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VRTK uses third-party libraries or other resources that may be distributed under licenses different than the VRTK software. The original copyright notice and the license at the time of incorporation of such third party material are set forth below.

In the event that we accidentally failed to list a required notice, please bring it to our attention through opening a new issue on the GitHub repo here:

       https://github.com/thestonefox/SteamVR_Unity_Toolkit/issues/new

The Lab Renderer https://github.com/ValveSoftware/the_lab_renderer

An adaption of the Adaptive Quality work of the project is included in the files SteamVR_Unity_Toolkit/Assets/VRTK/Scripts/VRTK_AdaptiveQuality.cs SteamVR_Unity_Toolkit/Assets/VRTK/Scripts/Shaders/AdaptiveQualityDebugVisualization.shader


Copyright (c) Valve Corporation All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met

  1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

  2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation andor other materials provided with the distribution.

  3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.