Skip to content

Reward center

Martins edited this page Jan 30, 2024 · 1 revision

Reward Center is the main screen with the missions list. Used to promote missions to the player with the possibility to return and unlock more missions while keeping user engaged to the game play.

Mission Units

Mission units defining the types of the missions and using default built-in templates.

Default mission units:

  • Rewarded video
  • Playable HTML5
  • Minigames
  • Ecommerce product cards
  • Surveys (upcoming soon!)
  • In-game branded missions (upcoming soon!)

Reward screens

Reward Screen is visible after a player completes any of the missions. The data and assets inside the reward screen is stored in the mission assets.

Two types of mission rewards are available. Determined if mission completion includes in-game tokens or not.

Branded rewards

In this case the reward is provided by an advertiser (as example a coupon or giveaway). Game developers doesn't need to provide any extra in-game rewards/coins to the player.

In-game rewards

Developers must have an in-game coins connected as required in the SDK tutorial (https://github.com/themonetizr/The-Monetizr-Campaigns-Unity-SDK/wiki/Unity-Campaigns-SDK).

Clone this wiki locally