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ruby-opengl =========== [ruby-opengl] consists of Ruby extension modules that are bindings for the [OpenGL], GLU, and [GLUT] libraries. It is intended to be a replacement for -- and uses the code from -- [Yoshi's ruby-opengl]. It's licensed under the MIT license. Please see the included MIT-LICENSE file for the terms of the license. [ruby-opengl]: http://rubyforge.org/projects/ruby-opengl/ [OpenGL]: http://www.opengl.org/ [GLUT]: http://www.opengl.org/documentation/specs/glut/spec3/spec3.html [Yoshi's ruby-opengl]: http://www2.giganet.net/~yoshi/ Current release: 0.60.1 (February 16, 2009) ----------------- This is maintenance release. Changes in this release: * Bugfixes * Proper support for ruby 1.9/1.9.1+ * Updated OpenGL enumerators in preparation for OpenGL 3.0 Previous release: 0.60.0 (January 6, 2008) ----------------- Changes in this release: * Automatic error checking for GL/GLU calls, enabled by default (see doc/tutorial) * Added support for many more OpenGL extensions * Support for Ruby 1.9.0+ (requires mkrf 0.2.3) * Ton of bugfixes.<br><br> <b>API Changes:</b> * Boolean functions/parameters was changed to ruby true/false instead of GL\_TRUE / GL\_FALSE, which remains for compatibility * glGet\* functions now returns x instead of [x] when returning only one value * Functions operating on packed strings (glTexture, gl\*Pointer etc.) now also accepts ruby arrays directly * Matrix handling functions now also accepts instances of Matrix class, or any class that can be converted to array * glUniform\*v and glUniformmatrix\*v now does not require 'count' parameter, they will calculate it from length of passed array * glCallLists needs type specifier (previously was forced to GL_BYTE) * On ruby 1.9, glut keyboard callback returns char ("x") instead of integer so using 'if key == ?x' works on both 1.8 and 1.9