OS Version: iOS 17.2.1 (21C66) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Crashed Thread: 8 Application Specific Information: *** error for object %p: pointer being freed was not allocated > MyGame-IOS-Shipping > MyGame-IOS-Shipping(45544,0x16be63000) malloc: *** error for object 0x4000000: pointer being freed was not allocated Thread 8 Crashed: 0 libsystem_kernel.dylib 0x3ca71dfbc __pthread_kill 1 libsystem_pthread.dylib 0x40f89d67c pthread_kill 2 libsystem_c.dylib 0x34b941b8c abort 3 libsystem_malloc.dylib 0x35b8ae1fc malloc_vreport 4 libsystem_malloc.dylib 0x35b8ae3e0 malloc_report 5 libsystem_malloc.dylib 0x35b88e05c find_zone_and_free 6 MyGame-IOS-Shipping 0x2088c5bc8 FGrpcGoogleProtobufStruct::ToJsonString 7 MyGame-IOS-Shipping 0x2088c1b08 UGrpcMessageToJsonFunctionLibrary::execGrpcMessageToJsonInternal 8 MyGame-IOS-Shipping 0x205937570 UFunction::Invoke 9 MyGame-IOS-Shipping 0x205a69384 UObject::CallFunction 10 MyGame-IOS-Shipping 0x205a705e8 UObject::ProcessContextOpcode 11 MyGame-IOS-Shipping 0x205a6f798 UObject::execLet 12 MyGame-IOS-Shipping 0x205a699c4 ProcessLocalScriptFunction 13 MyGame-IOS-Shipping 0x205a695d0 ProcessScriptFunction 14 MyGame-IOS-Shipping 0x205a699c4 ProcessLocalScriptFunction 15 MyGame-IOS-Shipping 0x205937570 UFunction::Invoke 16 MyGame-IOS-Shipping 0x205a6ac70 UObject::ProcessEvent 17 MyGame-IOS-Shipping 0x208924f10 ATurboLinkDSPlayerController::BP_ReceivedInteractResponse 18 MyGame-IOS-Shipping 0x208932c88 UE::Core::Private::Function::TFunctionRefCaller::Call 19 MyGame-IOS-Shipping 0x20567f3c4 TGraphTask::ExecuteTask 20 MyGame-IOS-Shipping 0x205679c04 FNamedTaskThread::ProcessTasksNamedThread 21 MyGame-IOS-Shipping 0x2056796e4 FNamedTaskThread::ProcessTasksUntilIdle 22 MyGame-IOS-Shipping 0x2085fafb0 FFrameEndSync::Sync 23 MyGame-IOS-Shipping 0x208846b20 FEngineLoop::Tick 24 MyGame-IOS-Shipping 0x205af58c4 -[IOSAppDelegate MainAppThread:] 25 Foundation 0x33983bddc __NSThread__start__ 26 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 0 0 libsystem_kernel.dylib 0x3ca715178 mach_msg2_trap 1 libsystem_kernel.dylib 0x3ca714f0c mach_msg2_internal 2 libsystem_kernel.dylib 0x3ca714e24 mach_msg_overwrite 3 libsystem_kernel.dylib 0x3ca714c64 mach_msg 4 CoreFoundation 0x33b88db18 __CFRunLoopServiceMachPort 5 CoreFoundation 0x33b88ba10 __CFRunLoopRun 6 CoreFoundation 0x33b88b474 CFRunLoopRunSpecific 7 GraphicsServices 0x3c23bd4f4 GSEventRunModal 8 UIKitCore 0x33feda628 -[UIApplication _run] 9 UIKitCore 0x33fed9c64 UIApplicationMain 10 MyGame-IOS-Shipping 0x208847a00 main 11 0x1d684adcc Thread 1 0 libsystem_kernel.dylib 0x3ca71d6d0 __workq_kernreturn 1 libsystem_pthread.dylib 0x40f8999ac _pthread_wqthread Thread 2 0 libsystem_kernel.dylib 0x3ca71d6d0 __workq_kernreturn 1 libsystem_pthread.dylib 0x40f8999ac _pthread_wqthread Thread 3 0 libsystem_kernel.dylib 0x3ca71d6d0 __workq_kernreturn 1 libsystem_pthread.dylib 0x40f8999ac _pthread_wqthread Thread 4 0 libsystem_kernel.dylib 0x3ca71d6d0 __workq_kernreturn 1 libsystem_pthread.dylib 0x40f8999ac _pthread_wqthread Thread 5 0 libsystem_kernel.dylib 0x3ca71d6d0 __workq_kernreturn 1 libsystem_pthread.dylib 0x40f8999ac _pthread_wqthread Thread 7 name: com.apple.uikit.eventfetch-thread 0 libsystem_kernel.dylib 0x3ca715178 mach_msg2_trap 1 libsystem_kernel.dylib 0x3ca714f0c mach_msg2_internal 2 libsystem_kernel.dylib 0x3ca714e24 mach_msg_overwrite 3 libsystem_kernel.dylib 0x3ca714c64 mach_msg 4 CoreFoundation 0x33b88db18 __CFRunLoopServiceMachPort 5 CoreFoundation 0x33b88ba10 __CFRunLoopRun 6 CoreFoundation 0x33b88b474 CFRunLoopRunSpecific 7 Foundation 0x3397b8488 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] 8 Foundation 0x3397e5748 -[NSRunLoop(NSRunLoop) runUntilDate:] 9 UIKitCore 0x33fe3c4a4 -[UIEventFetcher threadMain] 10 Foundation 0x33983bddc __NSThread__start__ 11 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 8 