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Mod Loader for GTA III, Vice City and San Andreas
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Latest commit 18f85c2 Jan 20, 2018
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deps Kinda works, something is still wrong Dec 14, 2015
doc Update docs Jan 20, 2018
include/modloader Bump version to v0.3.7 Jan 16, 2018
.gitattributes Updated Documentation Jul 27, 2014
LICENSE Relicensed w/ MIT License Feb 23, 2015 Update README Mar 18, 2017
premake5.exe VS2015 support Dec 6, 2015
premake5.lua Fix XP support and more. Jun 22, 2016
release.bat Fix XP support and more. Jun 22, 2016
release.lua XP stuff and v0.3.2 stuff Jun 18, 2016

Mod Loader

Mod Loader is a plugin for Grand Theft Auto III, Vice City and San Andreas that adds an easy and user-friendly way to install and uninstall modifications into the game, as if the game had official modding support. No changes are ever made to the original game files, everything is injected on the fly, at runtime!

The usage is as simple as inserting the mod files into the modloader/ directory. Uninstalling is as easy as that too, delete the mod files and you are done. Hot swapping mods while the game is running? By using Mod Loader you can!

Still not sure? Check out this nice video from Ivey. For more, check out our GTAForums thread and our GTAGarage page.

Building and Installing


Run the following command in the root of this directory to generate the project files:

premake5 vs2013

You can install the generated binaries into your game directory by running:

premake5 install "C:/Program Files (x86)/Rockstar Games/GTA San Andreas"

Or, you might want the files to be automatically installed everytime you build the solution:

premake5 vs2013 "--idir=C:/Program Files (x86)/Rockstar Games/GTA San Andreas"
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