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README.md

The Dargon Project

Dargon is NOT FEATURE COMPLETE nor FULLY FUNCTIONAL! See the Issue Tracker for more information.

Tl;Dr

The Dargon Client facilitates the safe installation of League of Legends modifications. We are unique in that we apply modifications in-memory; no game data is directly overwritten, which prevents client data corruption. We hope to support other games in the future.

Nest/Dargon (aka Dargopia) aims to become a .net application framework. End goals and key strengths should be client-side deployment, building multiprocess applications, and self-hosting at small-to-medium scale.

Maintainers and Contributors

You may contact me at /r/dargon or @ItzWarty.

Current Team

  • Michael "ItzWarty" Yu - Owns development.
  • Eduardo "Inflames" Cabrera - User advocate, owns production.
  • Adrian "RichieSams" Astley - Another developer, also awesome.

We want more developers! If you're looking to help out, there's a lot of up-for-grabs and cool stuff to be done.

Past Contributors

Individuals who have contributed to Dargon in no particular order: Michael "ItzWarty" Yu, Adrian Astley, Ryan LaSarre, Eduardo Cabrera.

Special thanks goes to: Brian Chan, Richard Min, and a ton of mentors. Also, velkor2, yourbuddypal, themantrum, and GorbyRU for their efforts back in 2011.

Building The Dargon Client

  • git clone --recursive git@github.com:the-dargon-project/dargon-root.git
  • explorer dargon-root.sln (or just manually open it)
  • build the entire project to restore nuget packages
  • git reset --hard
  • build again.

Terminology (It's confusing)

  • the dargon project - the overall name of this effort.
  • dargopia - our joke way of referring to all this work.
  • dargon client - refers to League of Legends modding application.
    • client - the GUI of the Dargon Client.
    • core - daemon which does most of the client's busy work.
    • trinket - hijacks other processes to override behavior.
  • server - server-side code.
    • platform - backend code.
    • webend - e.g. APIs exposed over port 80.
    • hydar - experimental (wip) in-memory data grid.
  • nest - application deployment, patching, bootstrapping.
  • libraries
    • courier - udp-focused networking library
    • management - jconsole for .net - lets you create debugging endpoints for applications without creating a proper gui.
    • portable-objects - serialization library
      • pof-streams - exposes pof streams and provides utilities for consuming them.
    • ryu - IoC container integrated with Dargon's tech
    • services - remote-method-invocation library
    • NMockito - mocking framework
    • NLombok - wip - lessens the boilerplate
    • random crap
      • audits - wip, owner Brian Chan
      • filesystems - abstracts filesystems, was once considered a good idea
      • io - exposes filesystems as nodes.
      • itzwarty.commons - useful extensions for .net
      • itzwarty.proxies - proxy classes useful for testability
      • scene - 3d scene-building api (wip)
      • systemstate - useful for feature-toggle functionality
      • league of legends - it's a fun game
        • rads - reads Riot Application Distribution System files
        • wgeo - reads map data
      • libvfm - creates virtual file descriptors to tell trinket how files should look.