glMultiTexCoord1dv</string>
- <string>glMultiTexCoord1dvARB</string>
- <string>glMultiTexCoord1f</string>
- <string>glMultiTexCoord1fARB</string>
- <string>glMultiTexCoord1fv</string>
- <string>glMultiTexCoord1fvARB</string>
- <string>glMultiTexCoord1i</string>
- <string>glMultiTexCoord1iARB</string>
- <string>glMultiTexCoord1iv</string>
- <string>glMultiTexCoord1ivARB</string>
- <string>glMultiTexCoord1s</string>
- <string>glMultiTexCoord1sARB</string>
- <string>glMultiTexCoord1sv</string>
- <string>glMultiTexCoord1svARB</string>
- <string>glMultiTexCoord2d</string>
- <string>glMultiTexCoord2dARB</string>
- <string>glMultiTexCoord2dv</string>
- <string>glMultiTexCoord2dvARB</string>
- <string>glMultiTexCoord2f</string>
- <string>glMultiTexCoord2fARB</string>
- <string>glMultiTexCoord2fv</string>
- <string>glMultiTexCoord2fvARB</string>
- <string>glMultiTexCoord2i</string>
- <string>glMultiTexCoord2iARB</string>
- <string>glMultiTexCoord2iv</string>
- <string>glMultiTexCoord2ivARB</string>
- <string>glMultiTexCoord2s</string>
- <string>glMultiTexCoord2sARB</string>
- <string>glMultiTexCoord2sv</string>
- <string>glMultiTexCoord2svARB</string>
- <string>glMultiTexCoord3d</string>
- <string>glMultiTexCoord3dARB</string>
- <string>glMultiTexCoord3dv</string>
- <string>glMultiTexCoord3dvARB</string>
- <string>glMultiTexCoord3f</string>
- <string>glMultiTexCoord3fARB</string>
- <string>glMultiTexCoord3fv</string>
- <string>glMultiTexCoord3fvARB</string>
- <string>glMultiTexCoord3i</string>
- <string>glMultiTexCoord3iARB</string>
- <string>glMultiTexCoord3iv</string>
- <string>glMultiTexCoord3ivARB</string>
- <string>glMultiTexCoord3s</string>
- <string>glMultiTexCoord3sARB</string>
- <string>glMultiTexCoord3sv</string>
- <string>glMultiTexCoord3svARB</string>
- <string>glMultiTexCoord4d</string>
- <string>glMultiTexCoord4dARB</string>
- <string>glMultiTexCoord4dv</string>
- <string>glMultiTexCoord4dvARB</string>
- <string>glMultiTexCoord4f</string>
- <string>glMultiTexCoord4fARB</string>
- <string>glMultiTexCoord4fv</string>
- <string>glMultiTexCoord4fvARB</string>
- <string>glMultiTexCoord4i</string>
- <string>glMultiTexCoord4iARB</string>
- <string>glMultiTexCoord4iv</string>
- <string>glMultiTexCoord4ivARB</string>
- <string>glMultiTexCoord4s</string>
- <string>glMultiTexCoord4sARB</string>
- <string>glMultiTexCoord4sv</string>
- <string>glMultiTexCoord4svARB</string>
- <string>glNewList</string>
- <string>glNormal3b</string>
- <string>glNormal3bv</string>
- <string>glNormal3d</string>
- <string>glNormal3dv</string>
- <string>glNormal3f</string>
- <string>glNormal3fVertex3fSUN</string>
- <string>glNormal3fVertex3fvSUN</string>
- <string>glNormal3fv</string>
- <string>glNormal3i</string>
- <string>glNormal3iv</string>
- <string>glNormal3s</string>
- <string>glNormal3sv</string>
- <string>glNormalPointer</string>
- <string>glNormalPointerEXT</string>
- <string>glNormalPointerListIBM</string>
- <string>glNormalPointervINTEL</string>
- <string>glOrtho</string>
- <string>glPNTrianglesfATI</string>
- <string>glPNTrianglesfATIX</string>
- <string>glPNTrianglesiATI</string>
- <string>glPNTrianglesiATIX</string>
- <string>glPassTexCoordEXT</string>
- <string>glPassThrough</string>
- <string>glPixelMapfv</string>
- <string>glPixelMapuiv</string>
- <string>glPixelMapusv</string>
- <string>glPixelStoref</string>
- <string>glPixelStorei</string>
- <string>glPixelTexGenParameterfSGIS</string>
- <string>glPixelTexGenParameterfvSGIS</string>
- <string>glPixelTexGenParameteriSGIS</string>
- <string>glPixelTexGenParameterivSGIS</string>
- <string>glPixelTexGenSGIX</string>
- <string>glPixelTransferf</string>
- <string>glPixelTransferi</string>
- <string>glPixelTransformParameterfEXT</string>
- <string>glPixelTransformParameterfvEXT</string>
- <string>glPixelTransformParameteriEXT</string>
- <string>glPixelTransformParameterivEXT</string>
- <string>glPixelZoom</string>
- <string>glPointParameterf</string>
- <string>glPointParameterfARB</string>
- <string>glPointParameterfv</string>
- <string>glPointParameterfvARB</string>
- <string>glPointParameteri</string>
- <string>glPointParameteriNV</string>
- <string>glPointParameteriv</string>
- <string>glPointParameterivNV</string>
- <string>glPointSize</string>
- <string>glPollAsyncSGIX</string>
- <string>glPollInstrumentsSGIX</string>
- <string>glPolygonMode</string>
- <string>glPolygonOffset</string>
- <string>glPolygonOffsetEXT</string>
- <string>glPolygonStipple</string>
- <string>glPopAttrib</string>
- <string>glPopClientAttrib</string>
- <string>glPopMatrix</string>
- <string>glPopName</string>
- <string>glPrioritizeTextures</string>
- <string>glPrioritizeTexturesEXT</string>
- <string>glProgramEnvParameter4dARB</string>
- <string>glProgramEnvParameter4dvARB</string>
- <string>glProgramEnvParameter4fARB</string>
- <string>glProgramEnvParameter4fvARB</string>
- <string>glProgramLocalParameter4dARB</string>
- <string>glProgramLocalParameter4dvARB</string>
- <string>glProgramLocalParameter4fARB</string>
- <string>glProgramLocalParameter4fvARB</string>
- <string>glProgramParameter4dNV</string>
- <string>glProgramParameter4dvNV</string>
- <string>glProgramParameter4fNV</string>
- <string>glProgramParameter4fvNV</string>
- <string>glProgramParameters4dvNV</string>
- <string>glProgramParameters4fvNV</string>
- <string>glProgramStringARB</string>
- <string>glPushAttrib</string>
- <string>glPushClientAttrib</string>
- <string>glPushMatrix</string>
- <string>glPushName</string>
- <string>glRasterPos2d</string>
- <string>glRasterPos2dv</string>
- <string>glRasterPos2f</string>
- <string>glRasterPos2fv</string>
- <string>glRasterPos2i</string>
- <string>glRasterPos2iv</string>
- <string>glRasterPos2s</string>
- <string>glRasterPos2sv</string>
- <string>glRasterPos3d</string>
- <string>glRasterPos3dv</string>
- <string>glRasterPos3f</string>
- <string>glRasterPos3fv</string>
- <string>glRasterPos3i</string>
- <string>glRasterPos3iv</string>
- <string>glRasterPos3s</string>
- <string>glRasterPos3sv</string>
- <string>glRasterPos4d</string>
- <string>glRasterPos4dv</string>
- <string>glRasterPos4f</string>
