Witchin'Kitchen is a prototype built for the Ubisoft Game Lab 2019 student competition in Montreal, QC. It received the Jury's special prize award and was nominated for Best Prototype and Best Creativity and Integration of the Theme.
This is the repository for the main game (desktop).
- The server app (Node.js) can be found here: https://github.com/theo-pnv/Witchin-Kitchen-Server
- The Audience App (Android) can be found here: https://github.com/theo-pnv/Witchin-Kitchen-Audience-App
Made with Unity 2018.3. More info on this page: https://theopnv.com/projects/witchin-kitchen
The goal of the game is to collect and cook the most ingredients. Punch or throw fireballs at your competitors to get them out of the way!
Meanwhile any amount of viewers can participate in the fun through a dedicated audience app. It lets viewers vote for arena-wide events or to target specific players with a variety of helpful or dangerous spells.