by Alex Graham
Automatically builds FMOD Studio plugins that communicate with SuperCollider Synths over OSC.
Currently Windows only, although the SuperCollider code and the C++ code it generates will work for either system.
- Copy C:\Windows\Microsoft.Net\Framework64\v4.0.30319\MSBuild.exe into the pluginbuilder directory (or use the one included).
- Open SCBuilder/fmod-osc.sln in Visual Studio 2010 (could possibly work in other versions). You can close after that
- Change the FMOD Plugin directory in templates/build-template.bat to your FMOD plugin directory.
- Move the PluginBuilder.sc class to your SuperCollider extensions folder.
Check out the buildertest.scd for an example of usage. Make sure to run plugin-builder.bat in the pluginbuilder directory after running the generateCode() command!
If you have any questions, please feel free to email me at firstname.lastname@example.org.