- <string>glRasterPos4fv</string>
- <string>glRasterPos4i</string>
- <string>glRasterPos4iv</string>
- <string>glRasterPos4s</string>
- <string>glRasterPos4sv</string>
- <string>glReadBuffer</string>
- <string>glReadInstrumentsSGIX</string>
- <string>glReadPixels</string>
- <string>glRectd</string>
- <string>glRectdv</string>
- <string>glRectf</string>
- <string>glRectfv</string>
- <string>glRecti</string>
- <string>glRectiv</string>
- <string>glRects</string>
- <string>glRectsv</string>
- <string>glReferencePlaneSGIX</string>
- <string>glRenderMode</string>
- <string>glReplacementCodePointerSUN</string>
- <string>glReplacementCodeubSUN</string>
- <string>glReplacementCodeubvSUN</string>
- <string>glReplacementCodeuiColor3fVertex3fSUN</string>
- <string>glReplacementCodeuiColor3fVertex3fvSUN</string>
- <string>glReplacementCodeuiColor4fNormal3fVertex3fSUN</string>
- <string>glReplacementCodeuiColor4fNormal3fVertex3fvSUN</string>
- <string>glReplacementCodeuiColor4ubVertex3fSUN</string>
- <string>glReplacementCodeuiColor4ubVertex3fvSUN</string>
- <string>glReplacementCodeuiNormal3fVertex3fSUN</string>
- <string>glReplacementCodeuiNormal3fVertex3fvSUN</string>
- <string>glReplacementCodeuiSUN</string>
- <string>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN</string>
- <string>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN</string>
- <string>glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN</string>
- <string>glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN</string>
- <string>glReplacementCodeuiTexCoord2fVertex3fSUN</string>
- <string>glReplacementCodeuiTexCoord2fVertex3fvSUN</string>
- <string>glReplacementCodeuiVertex3fSUN</string>
- <string>glReplacementCodeuiVertex3fvSUN</string>
- <string>glReplacementCodeuivSUN</string>
- <string>glReplacementCodeusSUN</string>
- <string>glReplacementCodeusvSUN</string>
- <string>glRequestResidentProgramsNV</string>
- <string>glResetHistogram</string>
- <string>glResetHistogramEXT</string>
- <string>glResetMinmax</string>
- <string>glResetMinmaxEXT</string>
- <string>glResizeBuffersMESA</string>
- <string>glRotated</string>
- <string>glRotatef</string>
- <string>glSampleCoverage</string>
- <string>glSampleCoverageARB</string>
- <string>glSampleMapEXT</string>
- <string>glSampleMaskEXT</string>
- <string>glSampleMaskSGIS</string>
- <string>glSamplePass</string>
- <string>glSamplePassARB</string>
- <string>glSamplePatternEXT</string>
- <string>glSamplePatternSGIS</string>
- <string>glScaled</string>
- <string>glScalef</string>
- <string>glScissor</string>
- <string>glSecondaryColor3b</string>
- <string>glSecondaryColor3bEXT</string>
- <string>glSecondaryColor3bv</string>
- <string>glSecondaryColor3bvEXT</string>
- <string>glSecondaryColor3d</string>
- <string>glSecondaryColor3dEXT</string>
- <string>glSecondaryColor3dv</string>
- <string>glSecondaryColor3dvEXT</string>
- <string>glSecondaryColor3f</string>
- <string>glSecondaryColor3fEXT</string>
- <string>glSecondaryColor3fv</string>
- <string>glSecondaryColor3fvEXT</string>
- <string>glSecondaryColor3i</string>
- <string>glSecondaryColor3iEXT</string>
- <string>glSecondaryColor3iv</string>
- <string>glSecondaryColor3ivEXT</string>
- <string>glSecondaryColor3s</string>
- <string>glSecondaryColor3sEXT</string>
- <string>glSecondaryColor3sv</string>
- <string>glSecondaryColor3svEXT</string>
- <string>glSecondaryColor3ub</string>
- <string>glSecondaryColor3ubEXT</string>
- <string>glSecondaryColor3ubv</string>
- <string>glSecondaryColor3ubvEXT</string>
- <string>glSecondaryColor3ui</string>
- <string>glSecondaryColor3uiEXT</string>
- <string>glSecondaryColor3uiv</string>
- <string>glSecondaryColor3uivEXT</string>
- <string>glSecondaryColor3us</string>
- <string>glSecondaryColor3usEXT</string>
- <string>glSecondaryColor3usv</string>
- <string>glSecondaryColor3usvEXT</string>
- <string>glSecondaryColorPointer</string>
- <string>glSecondaryColorPointerEXT</string>
- <string>glSecondaryColorPointerListIBM</string>
- <string>glSelectBuffer</string>
- <string>glSeparableFilter2D</string>
- <string>glSeparableFilter2DEXT</string>
- <string>glSetFenceAPPLE</string>
- <string>glSetFragmentShaderConstantEXT</string>
- <string>glSetInvariantEXT</string>
- <string>glSetLocalConstantEXT</string>
- <string>glShadeModel</string>
- <string>glShaderOp1EXT</string>
- <string>glShaderOp2EXT</string>
- <string>glShaderOp3EXT</string>
- <string>glShaderSource</string>
- <string>glShaderSourceARB</string>
- <string>glSharpenTexFuncSGIS</string>
- <string>glSpriteParameterfSGIX</string>
- <string>glSpriteParameterfvSGIX</string>
- <string>glSpriteParameteriSGIX</string>
- <string>glSpriteParameterivSGIX</string>
- <string>glStartInstrumentsSGIX</string>
- <string>glStencilFunc</string>
- <string>glStencilFuncSeparate</string>
- <string>glStencilFuncSeparateATI</string>
- <string>glStencilMask</string>
- <string>glStencilMaskSeparate</string>
- <string>glStencilOp</string>
- <string>glStencilOpSeparate</string>
- <string>glStencilOpSeparateATI</string>
- <string>glStopInstrumentsSGIX</string>
- <string>glSwapAPPLE</string>
- <string>glSwizzleEXT</string>
- <string>glTagSampleBufferSGIX</string>
- <string>glTangent3bEXT</string>
- <string>glTangent3bvEXT</string>
- <string>glTangent3dEXT</string>
- <string>glTangent3dvEXT</string>
- <string>glTangent3fEXT</string>
- <string>glTangent3fvEXT</string>
- <string>glTangent3iEXT</string>
- <string>glTangent3ivEXT</string>
- <string>glTangent3sEXT</string>
- <string>glTangent3svEXT</string>
- <string>glTangentPointerEXT</string>
- <string>glTbufferMask3DFX</string>
- <string>glTestFenceAPPLE</string>
- <string>glTestObjectAPPLE</string>
- <string>glTexCoord1d</string>
- <string>glTexCoord1dv</string>
- <string>glTexCoord1f</string>
- <string>glTexCoord1fv</string>
- <string>glTexCoord1i</string>
- <string>glTexCoord1iv</string>
- <string>glTexCoord1s</string>
- <string>glTexCoord1sv</string>
- <string>glTexCoord2d</string>
- <string>glTexCoord2dv</string>
- <string>glTexCoord2f</string>
- <string>glTexCoord2fColor3fVertex3fSUN</string>
- <string>glTexCoord2fColor3fVertex3fvSUN</string>