Crashed: 0 libsystem_kernel.dylib 0x3ca71dfbc __pthread_kill 1 libsystem_pthread.dylib 0x40f89d67c pthread_kill 2 libsystem_c.dylib 0x34b941b8c abort 3 libsystem_malloc.dylib 0x35b8ae1fc malloc_vreport 4 libsystem_malloc.dylib 0x35b8ae3e0 malloc_report 5 libsystem_malloc.dylib 0x35b88e05c find_zone_and_free 6 MyGame-IOS-Shipping 0x2088c5bc8 FGrpcGoogleProtobufStruct::ToJsonString 7 MyGame-IOS-Shipping 0x2088c1b08 UGrpcMessageToJsonFunctionLibrary::execGrpcMessageToJsonInternal 8 MyGame-IOS-Shipping 0x205937570 UFunction::Invoke 9 MyGame-IOS-Shipping 0x205a69384 UObject::CallFunction 10 MyGame-IOS-Shipping 0x205a705e8 UObject::ProcessContextOpcode 11 MyGame-IOS-Shipping 0x205a6f798 UObject::execLet 12 MyGame-IOS-Shipping 0x205a699c4 ProcessLocalScriptFunction 13 MyGame-IOS-Shipping 0x205a695d0 ProcessScriptFunction 14 MyGame-IOS-Shipping 0x205a699c4 ProcessLocalScriptFunction 15 MyGame-IOS-Shipping 0x205937570 UFunction::Invoke 16 MyGame-IOS-Shipping 0x205a6ac70 UObject::ProcessEvent 17 MyGame-IOS-Shipping 0x208924f10 ATurboLinkDSPlayerController::BP_ReceivedInteractResponse 18 MyGame-IOS-Shipping 0x208932c88 UE::Core::Private::Function::TFunctionRefCaller::Call 19 MyGame-IOS-Shipping 0x20567f3c4 TGraphTask::ExecuteTask 20 MyGame-IOS-Shipping 0x205679c04 FNamedTaskThread::ProcessTasksNamedThread 21 MyGame-IOS-Shipping 0x2056796e4 FNamedTaskThread::ProcessTasksUntilIdle 22 MyGame-IOS-Shipping 0x2085fafb0 FFrameEndSync::Sync 23 MyGame-IOS-Shipping 0x208846b20 FEngineLoop::Tick 24 MyGame-IOS-Shipping 0x205af58c4 -[IOSAppDelegate MainAppThread:] 25 Foundation 0x33983bddc __NSThread__start__ 26 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 9 name: Foreground Worker #0 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20566e940 LowLevelTasks::FScheduler::TrySleeping 4 MyGame-IOS-Shipping 0x20566d890 LowLevelTasks::FScheduler::WorkerMain 5 MyGame-IOS-Shipping 0x205716c68 FThreadImpl::Run 6 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 7 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 8 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 10 name: Foreground Worker #1 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20566e940 LowLevelTasks::FScheduler::TrySleeping 4 MyGame-IOS-Shipping 0x20566d890 LowLevelTasks::FScheduler::WorkerMain 5 MyGame-IOS-Shipping 0x205716c68 FThreadImpl::Run 6 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 7 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 8 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 11 name: Background Worker #2 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20566e940 LowLevelTasks::FScheduler::TrySleeping 4 MyGame-IOS-Shipping 0x20566d890 LowLevelTasks::FScheduler::WorkerMain 5 MyGame-IOS-Shipping 0x205716c68 FThreadImpl::Run 6 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 7 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 8 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 12 name: Background Worker #3 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20566e940 LowLevelTasks::FScheduler::TrySleeping 4 MyGame-IOS-Shipping 0x20566d890 LowLevelTasks::FScheduler::WorkerMain 5 MyGame-IOS-Shipping 0x205716c68 FThreadImpl::Run 6 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 7 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 8 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 13 name: BackgroundThreadPool #0 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x2056e963c FQueuedThread::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 14 name: BackgroundThreadPool #1 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x2056e963c FQueuedThread::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 15 name: Reserve Worker #0 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20567f96c UE::Core::Private::Function::TFunctionRefCaller::Call 4 MyGame-IOS-Shipping 0x205716c68 FThreadImpl::Run 