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Nov 10, 2011

  1. MACHIZAUD Andréa

    Added a Spring shapes

    authored November 10, 2011

Nov 06, 2011

  1. MACHIZAUD Andréa

    Fixed wrong perspective rendering and wrong light rendering

    authored November 06, 2011

Nov 05, 2011

  1. MACHIZAUD Andréa

    Rewrote in scala

    authored November 05, 2011

Nov 01, 2011

  1. MACHIZAUD Andréa

    Switched to swing

    authored November 01, 2011

Oct 20, 2011

  1. MACHIZAUD Andréa

    Launcher cleaned

    authored October 20, 2011

Oct 15, 2011

  1. MACHIZAUD Andréa

    Scene evolved to light sphere

    Signed-off-by: MACHIZAUD Andréa <andrea.machizaud@gmail.com>
    authored October 15, 2011

Oct 08, 2011

  1. MACHIZAUD Andréa

    Rewrote API to enable any kind of shape, sphere added

    authored October 08, 2011

Oct 02, 2011

  1. MACHIZAUD Andréa

    Feature added : perspective

    authored October 03, 2011
  2. MACHIZAUD Andréa

    Unified mathematical representation to ease transformation, softening…

    … rotation to a smaller angle
    authored October 02, 2011
  3. MACHIZAUD Andréa

    Updated README with usage

    authored October 02, 2011
  4. MACHIZAUD Andréa

    Enabled cube initialization by passing float data on command line

    authored October 02, 2011
  5. MACHIZAUD Andréa

    Fixed wrong visible face detection, added better logging customisation

    authored October 02, 2011

Oct 01, 2011

  1. MACHIZAUD Andréa

    Fixed wrong rotation, now functional

    authored October 01, 2011

Sep 30, 2011

  1. MACHIZAUD Andréa

    Switched math model data to float number

    authored October 01, 2011
  2. MACHIZAUD Andréa

    First commit : todo : translate math referential to screen referential

    authored September 30, 2011
  3. MACHIZAUD Andréa

    First commit : bugfix with normal vector, todo : translate math refer…

    …ential to screen referential
    authored September 30, 2011
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