- <string>glTexCoord2fColor4fNormal3fVertex3fSUN</string>
- <string>glTexCoord2fColor4fNormal3fVertex3fvSUN</string>
- <string>glTexCoord2fColor4ubVertex3fSUN</string>
- <string>glTexCoord2fColor4ubVertex3fvSUN</string>
- <string>glTexCoord2fNormal3fVertex3fSUN</string>
- <string>glTexCoord2fNormal3fVertex3fvSUN</string>
- <string>glTexCoord2fVertex3fSUN</string>
- <string>glTexCoord2fVertex3fvSUN</string>
- <string>glTexCoord2fv</string>
- <string>glTexCoord2i</string>
- <string>glTexCoord2iv</string>
- <string>glTexCoord2s</string>
- <string>glTexCoord2sv</string>
- <string>glTexCoord3d</string>
- <string>glTexCoord3dv</string>
- <string>glTexCoord3f</string>
- <string>glTexCoord3fv</string>
- <string>glTexCoord3i</string>
- <string>glTexCoord3iv</string>
- <string>glTexCoord3s</string>
- <string>glTexCoord3sv</string>
- <string>glTexCoord4d</string>
- <string>glTexCoord4dv</string>
- <string>glTexCoord4f</string>
- <string>glTexCoord4fColor4fNormal3fVertex4fSUN</string>
- <string>glTexCoord4fColor4fNormal3fVertex4fvSUN</string>
- <string>glTexCoord4fVertex4fSUN</string>
- <string>glTexCoord4fVertex4fvSUN</string>
- <string>glTexCoord4fv</string>
- <string>glTexCoord4i</string>
- <string>glTexCoord4iv</string>
- <string>glTexCoord4s</string>
- <string>glTexCoord4sv</string>
- <string>glTexCoordPointer</string>
- <string>glTexCoordPointerEXT</string>
- <string>glTexCoordPointerListIBM</string>
- <string>glTexCoordPointervINTEL</string>
- <string>glTexEnvf</string>
- <string>glTexEnvfv</string>
- <string>glTexEnvi</string>
- <string>glTexEnviv</string>
- <string>glTexFilterFuncSGIS</string>
- <string>glTexGend</string>
- <string>glTexGendv</string>
- <string>glTexGenf</string>
- <string>glTexGenfv</string>
- <string>glTexGeni</string>
- <string>glTexGeniv</string>
- <string>glTexImage1D</string>
- <string>glTexImage2D</string>
- <string>glTexImage3D</string>
- <string>glTexImage3DEXT</string>
- <string>glTexImage4DSGIS</string>
- <string>glTexParameterf</string>
- <string>glTexParameterfv</string>
- <string>glTexParameteri</string>
- <string>glTexParameteriv</string>
- <string>glTexSubImage1D</string>
- <string>glTexSubImage1DEXT</string>
- <string>glTexSubImage2D</string>
- <string>glTexSubImage2DEXT</string>
- <string>glTexSubImage3D</string>
- <string>glTexSubImage3DEXT</string>
- <string>glTexSubImage4DSGIS</string>
- <string>glTextureColorMaskSGIS</string>
- <string>glTextureLightEXT</string>
- <string>glTextureMaterialEXT</string>
- <string>glTextureNormalEXT</string>
- <string>glTextureRangeAPPLE</string>
- <string>glTrackMatrixNV</string>
- <string>glTranslated</string>
- <string>glTranslatef</string>
- <string>glUniform1f</string>
- <string>glUniform1fARB</string>
- <string>glUniform1fv</string>
- <string>glUniform1fvARB</string>
- <string>glUniform1i</string>
- <string>glUniform1iARB</string>
- <string>glUniform1iv</string>
- <string>glUniform1ivARB</string>
- <string>glUniform2f</string>
- <string>glUniform2fARB</string>
- <string>glUniform2fv</string>
- <string>glUniform2fvARB</string>
- <string>glUniform2i</string>
- <string>glUniform2iARB</string>
- <string>glUniform2iv</string>
- <string>glUniform2ivARB</string>
- <string>glUniform3f</string>
- <string>glUniform3fARB</string>
- <string>glUniform3fv</string>
- <string>glUniform3fvARB</string>
- <string>glUniform3i</string>
- <string>glUniform3iARB</string>
- <string>glUniform3iv</string>
- <string>glUniform3ivARB</string>
- <string>glUniform4f</string>
- <string>glUniform4fARB</string>
- <string>glUniform4fv</string>
- <string>glUniform4fvARB</string>
- <string>glUniform4i</string>
- <string>glUniform4iARB</string>
- <string>glUniform4iv</string>
- <string>glUniform4ivARB</string>
- <string>glUniformMatrix2fv</string>
- <string>glUniformMatrix2fvARB</string>
- <string>glUniformMatrix3fv</string>
- <string>glUniformMatrix3fvARB</string>
- <string>glUniformMatrix4fv</string>
- <string>glUniformMatrix4fvARB</string>
- <string>glUnlockArraysEXT</string>
- <string>glUnmapBuffer</string>
- <string>glUnmapBufferARB</string>
- <string>glUseProgram</string>
- <string>glUseProgramObjectARB</string>
- <string>glValidateProgram</string>
- <string>glValidateProgramARB</string>
- <string>glVariantPointerEXT</string>
- <string>glVariantbvEXT</string>
- <string>glVariantdvEXT</string>
- <string>glVariantfvEXT</string>
- <string>glVariantivEXT</string>
- <string>glVariantsvEXT</string>
- <string>glVariantubvEXT</string>
- <string>glVariantuivEXT</string>
- <string>glVariantusvEXT</string>
- <string>glVertex2d</string>
- <string>glVertex2dv</string>
- <string>glVertex2f</string>
- <string>glVertex2fv</string>
- <string>glVertex2i</string>
- <string>glVertex2iv</string>
- <string>glVertex2s</string>
- <string>glVertex2sv</string>
- <string>glVertex3d</string>
- <string>glVertex3dv</string>
- <string>glVertex3f</string>
- <string>glVertex3fv</string>
- <string>glVertex3i</string>
- <string>glVertex3iv</string>
- <string>glVertex3s</string>
- <string>glVertex3sv</string>
- <string>glVertex4d</string>
- <string>glVertex4dv</string>
- <string>glVertex4f</string>
- <string>glVertex4fv</string>
- <string>glVertex4i</string>
- <string>glVertex4iv</string>
- <string>glVertex4s</string>
- <string>glVertex4sv</string>
- <string>glVertexArrayParameteriAPPLE</string>
- <string>glVertexArrayRangeAPPLE</string>
- <string>glVertexArrayRangeNV</string>
- <string>glVertexAttrib1d</string>
- <string>glVertexAttrib1dARB</string>
- <string>glVertexAttrib1dNV</string>
- <string>glVertexAttrib1dv</string>
- <string>glVertexAttrib1dvARB</string>
- <string>glVertexAttrib1dvNV</string>
- <string>glVertexAttrib1f</string>
- <string>glVertexAttrib1fARB</string>
- <string>glVertexAttrib1fNV</string>
- <string>glVertexAttrib1fv</string>
- <string>glVertexAttrib1fvARB</string>
- <string>glVertexAttrib1fvNV</string>
- <string>glVertexAttrib1s</string>
- <string>glVertexAttrib1sARB</string>
- <string>glVertexAttrib1sNV</string>
- <string>glVertexAttrib1sv</string>
- <string>glVertexAttrib1svARB</string>
- <string>glVertexAttrib1svNV</string>
- <string>glVertexAttrib2d</string>
