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Unity Technologies
- London, UK
- http://timjones.io
- @_tim_jones_
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shader-playground Public
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
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OpenSAGE/OpenSAGE Public
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affili…
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slimshader Public archive
SlimShader is a Direct3D shader bytecode parser for .NET and C++
102 contributions in the last year
Activity overview
Contribution activity
March 2023
Created 1 commit in 1 repository
Created 1 repository
Created a pull request in dotnet/BenchmarkDotNet that received 4 comments
Allow custom runtimes to use Executor
Hello folks! This PR makes a small change to Executor
to allow it be used for custom runtimes. The only downside I can see is that the current NotS…
Created an issue in dotnet/runtime that received 4 comments
Unexpected performance dropoff for MathF.Exp in loops with high iteration counts
Description
I've been running some benchmarks on Math.Exp
and MathF.Exp
, and I noticed that MathF.Exp
is unexpectedly slower than Math.Exp
when exe…