A cross-platform Haskell/Sodium/OpenGL game engine
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FRP/Sodium/GameEngine2D
examples
webgl-template
.gitignore
LICENSE
README.md
minify-webgl.sh
sodium-2d-game-engine.cabal

README.md

A game engine in Haskell that is based on the Sodium FRP system. Currently supported platforms: GLUT (GNU/Linux + Windows) and WebGL using ghcjs. iOS to come.

Work in progress.

INSTALLATION:

Note: OpenAL has to be installed from https://github.com/haskell-openal/OpenAL because 1.5.0.0 hasn't been put onto Hackage yet.