5 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 6 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 7 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 16 name: Reserve Worker #1 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20567f96c UE::Core::Private::Function::TFunctionRefCaller::Call 4 MyGame-IOS-Shipping 0x205716c68 FThreadImpl::Run 5 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 6 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 7 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 17 name: Reserve Worker #2 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20567f96c UE::Core::Private::Function::TFunctionRefCaller::Call 4 MyGame-IOS-Shipping 0x205716c68 FThreadImpl::Run 5 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 6 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 7 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 18 name: Reserve Worker #3 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20567f96c UE::Core::Private::Function::TFunctionRefCaller::Call 4 MyGame-IOS-Shipping 0x205716c68 FThreadImpl::Run 5 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 6 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 7 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 19 name: HttpManagerThread 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 libc++.1.dylib 0x35bcaef5c std::__1::condition_variable::__do_timed_wait 3 MyGame-IOS-Shipping 0x2056717c0 UE::HAL::Private::FGenericPlatformManualResetEvent::WaitUntil 4 MyGame-IOS-Shipping 0x205671274 UE::ParkingLot::Private::WaitUntil 5 MyGame-IOS-Shipping 0x20592276c UE::FManualResetEvent::WaitFor 6 MyGame-IOS-Shipping 0x2065a19e8 UE::EventLoop::TEventLoop::RunOnce 7 MyGame-IOS-Shipping 0x2065a1904 UE::EventLoop::TEventLoop::Run 8 MyGame-IOS-Shipping 0x206596e94 FEventLoopHttpThread::Run 9 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 10 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 11 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 20 name: OnlineAsyncTaskThreadNull DefaultInstance(1) 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7b80 FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20973b3e0 FOnlineAsyncTaskManager::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 21 name: IOThreadPool #0 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x2056e963c FQueuedThread::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 22 name: IOThreadPool #1 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x2056e963c FQueuedThread::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 23 name: IOThreadPool #2 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x2056e963c FQueuedThread::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 24 name: IOThreadPool #3 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x2056e963c FQueuedThread::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 25 name: IoService 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20682f9dc FFileIoStore::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 26 name: IoDispatcher 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x20575e980 FIoDispatcherImpl::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 27 0 libsystem_kernel.dylib 0x3ca715178 mach_msg2_trap 1 libsystem_kernel.dylib 0x3ca714f0c mach_msg2_internal 2 libsystem_kernel.dylib 0x3ca714e24 mach_msg_overwrite 3 libsystem_kernel.dylib 0x3ca714c64 mach_msg 4 CoreFoundation 0x33b88db18 __CFRunLoopServiceMachPort 5 CoreFoundation 0x33b88ba10 __CFRunLoopRun 6 CoreFoundation 0x33b88b474 CFRunLoopRunSpecific 7 Foundation 0x3397b8488 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] 8 Foundation 0x3397b6880 -[NSRunLoop(NSRunLoop) run] 9 Foundation 0x33983bddc __NSThread__start__ 10 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 28 name: RenderThread 0 0 AGXMetalG14 0x46db753cc AGX::Texture::sumLevelSizesTwiddled 