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feat(Presence): add toggle to reset position on headset collision
A new parameter has been added to the Player Presence script to determine if the CameraRig position should be reset to a good known position if the user's headset collides with another game object. It is now possible with the `resetPositionOnCollision` parameter to determine whether this action of position reset happens or not.
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Assets/SteamVR_Unity_Toolkit/Examples/Resources/Prefabs/Ball.prefab
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