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Added Intellisense summaries to DelayedEntityProcessingSystem.cs for …

…both XNA_Independent as well as XBox_Phone7 projects
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commit d4a86f161b8436b18c4511aa15e15e0faf14e996 1 parent 619aa80
capnjosh1 capnjosh1 authored
33 ArtemisXBOX_PHONE7/DelayedEntityProcessingSystem.cs
@@ -3,21 +3,32 @@
3 3 namespace Artemis
4 4 {
5 5 public abstract class DelayedEntityProcessingSystem : DelayedEntitySystem {
6   -
7   - /**
8   - * Create a new DelayedEntityProcessingSystem. It requires at least one component.
9   - * @param requiredType the required component type.
10   - * @param otherTypes other component types.
11   - */
  6 +
  7 + /// <summary>
  8 + /// Create a new DelayedEntityProcessingSystem. It requires at least one component.
  9 + /// </summary>
  10 + /// <param name="requiredType">The required component type.</param>
  11 + /// <param name="otherTypes">Other component types.</param>
12 12 public DelayedEntityProcessingSystem(Type requiredType,params Type[] otherTypes) : base(GetMergedTypes(requiredType, otherTypes)){
13 13 }
14   -
15   - /**
16   - * Process a entity this system is interested in.
17   - * @param e the entity to process.
18   - */
  14 +
  15 +
  16 +
  17 + /// <summary>
  18 + /// Process an entity this system is interested in.
  19 + /// </summary>
  20 + /// <param name="e"></param>
  21 + /// <param name="accumulatedDelta">The entity to process.</param>
19 22 public abstract void Process(Entity e, int accumulatedDelta);
20 23
  24 +
  25 +
  26 +
  27 + /// <summary>
  28 + /// Process all entities with the delayed Entity processing system
  29 + /// </summary>
  30 + /// <param name="entities">Entities to process</param>
  31 + /// <param name="accumulatedDelta">Total Delay</param>
21 32 public override void ProcessEntities(Dictionary<int, Entity> entities, int accumulatedDelta)
22 33 {
23 34 foreach (Entity item in entities.Values)
30 Artemis_XNA_INDEPENDENT/DelayedEntityProcessingSystem.cs
@@ -3,21 +3,29 @@
3 3 namespace Artemis
4 4 {
5 5 public abstract class DelayedEntityProcessingSystem : DelayedEntitySystem {
6   -
7   - /**
8   - * Create a new DelayedEntityProcessingSystem. It requires at least one component.
9   - * @param requiredType the required component type.
10   - * @param otherTypes other component types.
11   - */
  6 +
  7 +
  8 + /// <summary>
  9 + /// Create a new DelayedEntityProcessingSystem. It requires at least one component.
  10 + /// </summary>
  11 + /// <param name="requiredType">The required component type.</param>
  12 + /// <param name="otherTypes">Other component types.</param>
12 13 public DelayedEntityProcessingSystem(Type requiredType,params Type[] otherTypes) : base(GetMergedTypes(requiredType, otherTypes)){
13 14 }
14   -
15   - /**
16   - * Process a entity this system is interested in.
17   - * @param e the entity to process.
18   - */
  15 +
  16 + /// <summary>
  17 + /// Process an entity this system is interested in.
  18 + /// </summary>
  19 + /// <param name="e"></param>
  20 + /// <param name="accumulatedDelta">The entity to process.</param>
19 21 public abstract void Process(Entity e, int accumulatedDelta);
20 22
  23 +
  24 + /// <summary>
  25 + /// Process all entities with the delayed Entity processing system
  26 + /// </summary>
  27 + /// <param name="entities">Entities to process</param>
  28 + /// <param name="accumulatedDelta">Total Delay</param>
21 29 public override void ProcessEntities(Dictionary<int, Entity> entities, int accumulatedDelta)
22 30 {
23 31 foreach (Entity item in entities.Values)

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