1 AGXMetalG14 0x46db7510c AGX::Texture::sumLevelSizesTiled 2 AGXMetalG14 0x46db7405c AGX::Texture::getMipmapSize 3 AGXMetalG14 0x46db78b78 AGX::Texture::getPlaneSize 4 AGXMetalG14 0x46de5edd4 AGX::TextureGen4::TextureGen4 5 AGXMetalG14 0x46da57610 -[AGXG14FamilyDevice heapTextureSizeAndAlignWithDescriptor:] 6 MyGame-IOS-Shipping 0x20a0de360 FMetalResourceHeap::CreateTexture 7 MyGame-IOS-Shipping 0x20a0ee03c FMetalDeviceContext::CreateTexture 8 MyGame-IOS-Shipping 0x20a12c82c FMetalSurface::FMetalSurface 9 MyGame-IOS-Shipping 0x20a12e5dc FMetalDynamicRHI::RHIAsyncReallocateTexture2D 10 MyGame-IOS-Shipping 0x208583838 FTexture2DUpdate::DoAsyncReallocate 11 MyGame-IOS-Shipping 0x2085a4020 UE::Core::Private::Function::TFunctionRefCaller::Call 12 MyGame-IOS-Shipping 0x208586e3c TRenderAssetUpdate::TickInternal 13 MyGame-IOS-Shipping 0x20859b8a0 TEnqueueUniqueRenderCommandType::DoTask 14 MyGame-IOS-Shipping 0x20859bae4 TGraphTask::ExecuteTask 15 MyGame-IOS-Shipping 0x205679cdc FNamedTaskThread::ProcessTasksNamedThread 16 MyGame-IOS-Shipping 0x205679674 FNamedTaskThread::ProcessTasksUntilQuit 17 MyGame-IOS-Shipping 0x20607380c RenderingThreadMain 18 MyGame-IOS-Shipping 0x20607db44 FRenderingThread::Run 19 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 20 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 21 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 29 name: RTHeartBeat 0 0 libsystem_kernel.dylib 0x3ca715978 __semwait_signal 1 libsystem_c.dylib 0x34b8d5f1c nanosleep 2 libsystem_c.dylib 0x34b8d5e34 usleep 3 MyGame-IOS-Shipping 0x2056b78b0 FGenericPlatformProcess::Sleep 4 MyGame-IOS-Shipping 0x20607fde8 FRenderingThreadTickHeartbeat::Run 5 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 6 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 7 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 30 name: FMediaTicker 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7afc FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x2068811e8 FMediaTicker::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 31 name: FAsyncLoadingThread 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7b80 FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x2059287b0 FZenaphoreWaiter::WaitInternal 4 MyGame-IOS-Shipping 0x20592885c FZenaphoreWaiter::Wait 5 MyGame-IOS-Shipping 0x2059125b8 FAsyncLoadingThread2::Run 6 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 7 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 8 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 32 0 libsystem_kernel.dylib 0x3ca715978 __semwait_signal 1 libsystem_c.dylib 0x34b8d5f1c nanosleep 2 libsystem_c.dylib 0x34b8e41d8 sleep 3 Sentry 0x10c5f7e98 monitorCachedData 4 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 33 name: SentryCrash Exception Handler (Secondary) 0 libsystem_kernel.dylib 0x3ca715178 mach_msg2_trap 1 libsystem_kernel.dylib 0x3ca714f0c mach_msg2_internal 2 libsystem_kernel.dylib 0x3ca719714 thread_suspend 3 Sentry 0x10c5e1d4c handleExceptions 4 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 34 name: SentryCrash Exception Handler (Primary) 0 libsystem_kernel.dylib 0x3ca715178 mach_msg2_trap 1 libsystem_kernel.dylib 0x3ca714f0c mach_msg2_internal 2 libsystem_kernel.dylib 0x3ca714e24 mach_msg_overwrite 3 libsystem_kernel.dylib 0x3ca714c64 mach_msg 4 Sentry 0x10c5e1d78 handleExceptions 5 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 35 name: io.sentry.app-hang-tracker 0 libsystem_kernel.dylib 0x3ca715978 __semwait_signal 1 libsystem_c.dylib 0x34b8d5f1c nanosleep 2 Foundation 0x339ed2768 +[NSThread sleepForTimeInterval:] 3 Sentry 0x10c5c9270 -[SentryANRTracker detectANRs] 4 Foundation 0x33983bddc __NSThread__start__ 5 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 36 name: caulk::deferred_logger 0 libsystem_kernel.dylib 0x3ca7150f4 semaphore_wait_trap 1 caulk 0x415173690 