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@thesupersonic16 thesupersonic16 released this Feb 26, 2019 · 2 commits to master since this release

HedgeModManager (6.1-021):

  • Recompiled FML
  • Updated GB Downloader
  • Updated Loader checker
  • Added Exception Window
  • Changed how modsdb.ini are written.
Assets 3

@thesupersonic16 thesupersonic16 released this May 13, 2018 · 26 commits to master since this release

HedgeModManager (6.1-020):

  • Updated GCL
  • Updated GB Downloader
  • Added Mod Priority Option
  • Added Game Selecter
  • Fixed Crash on editing Mod Properties.
Assets 3

@thesupersonic16 thesupersonic16 released this Feb 2, 2018 · 32 commits to master since this release

HedgeModManager (6.1-019):

  • Added Message box for updating the command for GB's 1-Click Install
  • Fixed White theme
  • Fixed some issues with SLW
  • Updated ForcesModLoader to version 6.2: Added File Streaming
    HedgeModManager (6.1-019-fix0):
    Fixed crash on update checking.
Assets 3

@thesupersonic16 thesupersonic16 released this Feb 27, 2018 · 35 commits to master since this release

Fixed exception on update check. (TLS1.0 -> TLS1.2) (Thanks to Radfordhound)

Assets 3

@thesupersonic16 thesupersonic16 released this Jan 12, 2018 · 46 commits to master since this release

Fixed Backup error when No save file exists

Assets 3

@thesupersonic16 thesupersonic16 released this Jan 12, 2018 · 48 commits to master since this release

Fixed GameBanana Integration.

Assets 3

@thesupersonic16 thesupersonic16 released this Jan 10, 2018 · 50 commits to master since this release

Yep another update mainly for Sonic Forces.

  • Updated to ForcesModLoader 6.1
  • Added ForcesModLoader Updater
  • HMM can now Backup your Save data (Sonic Forces only right now)
Assets 3

@thesupersonic16 thesupersonic16 released this Dec 14, 2017 · 65 commits to master since this release

  • Updated for the Newest version of Sonic Forces
Assets 3

@thesupersonic16 thesupersonic16 released this Dec 9, 2017 · 69 commits to master since this release

Make sure to reinstall the CodeLoader or else it will NOT work

(Click Uninstall Code Loader and then Install Code Loader)
Replaced the CPK Loader is a more proper File Mod Loader no need for CpkMaker. #ThanksSkyth
Fixed minor issues in the Codes Tab
Fixed Crash on Exit

Assets 3

@thesupersonic16 thesupersonic16 released this Dec 1, 2017 · 72 commits to master since this release

Updated ForcesCodeLoader to v3.2: Added CPK Loading for each mod
Added WinRAR Support from Sajid
Fixed Bug where HMM thinks There is no need to create a CPK

Assets 3
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