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updated some outdated Xcode settings

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1 parent b13ab57 commit e178e4eebfdc81c4b1d895cfb2e8683afa586bfb @jessegrosjean jessegrosjean committed Apr 6, 2012
@@ -275,7 +275,7 @@
29B97313FDCFA39411CA2CEA /* Project object */ = {
isa = PBXProject;
attributes = {
- LastUpgradeCheck = 0420;
+ LastUpgradeCheck = 0430;
};
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "QuickCursor" */;
compatibilityVersion = "Xcode 3.2";
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
- version = "1.3">
+ LastUpgradeVersion = "0430"
+ version = "1.8">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
@@ -30,13 +31,16 @@
</Testables>
</TestAction>
<LaunchAction
- selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
displayScaleIsEnabled = "NO"
displayScale = "1.00"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
- buildConfiguration = "Debug">
+ buildConfiguration = "Debug"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
@@ -55,7 +59,8 @@
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
- buildConfiguration = "Release">
+ buildConfiguration = "Release"
+ debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
- version = "1.3">
+ LastUpgradeVersion = "0430"
+ version = "1.8">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
@@ -30,13 +31,16 @@
</Testables>
</TestAction>
<LaunchAction
- selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
displayScaleIsEnabled = "NO"
displayScale = "1.00"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
- buildConfiguration = "Debug">
+ buildConfiguration = "Debug"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
@@ -55,7 +59,8 @@
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
- buildConfiguration = "Release">
+ buildConfiguration = "Release"
+ debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"

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