caulk::semaphore::timed_wait 2 caulk 0x4151734c0 caulk::concurrent::details::worker_thread::run 3 caulk 0x41518c738 caulk::thread_proxy 4 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 37 name: caulk.messenger.shared:high 0 libsystem_kernel.dylib 0x3ca7150f4 semaphore_wait_trap 1 caulk 0x415173690 caulk::semaphore::timed_wait 2 caulk 0x4151734c0 caulk::concurrent::details::worker_thread::run 3 caulk 0x41518c738 caulk::thread_proxy 4 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 38 name: AudioMixerRenderThread(1) 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7b80 FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x206687a64 Audio::IAudioMixerPlatformInterface::RunInternal 4 MyGame-IOS-Shipping 0x206687ac4 Audio::IAudioMixerPlatformInterface::Run 5 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 6 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 7 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 39 name: AURemoteIO::IOThread 0 libsystem_kernel.dylib 0x3ca715178 mach_msg2_trap 1 libsystem_kernel.dylib 0x3ca714f0c mach_msg2_internal 2 libsystem_kernel.dylib 0x3ca714e24 mach_msg_overwrite 3 libsystem_kernel.dylib 0x3ca714c64 mach_msg 4 libEmbeddedSystemAUs.dylib 0x426d6857c caulk::thread_proxy 5 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 40 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x20528b1a4 gpr_cv_wait 3 MyGame-IOS-Shipping 0x20501a744 grpc_core::Executor::ThreadMain 4 MyGame-IOS-Shipping 0x205292810 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::operator() 5 MyGame-IOS-Shipping 0x205292714 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::__invoke 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 41 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x20528b1a4 gpr_cv_wait 3 MyGame-IOS-Shipping 0x20501a744 grpc_core::Executor::ThreadMain 4 MyGame-IOS-Shipping 0x205292810 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::operator() 5 MyGame-IOS-Shipping 0x205292714 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::__invoke 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 42 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x20528b230 gpr_cv_wait 3 MyGame-IOS-Shipping 0x2050536ac wait_until 4 MyGame-IOS-Shipping 0x205053268 timer_main_loop 5 MyGame-IOS-Shipping 0x2050530d0 timer_thread 6 MyGame-IOS-Shipping 0x205292810 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::operator() 7 MyGame-IOS-Shipping 0x205292714 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::__invoke 8 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 43 name: FAsyncPurge 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x2056b7b80 FPThreadEvent::Wait 3 MyGame-IOS-Shipping 0x2059a8d9c FAsyncPurge::Run 4 MyGame-IOS-Shipping 0x2056e473c FRunnableThreadPThread::Run 5 MyGame-IOS-Shipping 0x2056c5b2c FRunnableThreadPThread::_ThreadProc 6 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 44 name: com.apple.NSURLConnectionLoader 0 libsystem_kernel.dylib 0x3ca715178 mach_msg2_trap 1 libsystem_kernel.dylib 0x3ca714f0c mach_msg2_internal 2 libsystem_kernel.dylib 0x3ca714e24 mach_msg_overwrite 3 libsystem_kernel.dylib 0x3ca714c64 mach_msg 4 CoreFoundation 0x33b88db18 __CFRunLoopServiceMachPort 5 CoreFoundation 0x33b88ba10 __CFRunLoopRun 6 CoreFoundation 0x33b88b474 CFRunLoopRunSpecific 7 CFNetwork 0x33dc6005c estimatedPropertyListSize 8 Foundation 0x33983bddc __NSThread__start__ 9 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 45 name: com.apple.CoreMotion.MotionThread 0 libsystem_kernel.dylib 0x3ca715178 mach_msg2_trap 1 libsystem_kernel.dylib 0x3ca714f0c mach_msg2_internal 2 libsystem_kernel.dylib 0x3ca714e24 mach_msg_overwrite 3 libsystem_kernel.dylib 0x3ca714c64 mach_msg 4 CoreFoundation 0x33b88db18 __CFRunLoopServiceMachPort 5 CoreFoundation 0x33b88ba10 __CFRunLoopRun 6 CoreFoundation 0x33b88b474 CFRunLoopRunSpecific 7 CoreFoundation 