- <string>glVertexAttrib2dARB</string>
- <string>glVertexAttrib2dNV</string>
- <string>glVertexAttrib2dv</string>
- <string>glVertexAttrib2dvARB</string>
- <string>glVertexAttrib2dvNV</string>
- <string>glVertexAttrib2f</string>
- <string>glVertexAttrib2fARB</string>
- <string>glVertexAttrib2fNV</string>
- <string>glVertexAttrib2fv</string>
- <string>glVertexAttrib2fvARB</string>
- <string>glVertexAttrib2fvNV</string>
- <string>glVertexAttrib2s</string>
- <string>glVertexAttrib2sARB</string>
- <string>glVertexAttrib2sNV</string>
- <string>glVertexAttrib2sv</string>
- <string>glVertexAttrib2svARB</string>
- <string>glVertexAttrib2svNV</string>
- <string>glVertexAttrib3d</string>
- <string>glVertexAttrib3dARB</string>
- <string>glVertexAttrib3dNV</string>
- <string>glVertexAttrib3dv</string>
- <string>glVertexAttrib3dvARB</string>
- <string>glVertexAttrib3dvNV</string>
- <string>glVertexAttrib3f</string>
- <string>glVertexAttrib3fARB</string>
- <string>glVertexAttrib3fNV</string>
- <string>glVertexAttrib3fv</string>
- <string>glVertexAttrib3fvARB</string>
- <string>glVertexAttrib3fvNV</string>
- <string>glVertexAttrib3s</string>
- <string>glVertexAttrib3sARB</string>
- <string>glVertexAttrib3sNV</string>
- <string>glVertexAttrib3sv</string>
- <string>glVertexAttrib3svARB</string>
- <string>glVertexAttrib3svNV</string>
- <string>glVertexAttrib4Nbv</string>
- <string>glVertexAttrib4NbvARB</string>
- <string>glVertexAttrib4Niv</string>
- <string>glVertexAttrib4NivARB</string>
- <string>glVertexAttrib4Nsv</string>
- <string>glVertexAttrib4NsvARB</string>
- <string>glVertexAttrib4Nub</string>
- <string>glVertexAttrib4NubARB</string>
- <string>glVertexAttrib4Nubv</string>
- <string>glVertexAttrib4NubvARB</string>
- <string>glVertexAttrib4Nuiv</string>
- <string>glVertexAttrib4NuivARB</string>
- <string>glVertexAttrib4Nusv</string>
- <string>glVertexAttrib4NusvARB</string>
- <string>glVertexAttrib4bv</string>
- <string>glVertexAttrib4bvARB</string>
- <string>glVertexAttrib4d</string>
- <string>glVertexAttrib4dARB</string>
- <string>glVertexAttrib4dNV</string>
- <string>glVertexAttrib4dv</string>
- <string>glVertexAttrib4dvARB</string>
- <string>glVertexAttrib4dvNV</string>
- <string>glVertexAttrib4f</string>
- <string>glVertexAttrib4fARB</string>
- <string>glVertexAttrib4fNV</string>
- <string>glVertexAttrib4fv</string>
- <string>glVertexAttrib4fvARB</string>
- <string>glVertexAttrib4fvNV</string>
- <string>glVertexAttrib4iv</string>
- <string>glVertexAttrib4ivARB</string>
- <string>glVertexAttrib4s</string>
- <string>glVertexAttrib4sARB</string>
- <string>glVertexAttrib4sNV</string>
- <string>glVertexAttrib4sv</string>
- <string>glVertexAttrib4svARB</string>
- <string>glVertexAttrib4svNV</string>
- <string>glVertexAttrib4ubNV</string>
- <string>glVertexAttrib4ubv</string>
- <string>glVertexAttrib4ubvARB</string>
- <string>glVertexAttrib4ubvNV</string>
- <string>glVertexAttrib4uiv</string>
- <string>glVertexAttrib4uivARB</string>
- <string>glVertexAttrib4usv</string>
- <string>glVertexAttrib4usvARB</string>
- <string>glVertexAttribPointer</string>
- <string>glVertexAttribPointerARB</string>
- <string>glVertexAttribPointerNV</string>
- <string>glVertexAttribs1dvNV</string>
- <string>glVertexAttribs1fvNV</string>
- <string>glVertexAttribs1svNV</string>
- <string>glVertexAttribs2dvNV</string>
- <string>glVertexAttribs2fvNV</string>
- <string>glVertexAttribs2svNV</string>
- <string>glVertexAttribs3dvNV</string>
- <string>glVertexAttribs3fvNV</string>
- <string>glVertexAttribs3svNV</string>
- <string>glVertexAttribs4dvNV</string>
- <string>glVertexAttribs4fvNV</string>
- <string>glVertexAttribs4svNV</string>
- <string>glVertexAttribs4ubvNV</string>
- <string>glVertexBlendARB</string>
- <string>glVertexPointer</string>
- <string>glVertexPointerEXT</string>
- <string>glVertexPointerListIBM</string>
- <string>glVertexPointervINTEL</string>
- <string>glVertexWeightPointerEXT</string>
- <string>glVertexWeightfEXT</string>
- <string>glVertexWeightfvEXT</string>
- <string>glViewport</string>
- <string>glWeightPointerARB</string>
- <string>glWeightbvARB</string>
- <string>glWeightdvARB</string>
- <string>glWeightfvARB</string>
- <string>glWeightivARB</string>
- <string>glWeightsvARB</string>
- <string>glWeightubvARB</string>
- <string>glWeightuivARB</string>
- <string>glWeightusvARB</string>
- <string>glWindowPos2d</string>
- <string>glWindowPos2dARB</string>
- <string>glWindowPos2dv</string>
- <string>glWindowPos2dvARB</string>
- <string>glWindowPos2f</string>
- <string>glWindowPos2fARB</string>
- <string>glWindowPos2fv</string>
- <string>glWindowPos2fvARB</string>
- <string>glWindowPos2i</string>
- <string>glWindowPos2iARB</string>
- <string>glWindowPos2iv</string>
- <string>glWindowPos2ivARB</string>
- <string>glWindowPos2s</string>
- <string>glWindowPos2sARB</string>
- <string>glWindowPos2sv</string>
- <string>glWindowPos2svARB</string>
- <string>glWindowPos3d</string>
- <string>glWindowPos3dARB</string>
- <string>glWindowPos3dv</string>
- <string>glWindowPos3dvARB</string>
- <string>glWindowPos3f</string>
- <string>glWindowPos3fARB</string>
- <string>glWindowPos3fv</string>
- <string>glWindowPos3fvARB</string>
- <string>glWindowPos3i</string>
- <string>glWindowPos3iARB</string>
- <string>glWindowPos3iv</string>
- <string>glWindowPos3ivARB</string>
- <string>glWindowPos3s</string>
- <string>glWindowPos3sARB</string>
- <string>glWindowPos3sv</string>
- <string>glWindowPos3svARB</string>
- <string>glWriteMaskEXT</string>
- <string>gluBeginCurve</string>
- <string>gluBeginPolygon</string>
- <string>gluBeginSurface</string>
- <string>gluBeginTrim</string>
- <string>gluBuild1DMipmapLevels</string>
- <string>gluBuild1DMipmapLevelsCTX</string>
- <string>gluBuild1DMipmaps</string>
- <string>gluBuild1DMipmapsCTX</string>
- <string>gluBuild2DMipmapLevels</string>
- <string>gluBuild2DMipmapLevelsCTX</string>
- <string>gluBuild2DMipmaps</string>
- <string>gluBuild2DMipmapsCTX</string>
- <string>gluBuild3DMipmapLevels</string>
- <string>gluBuild3DMipmapLevelsCTX</string>
- <string>gluBuild3DMipmaps</string>
- <string>gluBuild3DMipmapsCTX</string>
