WebGL oop-ized
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README
gl-util-font.js
gl-util-gradient.js
gl-util-kernel.js
gl-util-pingpong.js
gl-util-unitquad.js
gl-util.js
integrate.js
lua.vm-util.js.lua
mouse3d.js
simplex.js
util.js
vec.js

README

some useful JS scripts / functions / libraries thrown together

some docs at http://christopheremoore.net/gl-util/

other libraries I'm using
- jquery 1.11
- gl-matrix 2.2.0
- jquery.cookie 1.3.1
- fancybox 2.1.5
- wikipedia api mediawiki.api
- jquery purl 2.2.1
- webgl-debug.js
- emscripten lua.vm.js
- numeric javascript 1.2.6

considerations:
	- targetMat, mvMat, projMat are all convenient but not always used/useful
	- likewise, 'static'... should it be asserted by the presence of pos/angle?  should it always be true/false unless specified otherwise?
	- speaking of defaults, should parent auto-attach to root, or only when specified?