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thewhodidthis/crook

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about

Implements displacement mapping in a Web Worker friendly manner.

setup

Load via script tag:

<!-- Just an IIFE namespaced `crook` -->
<script src="https://thewhodidthis.github.io/crook/crook.js"></script>

Source from an import map:

{
  "imports": {
    "@thewhodidthis/crook": "https://thewhodidthis.github.io/crook/main.js"
  }
}

Download from GitHub directly if using a package manager:

# Add to package.json
npm install thewhodidthis/crook

usage

Mapping a random image onto itself:

import bender from "@thewhodidthis/crook"

const source = document.createElement("img")
const target = document.createElement("img")
const buffer = document.createElement("canvas").getContext("2d")

const canvas = Object.assign(buffer.canvas, { width: 180, height: 180 })

const filter = bender({
  channel: {
    x: 1,
    y: 0,
  },
  scale: {
    x: canvas.width,
    y: 0,
  },
})

source.addEventListener("load", () => {
  buffer.drawImage(source, 0, 0)

  const pixels = buffer.getImageData(0, 0, canvas.width, canvas.height)
  const result = filter(pixels, pixels)

  buffer.putImageData(result, 0, 0)

  const output = canvas.toDataURL("image/jpeg")

  target.setAttribute("src", output)
})

source.setAttribute("crossOrigin", "anonymous")
source.setAttribute(
  "src",
  `//source.unsplash.com/random/${canvas.width}x${canvas.height}`,
)

see also

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Helps with pixel shifting

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