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Diddy for MonkeyX2
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examples Added helper functions to app and fixed platformer example Nov 26, 2017
.gitignore Major update Oct 9, 2017
LICENSE Initial commit Jun 11, 2016
README.md Added AnimationBank Oct 17, 2017
animationbank.monkey2 Updates Dec 12, 2017
app.monkey2
assetbank.monkey2 Updates to support Music Jan 10, 2018
channelmanager.monkey2 Added SetPan and SetPanAndVolume functions to ClannelManager Jun 24, 2018
deltatiming.monkey2 Fixed CalcFrameTime Oct 13, 2017
diddy2.monkey2 Various updates Oct 21, 2017
diddywindow.monkey2 Update Jun 30, 2018
functions.monkey2 Fixed fade music and fade sounds Jun 23, 2018
makediddy2.bat Major update Oct 9, 2017
makediddy2.properties Major update Oct 9, 2017
math.monkey2 Added Tween calculations Jun 6, 2018
module.json Init commit Jun 11, 2016
screen.monkey2 Added stopMusicOnFadeIn to MoveScreen Jun 23, 2018
screenbank.monkey2 Updates Oct 10, 2017
screenfade.monkey2 Added stopMusicOnFadeIn to MoveScreen Jun 23, 2018
sprite.monkey2 Update Jun 30, 2018

README.md

diddy2

Diddy2 for MonkeyX2 (http://monkeycoder.co.nz/) is a simple game framework, providing useful classes such as:

  • Screen bank (with auto fading between screens)
  • Sprite
  • Asset bank

Graveyard Shift music by Kevin Macleod. Graphics by Marc Russell (spicypixel.net)

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