0x33b88b1d8 CFRunLoopRun 8 CoreMotion 0x355503618 CLClientGetDistanceCoordinates 9 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 46 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x20528b1a4 gpr_cv_wait 3 MyGame-IOS-Shipping 0x2052013b4 grpc_core::CondVar::WaitWithDeadline 4 MyGame-IOS-Shipping 0x205201180 grpc_core::CondVar::Wait 5 MyGame-IOS-Shipping 0x204fc0a60 grpc_event_engine::experimental::OriginalThreadPool::Queue::Step 6 MyGame-IOS-Shipping 0x204fc08ac grpc_event_engine::experimental::OriginalThreadPool::ThreadFunc 7 MyGame-IOS-Shipping 0x204fc1db8 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::operator() 8 MyGame-IOS-Shipping 0x204fc1c30 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::__invoke 9 MyGame-IOS-Shipping 0x205292810 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::operator() 10 MyGame-IOS-Shipping 0x205292714 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::__invoke 11 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 47 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x20528b1a4 gpr_cv_wait 3 MyGame-IOS-Shipping 0x2052013b4 grpc_core::CondVar::WaitWithDeadline 4 MyGame-IOS-Shipping 0x205201180 grpc_core::CondVar::Wait 5 MyGame-IOS-Shipping 0x204fc0a60 grpc_event_engine::experimental::OriginalThreadPool::Queue::Step 6 MyGame-IOS-Shipping 0x204fc08ac grpc_event_engine::experimental::OriginalThreadPool::ThreadFunc 7 MyGame-IOS-Shipping 0x204fc1db8 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::operator() 8 MyGame-IOS-Shipping 0x204fc1c30 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::__invoke 9 MyGame-IOS-Shipping 0x205292810 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::operator() 10 MyGame-IOS-Shipping 0x205292714 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::__invoke 11 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 48 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x20528b1a4 gpr_cv_wait 3 MyGame-IOS-Shipping 0x2052013b4 grpc_core::CondVar::WaitWithDeadline 4 MyGame-IOS-Shipping 0x205201180 grpc_core::CondVar::Wait 5 MyGame-IOS-Shipping 0x204fc0a60 grpc_event_engine::experimental::OriginalThreadPool::Queue::Step 6 MyGame-IOS-Shipping 0x204fc08ac grpc_event_engine::experimental::OriginalThreadPool::ThreadFunc 7 MyGame-IOS-Shipping 0x204fc1db8 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::operator() 8 MyGame-IOS-Shipping 0x204fc1c30 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::__invoke 9 MyGame-IOS-Shipping 0x205292810 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::operator() 10 MyGame-IOS-Shipping 0x205292714 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::__invoke 11 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 49 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x20528b1a4 gpr_cv_wait 3 MyGame-IOS-Shipping 0x2052013b4 grpc_core::CondVar::WaitWithDeadline 4 MyGame-IOS-Shipping 0x205201180 grpc_core::CondVar::Wait 5 MyGame-IOS-Shipping 0x204fc0a60 grpc_event_engine::experimental::OriginalThreadPool::Queue::Step 6 MyGame-IOS-Shipping 0x204fc08ac grpc_event_engine::experimental::OriginalThreadPool::ThreadFunc 7 MyGame-IOS-Shipping 0x204fc1db8 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::operator() 8 MyGame-IOS-Shipping 0x204fc1c30 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::__invoke 9 MyGame-IOS-Shipping 0x205292810 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::operator() 10 MyGame-IOS-Shipping 0x205292714 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::__invoke 11 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 50 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x20528b1a4 gpr_cv_wait 3 MyGame-IOS-Shipping 0x2052013b4 grpc_core::CondVar::WaitWithDeadline 4 MyGame-IOS-Shipping 0x205201180 grpc_core::CondVar::Wait 5 MyGame-IOS-Shipping 0x204fc0a60 grpc_event_engine::experimental::OriginalThreadPool::Queue::Step 6 