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Merging in story 00 changes #123
30 commitsand others added
Jul 24, 2015
Tidy up after intergrating async bridge Split the descriptor out from networking impl. Ditch a load of unused event code Refactor Peer networking into manageable chunks Checkpoint: Solve problem of atomic update of peers Fix function I missed Complete the refactor of PeerNetworking Block scope doesn't work like thats Deal with server/client being different kinds of peer Fix up logging, invite timeout to 60 secs Improved logging, fixed relays Add protected mutable dict Fix parms mismatch Correct protected dict implementation Add stop method to relays Attempt to get server to notice client has gone
…t's what they really are
…during delegate calls
The new version of the first test in thaliscenarios assumes that we should get a networkChanged event when stopBroadcasting is called but that isn't how the API is supposed to work. The code also depended on a race condition where the call to startBroadcasting/stopBroadcasting and all their callbacks where in a tight loop that would effectively allow them to run serially even though they really should be in parallel.
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