- <string>gluCheckExtension</string>
- <string>gluCylinder</string>
- <string>gluDeleteNurbsRenderer</string>
- <string>gluDeleteQuadric</string>
- <string>gluDeleteTess</string>
- <string>gluDisk</string>
- <string>gluEndCurve</string>
- <string>gluEndPolygon</string>
- <string>gluEndSurface</string>
- <string>gluEndTrim</string>
- <string>gluErrorString</string>
- <string>gluGetNurbsProperty</string>
- <string>gluGetString</string>
- <string>gluGetTessProperty</string>
- <string>gluLoadSamplingMatrices</string>
- <string>gluLookAt</string>
- <string>gluLookAtCTX</string>
- <string>gluNewNurbsRenderer</string>
- <string>gluNewNurbsRendererCTX</string>
- <string>gluNewQuadric</string>
- <string>gluNewQuadricCTX</string>
- <string>gluNewTess</string>
- <string>gluNewTessCTX</string>
- <string>gluNextContour</string>
- <string>gluNurbsCallback</string>
- <string>gluNurbsCallbackData</string>
- <string>gluNurbsCallbackDataEXT</string>
- <string>gluNurbsCurve</string>
- <string>gluNurbsProperty</string>
- <string>gluNurbsSurface</string>
- <string>gluOrtho2D</string>
- <string>gluOrtho2DCTX</string>
- <string>gluPartialDisk</string>
- <string>gluPerspective</string>
- <string>gluPerspectiveCTX</string>
- <string>gluPickMatrix</string>
- <string>gluPickMatrixCTX</string>
- <string>gluProject</string>
- <string>gluPwlCurve</string>
- <string>gluQuadricCallback</string>
- <string>gluQuadricDrawStyle</string>
- <string>gluQuadricNormals</string>
- <string>gluQuadricOrientation</string>
- <string>gluQuadricTexture</string>
- <string>gluScaleImage</string>
- <string>gluScaleImageCTX</string>
- <string>gluSphere</string>
- <string>gluTessBeginContour</string>
- <string>gluTessBeginPolygon</string>
- <string>gluTessCallback</string>
- <string>gluTessEndContour</string>
- <string>gluTessEndPolygon</string>
- <string>gluTessNormal</string>
- <string>gluTessProperty</string>
- <string>gluTessVertex</string>
- <string>gluUnProject</string>
- <string>gluUnProject4</string>
- <string>glutAddMenuEntry</string>
- <string>glutAddSubMenu</string>
- <string>glutAttachMenu</string>
- <string>glutBitmapCharacter</string>
- <string>glutBitmapLength</string>
- <string>glutBitmapWidth</string>
- <string>glutButtonBoxFunc</string>
- <string>glutChangeToMenuEntry</string>
- <string>glutChangeToSubMenu</string>
- <string>glutCheckLoop</string>
- <string>glutCopyColormap</string>
- <string>glutCreateMenu</string>
- <string>glutCreateSubWindow</string>
- <string>glutCreateWindow</string>
- <string>glutDestroyMenu</string>
- <string>glutDestroyWindow</string>
- <string>glutDetachMenu</string>
- <string>glutDeviceGet</string>
- <string>glutDialsFunc</string>
- <string>glutDisplayFunc</string>
- <string>glutEnterGameMode</string>
- <string>glutEntryFunc</string>
- <string>glutEstablishOverlay</string>
- <string>glutExtensionSupported</string>
- <string>glutForceJoystickFunc</string>
- <string>glutFullScreen</string>
- <string>glutGameModeGet</string>
- <string>glutGameModeString</string>
- <string>glutGet</string>
- <string>glutGetColor</string>
- <string>glutGetMenu</string>
- <string>glutGetModifiers</string>
- <string>glutGetProcAddress</string>
- <string>glutGetWindow</string>
- <string>glutHideOverlay</string>
- <string>glutHideWindow</string>
- <string>glutIconifyWindow</string>
- <string>glutIdleFunc</string>
- <string>glutIgnoreKeyRepeat</string>
- <string>glutInit</string>
- <string>glutInitDisplayMode</string>
- <string>glutInitDisplayString</string>
- <string>glutInitWindowPosition</string>
- <string>glutInitWindowSize</string>
- <string>glutJoystickFunc</string>
- <string>glutKeyboardFunc</string>
- <string>glutKeyboardUpFunc</string>
- <string>glutLayerGet</string>
- <string>glutLeaveGameMode</string>
- <string>glutMainLoop</string>
- <string>glutMenuStateFunc</string>
- <string>glutMenuStatusFunc</string>
- <string>glutMotionFunc</string>
- <string>glutMouseFunc</string>
- <string>glutOverlayDisplayFunc</string>
- <string>glutPassiveMotionFunc</string>
- <string>glutPopWindow</string>
- <string>glutPositionWindow</string>
- <string>glutPostOverlayRedisplay</string>
- <string>glutPostRedisplay</string>
- <string>glutPostWindowOverlayRedisplay</string>
- <string>glutPostWindowRedisplay</string>
- <string>glutPushWindow</string>
- <string>glutRemoveMenuItem</string>
- <string>glutRemoveOverlay</string>
- <string>glutReportErrors</string>
- <string>glutReshapeFunc</string>
- <string>glutReshapeWindow</string>
- <string>glutSetColor</string>
- <string>glutSetCursor</string>
- <string>glutSetIconTitle</string>
- <string>glutSetKeyRepeat</string>
- <string>glutSetMenu</string>
- <string>glutSetWindow</string>
- <string>glutSetWindowTitle</string>
- <string>glutSetupVideoResizing</string>
- <string>glutShowOverlay</string>
- <string>glutShowWindow</string>
- <string>glutSolidCone</string>
- <string>glutSolidCube</string>
- <string>glutSolidDodecahedron</string>
- <string>glutSolidIcosahedron</string>
- <string>glutSolidOctahedron</string>
- <string>glutSolidSphere</string>
- <string>glutSolidTeapot</string>
- <string>glutSolidTetrahedron</string>
- <string>glutSolidTorus</string>
- <string>glutSpaceballButtonFunc</string>
- <string>glutSpaceballMotionFunc</string>
- <string>glutSpaceballRotateFunc</string>
- <string>glutSpecialFunc</string>
- <string>glutSpecialUpFunc</string>
- <string>glutStopVideoResizing</string>
- <string>glutStrokeCharacter</string>
- <string>glutStrokeLength</string>
- <string>glutStrokeWidth</string>
- <string>glutSurfaceTexture</string>
- <string>glutSwapBuffers</string>
- <string>glutTabletButtonFunc</string>
- <string>glutTabletMotionFunc</string>
- <string>glutTimerFunc</string>
- <string>glutUseLayer</string>
- <string>glutVideoPan</string>
- <string>glutVideoResize</string>
- <string>glutVideoResizeGet</string>
- <string>glutVisibilityFunc</string>
- <string>glutWMCloseFunc</string>
- <string>glutWarpPointer</string>
- <string>glutWindowStatusFunc</string>
- <string>glutWireCone</string>
- <string>glutWireCube</string>
- <string>glutWireDodecahedron</string>
- <string>glutWireIcosahedron</string>
- <string>glutWireOctahedron</string>