MyGame-IOS-Shipping 0x204fc08ac grpc_event_engine::experimental::OriginalThreadPool::ThreadFunc 7 MyGame-IOS-Shipping 0x204fc1db8 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::operator() 8 MyGame-IOS-Shipping 0x204fc1c30 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::__invoke 9 MyGame-IOS-Shipping 0x205292810 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::operator() 10 MyGame-IOS-Shipping 0x205292714 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::__invoke 11 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 51 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x20528b1a4 gpr_cv_wait 3 MyGame-IOS-Shipping 0x2052013b4 grpc_core::CondVar::WaitWithDeadline 4 MyGame-IOS-Shipping 0x205201180 grpc_core::CondVar::Wait 5 MyGame-IOS-Shipping 0x204fc0a60 grpc_event_engine::experimental::OriginalThreadPool::Queue::Step 6 MyGame-IOS-Shipping 0x204fc08ac grpc_event_engine::experimental::OriginalThreadPool::ThreadFunc 7 MyGame-IOS-Shipping 0x204fc1db8 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::operator() 8 MyGame-IOS-Shipping 0x204fc1c30 grpc_event_engine::experimental::OriginalThreadPool::StartThread::lambda::__invoke 9 MyGame-IOS-Shipping 0x205292810 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::operator() 10 MyGame-IOS-Shipping 0x205292714 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::__invoke 11 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 52 0 libsystem_kernel.dylib 0x3ca715b1c __psynch_cvwait 1 libsystem_pthread.dylib 0x40f898fd0 _pthread_cond_wait 2 MyGame-IOS-Shipping 0x20528b230 gpr_cv_wait 3 MyGame-IOS-Shipping 0x204fba404 grpc_core::CondVar::WaitWithTimeout 4 MyGame-IOS-Shipping 0x204fba328 grpc_event_engine::experimental::TimerManager::WaitUntil 5 MyGame-IOS-Shipping 0x204fba5cc grpc_event_engine::experimental::TimerManager::MainLoop 6 MyGame-IOS-Shipping 0x204fbb798 grpc_event_engine::experimental::TimerManager::StartMainLoopThread::lambda::operator() 7 MyGame-IOS-Shipping 0x204fbb768 grpc_event_engine::experimental::TimerManager::StartMainLoopThread::lambda::__invoke 8 MyGame-IOS-Shipping 0x205292810 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::operator() 9 MyGame-IOS-Shipping 0x205292714 grpc_core::(anonymous namespace)::ThreadInternalsPosix::ThreadInternalsPosix::lambda::__invoke 10 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 53 name: com.apple.CFStream.LegacyThread 0 libsystem_kernel.dylib 0x3ca715178 mach_msg2_trap 1 libsystem_kernel.dylib 0x3ca714f0c mach_msg2_internal 2 libsystem_kernel.dylib 0x3ca714e24 mach_msg_overwrite 3 libsystem_kernel.dylib 0x3ca714c64 mach_msg 4 CoreFoundation 0x33b88db18 __CFRunLoopServiceMachPort 5 CoreFoundation 0x33b88ba10 __CFRunLoopRun 6 CoreFoundation 0x33b88b474 CFRunLoopRunSpecific 7 CoreFoundation 0x33b995ad8 _legacyStreamRunLoop_workThread 8 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 54 name: com.apple.CFSocket.private 0 libsystem_kernel.dylib 0x3ca721860 __select 1 CoreFoundation 0x33b937798 __CFSocketManager 2 libsystem_pthread.dylib 0x40f89a4d0 _pthread_start Thread 8 crashed with ARM Thread State (64-bit): x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000 x4: 0x0000000000000073 x5: 0x000000000000002e x6: 0x0000000000000001 x7: 0x0000000000000830 x8: 0x92af1643a1b3d64b x9: 0x92af1642ca55e64b x10: 0x000000000000000a x11: 0x0000000000000000 x12: 0x0000000000000034 x13: 0x0000000000000000 x14: 0x00000000000007fb x15: 0x000000009da28015 x16: 0x0000000000000148 x17: 0x000000016be63000 x18: 0x0000000000000000 x19: 0x0000000000000006 x20: 0x0000000000006107 x21: 0x000000016be630e0 x22: 0x00000001c3b21cbd x23: 0x000000016be61cb0 x24: 0x0000000000000000 x25: 0x0000000000000000 x26: 0x000000016b887bc9 x27: 0x000000016be63000 x28: 0x000000016be623b0 fp: 0x000000016be61600 lr: 0x000000021db03680 sp: 0x000000016be615e0 pc: 0x00000001fb245fbc cpsr: 0x0000000040001000 EOF