- <string>glutWireSphere</string>
- <string>glutWireTeapot</string>
- <string>glutWireTetrahedron</string>
- <string>glutWireTorus</string>
- </array>
- </dict>
- <key>uuid</key>
- <string>A8CFBB2F-5A73-42C7-8622-F5DE8A2EE79A</string>
-</dict>
-</plist>
View
33 OpenGL.tmbundle/Syntaxes/OpenGL.plist
@@ -1,33 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
-<plist version="1.0">
-<dict>
- <key>name</key>
- <string>OpenGL</string>
- <key>patterns</key>
- <array>
- <dict>
- <key>match</key>
- <string>\b(GL(u?int(ptr)?|float|enum|boolean|bitfield|u?byte|u?short|sizei(ptr)?|clamp[fd]|double|void|char))\b</string>
- <key>name</key>
- <string>support.type.open-gl</string>
- </dict>
- <dict>
- <key>match</key>
- <string>\b(GL|GLUT|CGL)_[A-Z_]+\b</string>
- <key>name</key>
- <string>support.constant.open-gl</string>
- </dict>
- <dict>
- <key>match</key>
- <string>\b(glAccum|glActiveStencilFaceEXT|glActiveTexture|glActiveTextureARB|glAlphaFragmentOp1EXT|glAlphaFragmentOp2EXT|glAlphaFragmentOp3EXT|glAlphaFunc|glApplyTextureEXT|glAreProgramsResidentNV|glAreTexturesResident|glAreTexturesResidentEXT|glArrayElement|glArrayElementEXT|glAsyncMarkerSGIX|glAttachObjectARB|glAttachShader|glBegin|glBeginFragmentShaderEXT|glBeginQuery|glBeginQueryARB|glBeginVertexShaderEXT|glBindAttribLocation|glBindAttribLocationARB|glBindBuffer|glBindBufferARB|glBindFragmentShaderEXT|glBindLightParameterEXT|glBindMaterialParameterEXT|glBindParameterEXT|glBindProgramARB|glBindProgramNV|glBindTexGenParameterEXT|glBindTexture|glBindTextureEXT|glBindTextureUnitParameterEXT|glBindVertexArrayAPPLE|glBindVertexShaderEXT|glBinormal3bEXT|glBinormal3bvEXT|glBinormal3dEXT|glBinormal3dvEXT|glBinormal3fEXT|glBinormal3fvEXT|glBinormal3iEXT|glBinormal3ivEXT|glBinormal3sEXT|glBinormal3svEXT|glBinormalPointerEXT|glBitmap|glBlendColor|glBlendColorEXT|glBlendEquation|glBlendEquationEXT|glBlendEquationSeparateATI|glBlendEquationSeparateEXT|glBlendFunc|glBlendFuncSeparate|glBlendFuncSeparateEXT|glBufferData|glBufferDataARB|glBufferSubData|glBufferSubDataARB|glCallList|glCallLists|glClear|glClearAccum|glClearColor|glClearDepth|glClearIndex|glClearStencil|glClientActiveTexture|glClientActiveTextureARB|glClipPlane|glColor3b|glColor3bv|glColor3d|glColor3dv|glColor3f|glColor3fVertex3fSUN|glColor3fVertex3fvSUN|glColor3fv|glColor3i|glColor3iv|glColor3s|glColor3sv|glColor3ub|glColor3ubv|glColor3ui|glColor3uiv|glColor3us|glColor3usv|glColor4b|glColor4bv|glColor4d|glColor4dv|glColor4f|glColor4fNormal3fVertex3fSUN|glColor4fNormal3fVertex3fvSUN|glColor4fv|glColor4i|glColor4iv|glColor4s|glColor4sv|glColor4ub|glColor4ubVertex2fSUN|glColor4ubVertex2fvSUN|glColor4ubVertex3fSUN|glColor4ubVertex3fvSUN|glColor4ubv|glColor4ui|glColor4uiv|glColor4us|glColor4usv|glColorFragmentOp1EXT|glColorFragmentOp2EXT|glColorFragmentOp3EXT|glColorMask|glColorMaterial|glColorPointer|glColorPointerEXT|glColorPointerListIBM|glColorPointervINTEL|glColorSubTable|glColorSubTableEXT|glColorTable|glColorTableEXT|glColorTableParameterfv|glColorTableParameterfvSGI|glColorTableParameteriv|glColorTableParameterivSGI|glColorTableSGI|glCombinerInputNV|glCombinerOutputNV|glCombinerParameterfNV|glCombinerParameterfvNV|glCombinerParameteriNV|glCombinerParameterivNV|glCombinerStageParameterfvNV|glCompileShader|glCompileShaderARB|glCompressedTexImage1D|glCompressedTexImage1DARB|glCompressedTexImage2D|glCompressedTexImage2DARB|glCompressedTexImage3D|glCompressedTexImage3DARB|glCompressedTexSubImage1D|glCompressedTexSubImage1DARB|glCompressedTexSubImage2D|glCompressedTexSubImage2DARB|glCompressedTexSubImage3D|glCompressedTexSubImage3DARB|glConvolutionFilter1D|glConvolutionFilter1DEXT|glConvolutionFilter2D|glConvolutionFilter2DEXT|glConvolutionParameterf|glConvolutionParameterfEXT|glConvolutionParameterfv|glConvolutionParameterfvEXT|glConvolutionParameteri|glConvolutionParameteriEXT|glConvolutionParameteriv|glConvolutionParameterivEXT|glCopyColorSubTable|glCopyColorSubTableEXT|glCopyColorTable|glCopyColorTableSGI|glCopyConvolutionFilter1D|glCopyConvolutionFilter1DEXT|glCopyConvolutionFilter2D|glCopyConvolutionFilter2DEXT|glCopyPixels|glCopyTexImage1D|glCopyTexImage1DEXT|glCopyTexImage2D|glCopyTexImage2DEXT|glCopyTexSubImage1D|glCopyTexSubImage1DEXT|glCopyTexSubImage2D|glCopyTexSubImage2DEXT|glCopyTexSubImage3D|glCopyTexSubImage3DEXT|glCreateProgram|glCreateProgramObjectARB|glCreateShader|glCreateShaderObjectARB|glCullFace|glCullParameterdvEXT|glCullParameterfvEXT|glDeformSGIX|glDeformationMap3dSGIX|glDeformationMap3fSGIX|glDeleteAsyncMarkersSGIX|glDeleteBuffers|glDeleteBuffersARB|glDeleteFencesAPPLE|glDeleteFragmentShaderEXT|glDeleteLists|glDeleteObjectARB|glDeleteProgram|glDeleteProgramsARB|glDeleteProgramsNV|glDeleteQueries|glDeleteQueriesARB|glDeleteShader|glDeleteTextures|glDeleteTexturesEXT|glDeleteVertexArraysAPPLE|glDeleteVertexShaderEXT|glDepthBoundsEXT|glDepthFunc|glDepthMask|glDepthRange|glDetachObjectARB|glDetachShader|glDetailTexFuncSGIS|glDisable|glDisableClientState|glDisableVariantClientStateEXT|glDisableVertexAttribAPPLE|glDisableVertexAttribArray|glDisableVertexAttribArrayARB|glDrawArrays|glDrawArraysEXT|glDrawBuffer|glDrawBuffers|glDrawBuffersARB|glDrawElementArrayAPPLE|glDrawElements|glDrawPixels|glDrawRangeElementArrayAPPLE|glDrawRangeElements|glDrawRangeElementsEXT|glEdgeFlag|glEdgeFlagPointer|glEdgeFlagPointerEXT|glEdgeFlagPointerListIBM|glEdgeFlagv|glElementPointerAPPLE|glEnable|glEnableClientState|glEnableVariantClientStateEXT|glEnableVertexAttribAPPLE|glEnableVertexAttribArray|glEnableVertexAttribArrayARB|glEnd|glEndFragmentShaderEXT|glEndList|glEndQuery|glEndQueryARB|glEndVertexShaderEXT|glEvalCoord1d|glEvalCoord1dv|glEvalCoord1f|glEvalCoord1fv|glEvalCoord2d|glEvalCoord2dv|glEvalCoord2f|glEvalCoord2fv|glEvalMesh1|glEvalMesh2|glEvalPoint1|glEvalPoint2|glExecuteProgramNV|glExtractComponentEXT|glFeedbackBuffer|glFinalCombinerInputNV|glFinish|glFinishAsyncSGIX|glFinishFenceAPPLE|glFinishObjectAPPLE|glFinishRenderAPPLE|glFinishTextureSUNX|glFlush|glFlushRasterSGIX|glFlushRenderAPPLE|glFlushVertexArrayRangeAPPLE|glFlushVertexArrayRangeNV|glFogCoordPointer|glFogCoordPointerEXT|glFogCoordPointerListIBM|glFogCoordd|glFogCoorddEXT|glFogCoorddv|glFogCoorddvEXT|glFogCoordf|glFogCoordfEXT|glFogCoordfv|glFogCoordfvEXT|glFogFuncSGIS|glFogf|glFogfv|glFogi|glFogiv|glFragmentColorMaterialSGIX|glFragmentLightModelfSGIX|glFragmentLightModelfvSGIX|glFragmentLightModeliSGIX|glFragmentLightModelivSGIX|glFragmentLightfSGIX|glFragmentLightfvSGIX|glFragmentLightiSGIX|glFragmentLightivSGIX|glFragmentMaterialfSGIX|glFragmentMaterialfvSGIX|glFragmentMaterialiSGIX|glFragmentMaterialivSGIX|glFrameZoomSGIX|glFrontFace|glFrustum|glGenAsyncMarkersSGIX|glGenBuffers|glGenBuffersARB|glGenFencesAPPLE|glGenFragmentShadersEXT|glGenLists|glGenProgramsARB|glGenProgramsNV|glGenQueries|glGenQueriesARB|glGenSymbolsEXT|glGenTextures|glGenTexturesEXT|glGenVertexArraysAPPLE|glGenVertexShadersEXT|glGetActiveAttrib|glGetActiveAttribARB|glGetActiveUniform|glGetActiveUniformARB|glGetAttachedObjectsARB|glGetAttachedShaders|glGetAttribLocation|glGetAttribLocationARB|glGetBooleanv|glGetBufferParameteriv|glGetBufferParameterivARB|glGetBufferPointerv|glGetBufferPointervARB|glGetBufferSubData|glGetBufferSubDataARB|glGetClipPlane|glGetColorTable|glGetColorTableEXT|glGetColorTableParameterfv|glGetColorTableParameterfvEXT|glGetColorTableParameterfvSGI|glGetColorTableParameteriv|glGetColorTableParameterivEXT|glGetColorTableParameterivSGI|glGetColorTableSGI|glGetCombinerInputParameterfvNV|glGetCombinerInputParameterivNV|glGetCombinerOutputParameterfvNV|glGetCombinerOutputParameterivNV|glGetCombinerStageParameterfvNV|glGetCompressedTexImage|glGetCompressedTexImageARB|glGetConvolutionFilter|glGetConvolutionFilterEXT|glGetConvolutionParameterfv|glGetConvolutionParameterfvEXT|glGetConvolutionParameteriv|glGetConvolutionParameterivEXT|glGetDetailTexFuncSGIS|glGetDoublev|glGetError|glGetFinalCombinerInputParameterfvNV|glGetFinalCombinerInputParameterivNV|glGetFloatv|glGetFogFuncSGIS|glGetFragmentLightfvSGIX|glGetFragmentLightivSGIX|glGetFragmentMaterialfvSGIX|glGetFragmentMaterialivSGIX|glGetHandleARB|glGetHistogram|glGetHistogramEXT|glGetHistogramParameterfv|glGetHistogramParameterfvEXT|glGetHistogramParameteriv|glGetHistogramParameterivEXT|glGetImageTransformParameterfvHP|glGetImageTransformParameterivHP|glGetInfoLogARB|glGetInstrumentsSGIX|glGetIntegerv|glGetInvariantBooleanvEXT|glGetInvariantFloatvEXT|glGetInvariantIntegervEXT|glGetLightfv|glGetLightiv|glGetListParameterfvSGIX|glGetListParameterivSGIX|glGetLocalConstantBooleanvEXT|glGetLocalConstantFloatvEXT|glGetLocalConstantIntegervEXT|glGetMapdv|glGetMapfv|glGetMapiv|glGetMaterialfv|glGetMaterialiv|glGetMinmax|glGetMinmaxEXT|glGetMinmaxParameterfv|glGetMinmaxParameterfvEXT|glGetMinmaxParameteriv|glGetMinmaxParameterivEXT|glGetObjectParameterfvARB|glGetObjectParameterivARB|glGetPixelMapfv|glGetPixelMapuiv|glGetPixelMapusv|glGetPixelTexGenParameterfvSGIS|glGetPixelTexGenParameterivSGIS|glGetPointerv|glGetPointervEXT|glGetPolygonStipple|glGetProgramEnvParameterdvARB|glGetProgramEnvParameterfvARB|glGetProgramInfoLog|glGetProgramLocalParameterdvARB|glGetProgramLocalParameterfvARB|glGetProgramParameterdvNV|glGetProgramParameterfvNV|glGetProgramStringARB|glGetProgramStringNV|glGetProgramiv|glGetProgramivARB|glGetProgramivNV|glGetQueryObjectiv|glGetQueryObjectivARB|glGetQueryObjectuiv|glGetQueryObjectuivARB|glGetQueryiv|glGetQueryivARB|glGetSeparableFilter|glGetSeparableFilterEXT|glGetShaderInfoLog|glGetShaderSource|glGetShaderSourceARB|glGetShaderiv|glGetSharpenTexFuncSGIS|glGetString|glGetTexEnvfv|glGetTexEnviv|glGetTexFilterFuncSGIS|glGetTexGendv|glGetTexGenfv|glGetTexGeniv|glGetTexImage|glGetTexLevelParameterfv|glGetTexLevelParameteriv|glGetTexParameterPointervAPPLE|glGetTexParameterfv|glGetTexParameteriv|glGetTrackMatrixivNV|glGetUniformLocation|glGetUniformLocationARB|glGetUniformfv|glGetUniformfvARB|glGetUniformiv|glGetUniformivARB|glGetVariantBooleanvEXT|glGetVariantFloatvEXT|glGetVariantIntegervEXT|glGetVariantPointervEXT|glGetVertexAttribPointerv|glGetVertexAttribPointervARB|glGetVertexAttribPointervNV|glGetVertexAttribdv|glGetVertexAttribdvARB|glGetVertexAttribdvNV|glGetVertexAttribfv|glGetVertexAttribfvARB|glGetVertexAttribfvNV|glGetVertexAttribiv|glGetVertexAttribivARB|glGetVertexAttribivNV|glGlobalAlphaFactorbSUN|glGlobalAlphaFactordSUN|glGlobalAlphaFactorfSUN|glGlobalAlphaFactoriSUN|glGlobalAlphaFactorsSUN|glGlobalAlphaFactorubSUN|glGlobalAlphaFactoruiSUN|glGlobalAlphaFactorusSUN|glHint|glHintPGI|glHistogram|glHistogramEXT|glIglooInterfaceSGIX|glImageTransformParameterfHP|glImageTransformParameterfvHP|glImageTransformParameteriHP|glImageTransformParameterivHP|glIndexFuncEXT|glIndexMask|glIndexMaterialEXT|glIndexPointer|glIndexPointerEXT|glIndexPointerListIBM|glIndexd|glIndexdv|glIndexf|glIndexfv|glIndexi|glIndexiv|glIndexs|glIndexsv|glIndexub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or4fNormal3fVertex3fvSUN|glReplacementCodeuiColor4ubVertex3fSUN|glReplacementCodeuiColor4ubVertex3fvSUN|glReplacementCodeuiNormal3fVertex3fSUN|glReplacementCodeuiNormal3fVertex3fvSUN|glReplacementCodeuiSUN|glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN|glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN|glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN|glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN|glReplacementCodeuiTexCoord2fVertex3fSUN|glReplacementCodeuiTexCoord2fVertex3fvSUN|glReplacementCodeuiVertex3fSUN|glReplacementCodeuiVertex3fvSUN|glReplacementCodeuivSUN|glReplacementCodeusSUN|glReplacementCodeusvSUN|glRequestResidentProgramsNV|glResetHistogram|glResetHistogramEXT|glResetMinmax|glResetMinmaxEXT|glResizeBuffersMESA|glRotated|glRotatef|glSampleCoverage|glSampleCoverageARB|glSampleMapEXT|glSampleMaskEXT|glSampleMaskSGIS|glSamplePass|glSamplePassARB|glSamplePatternEXT|glSamplePatternSGIS|glScaled|glScalef|glScissor|glSecondaryColor3b|glSecondaryColor3bEXT|glSecondaryColor3bv|glSecondaryColor3bvEXT|glSecondaryColor3d|glSecondaryColor3dEXT|glSecondaryColor3dv|glSecondaryColor3dvEXT|glSecondaryColor3f|glSecondaryColor3fEXT|glSecondaryColor3fv|glSecondaryColor3fvEXT|glSecondaryColor3i|glSecondaryColor3iEXT|glSecondaryColor3iv|glSecondaryColor3ivEXT|glSecondaryColor3s|glSecondaryColor3sEXT|glSecondaryColor3sv|glSecondaryColor3svEXT|glSecondaryColor3ub|glSecondaryColor3ubEXT|glSecondaryColor3ubv|glSecondaryColor3ubvEXT|glSecondaryColor3ui|glSecondaryColor3uiEXT|glSecondaryColor3uiv|glSecondaryColor3uivEXT|glSecondaryColor3us|glSecondaryColor3usEXT|glSecondaryColor3usv|glSecondaryColor3usvEXT|glSecondaryColorPointer|glSecondaryColorPointerEXT|glSecondaryColorPointerListIBM|glSelectBuffer|glSeparableFilter2D|glSeparableFilter2DEXT|glSetFenceAPPLE|glSetFragmentShaderConstantEXT|glSetInvariantEXT|glSetLocalConstantEXT|glShadeModel|glShaderOp1EXT|glShaderOp2EXT|glShaderOp3EXT|glShaderSource|glShaderSourceARB|glSharpenTexFuncSGIS|glSpriteParameterfSGIX|glSpriteParameterfvSGIX|glSpriteParameteriSGIX|glSpriteParameterivSGIX|glStartInstrumentsSGIX|glStencilFunc|glStencilFuncSeparate|glStencilFuncSeparateATI|glStencilMask|glStencilMaskSeparate|glStencilOp|glStencilOpSeparate|glStencilOpSeparateATI|glStopInstrumentsSGIX|glSwapAPPLE|glSwizzleEXT|glTagSampleBufferSGIX|glTangent3bEXT|glTangent3bvEXT|glTangent3dEXT|glTangent3dvEXT|glTangent3fEXT|glTangent3fvEXT|glTangent3iEXT|glTangent3ivEXT|glTangent3sEXT|glTangent3svEXT|glTangentPointerEXT|glTbufferMask3DFX|glTestFenceAPPLE|glTestObjectAPPLE|glTexCoord1d|glTexCoord1dv|glTexCoord1f|glTexCoord1fv|glTexCoord1i|glTexCoord1iv|glTexCoord1s|glTexCoord1sv|glTexCoord2d|glTexCoord2dv|glTexCoord2f|glTexCoord2fColor3fVertex3fSUN|glTexCoord2fColor3fVertex3fvSUN|glTexCoord2fColor4fNormal3fVertex3fSUN|glTexCoord2fColor4fNormal3fVertex3fvSUN|glTexCoord2fColor4ubVertex3fSUN|glTexCoord2fColor4ubVertex3fvSUN|glTexCoord2fNormal3fVertex3fSUN|glTexCoord2fNormal3fVertex3fvSUN|glTexCoord2fVertex3fSUN|glTexCoord2fVertex3fvSUN|glTexCoord2fv|glTexCoord2i|glTexCoord2iv|glTexCoord2s|glTexCoord2sv|glTexCoord3d|glTexCoord3dv|glTexCoord3f|glTexCoord3fv|glTexCoord3i|glTexCoord3iv|glTexCoord3s|glTexCoord3sv|glTexCoord4d|glTexCoord4dv|glTexCoord4f|glTexCoord4fColor4fNormal3fVertex4fSUN|glTexCoord4fColor4fNormal3fVertex4fvSUN|glTexCoord4fVertex4fSUN|glTexCoord4fVertex4fvSUN|glTexCoord4fv|glTexCoord4i|glTexCoord4iv|glTexCoord4s|glTexCoord4sv|glTexCoordPointer|glTexCoordPointerEXT|glTexCoordPointerListIBM|glTexCoordPointervINTEL|glTexEnvf|glTexEnvfv|glTexEnvi|glTexEnviv|glTexFilterFuncSGIS|glTexGend|glTexGendv|glTexGenf|glTexGenfv|glTexGeni|glTexGeniv|glTexImage1D|glTexImage2D|glTexImage3D|glTexImage3DEXT|glTexImage4DSGIS|glTexParameterf|glTexParameterfv|glTexParameteri|glTexParameteriv|glTexSubImage1D|glTexSubImage1DEXT|glTexSubImage2D|glTexSubImage2DEXT|glTexSubImage3D|glTexSubImage3DEXT|glTexSubImage4DSGIS|glTextureColorMaskSGIS|glTextureLightEXT|glTextureMaterialEXT|glTextureNormalEXT|glTextureRangeAPPLE|glTrackMatrixNV|glTranslated|glTranslatef|glUniform1f|glUniform1fARB|glUniform1fv|glUniform1fvARB|glUniform1i|glUniform1iARB|glUniform1iv|glUniform1ivARB|glUniform2f|glUniform2fARB|glUniform2fv|glUniform2fvARB|glUniform2i|glUniform2iARB|glUniform2iv|glUniform2ivARB|glUniform3f|glUniform3fARB|glUniform3fv|glUniform3fvARB|glUniform3i|glUniform3iARB|glUniform3iv|glUniform3ivARB|glUniform4f|glUniform4fARB|glUniform4fv|glUniform4fvARB|glUniform4i|glUniform4iARB|glUniform4iv|glUniform4ivARB|glUniformMatrix2fv|glUniformMatrix2fvARB|glUniformMatrix3fv|glUniformMatrix3fvARB|glUniformMatrix4fv|glUniformMatrix4fvARB|glUnlockArraysEXT|glUnmapBuffer|glUnmapBufferARB|glUseProgram|glUseProgramObjectARB|glValidateProgram|glValidateProgramARB|glVariantPointerEXT|glVariantbvEXT|glVariantdvEXT|glVariantfvEXT|glVariantivEXT|glVariantsvEXT|glVariantubvEXT|glVariantuivEXT|glVariantusvEXT|glVertex2d|glVertex2dv|glVertex2f|glVertex2fv|glVertex2i|glVertex2iv|glVertex2s|glVertex2sv|glVertex3d|glVertex3dv|glVerte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|glutGameModeGet|glutGameModeString|glutGet|glutGetColor|glutGetMenu|glutGetModifiers|glutGetProcAddress|glutGetWindow|glutHideOverlay|glutHideWindow|glutIconifyWindow|glutIdleFunc|glutIgnoreKeyRepeat|glutInit|glutInitDisplayMode|glutInitDisplayString|glutInitWindowPosition|glutInitWindowSize|glutJoystickFunc|glutKeyboardFunc|glutKeyboardUpFunc|glutLayerGet|glutLeaveGameMode|glutMainLoop|glutMenuStateFunc|glutMenuStatusFunc|glutMotionFunc|glutMouseFunc|glutOverlayDisplayFunc|glutPassiveMotionFunc|glutPopWindow|glutPositionWindow|glutPostOverlayRedisplay|glutPostRedisplay|glutPostWindowOverlayRedisplay|glutPostWindowRedisplay|glutPushWindow|glutRemoveMenuItem|glutRemoveOverlay|glutReportErrors|glutReshapeFunc|glutReshapeWindow|glutSetColor|glutSetCursor|glutSetIconTitle|glutSetKeyRepeat|glutSetMenu|glutSetWindow|glutSetWindowTitle|glutSetupVideoResizing|glutShowOverlay|glutShowWindow|glutSolidCone|glutSolidCube|glutSolidDodecahedron|glutSolidIcosahedron|glutSolidOctahedron|glutSolidSphere|glutSolidTeapot|glutSolidTetrahedron|glutSolidTorus|glutSpaceballButtonFunc|glutSpaceballMotionFunc|glutSpaceballRotateFunc|glutSpecialFunc|glutSpecialUpFunc|glutStopVideoResizing|glutStrokeCharacter|glutStrokeLength|glutStrokeWidth|glutSurfaceTexture|glutSwapBuffers|glutTabletButtonFunc|glutTabletMotionFunc|glutTimerFunc|glutUseLayer|glutVideoPan|glutVideoResize|glutVideoResizeGet|glutVisibilityFunc|glutWMCloseFunc|glutWarpPointer|glutWindowStatusFunc|glutWireCone|glutWireCube|glutWireDodecahedron|glutWireIcosahedron|glutWireOctahedron|glutWireSphere|glutWireTeapot|glutWireTetrahedron|glutWireTorus)\b</string>
- <key>name</key>
- <string>support.function.open-gl</string>
- </dict>
- </array>
- <key>scopeName</key>
- <string>source.open-gl</string>
- <key>uuid</key>
- <string>D5C78F2A-43D6-4598-BB92-1761EDF2C768</string>
-</dict>
-</plist>
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15 OpenGL.tmbundle/info.plist
@@ -1,15 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
-<plist version="1.0">
-<dict>
- <key>name</key>
- <string>OpenGL</string>
- <key>ordering</key>
- <array>
- <string>D5C78F2A-43D6-4598-BB92-1761EDF2C768</string>
- <string>A8CFBB2F-5A73-42C7-8622-F5DE8A2EE79A</string>
- </array>
- <key>uuid</key>
- <string>8E974139-4838-4E8E-B70E-0A552EB9760E</string>
-</dict>
-</plist>

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