Skip to content
Permalink
develop
Switch branches/tags
Go to file
 
 
Cannot retrieve contributors at this time

Change Log

All notable changes to this project will be documented in this file. See Conventional Commits for commit guidelines.

Note: Unlisted patch versions only involve non-code or otherwise excluded changes and/or version bumps of transitive dependencies.

0.12.0 (2022-05-07)

🚀 Features

♻️ Refactoring

  • update cross2() as non-inline fn (59d631a)

0.11.0 (2021-11-17)

🚀 Features

  • Using workspaces for local tools (bf7a404) Improving the overall build ergonomics
    • introduced a tools workspaces
    • imported it in all needed packages/examples
    • inclusive project root

♻️ Refactoring

  • testrunner to binary (4ebbbb2) this commit reverts (partly) changes made in: ef346d7a8753590dc9094108a3d861a8dbd5dd2c overall purpose is better testament ergonomics: instead of having to pass NODE_OPTIONS with every invocation having a binary to handle this for us.

0.10.1 (2021-10-13)

♻️ Refactoring

  • update imports in all tests/pkgs (effd591)
  • update imports in all pkgs (5fa2b6f)
    • add .js suffix for all relative imports

0.10.0 (2021-10-12)

🛑 Breaking changes

  • major update of ALL pkgs (export maps, ESM only) (0d1d6ea)
  • BREAKING CHANGE: discontinue CommonJS & UMD versions
    • only ESM modules will be published from now on
    • CJS obsolete due to ESM support in recent versions of node:
      • i.e. launch NodeJS via:
      • node --experimental-specifier-resolution=node --experimental-repl-await
      • in the node REPL use await import(...) instead of require()
    • UMD obsolete due to widespread browser support for ESM Also:
    • normalize/restructure/reorg all package.json files
    • cleanup all build scripts, remove obsolete
    • switch from mocha to @thi.ng/testament for all tests

♻️ Refactoring

0.9.0 (2021-08-17)

🚀 Features

  • add level correction fns (54963e7)

0.8.0 (2021-08-13)

🚀 Features

  • add variadic SDF ops (8d6390c)
  • add SDF domain ops (c41b288)
    • add sdfMirror2()
    • add sdfRepeatPolar()
  • add oscillator fns (f14e8cb)
  • add SDF polyhedra fns (2100e50)

♻️ Refactoring

  • update vec const handling (3b31e72)

0.7.0 (2021-08-09)

🚀 Features

  • variadic sdf isec/sub/union (fbff935)
  • add sdfUnion2(), add missing exports (9d52838)

0.6.0 (2021-04-24)

🚀 Features

0.5.6 (2020-12-07)

♻️ Refactoring

  • update type-only imports in various tests/pkgs (3fd9c24)

0.5.1 (2020-09-13)

♻️ Refactoring

0.5.0 (2020-08-28)

🚀 Features

  • add ACES film tonemapping (8a0b1a3)
    • update module re-exports
  • add mixCubic()/mixQuadratic() (4dfc020)
  • add fit()/fitClamped() (64ba64c)

♻️ Refactoring

  • update/dedupe various fns/overrides (8e5635b)
  • update various sym() decls (a5901ab)
    • remove obsolete type arg

0.4.5 (2020-08-16)

Performance improvements

0.4.0 (2020-08-08)

🚀 Features

♻️ Refactoring

  • minor update additive() (ae593e4)

0.3.5 (2020-02-25)

♻️ Refactoring

0.3.0 (2019-09-21)

🚀 Features

  • add fragUV() (b85dc8b)
  • add rotationAroundAxis3/4, matrix conversions (8a473c1)
  • add snoise3 & curlNoise3 (a7dc75d)

🩹 Bug fixes

♻️ Refactoring

0.2.3 (2019-08-21)

♻️ Refactoring

  • update readIndex*() (e6775f7)
  • update permute fns (re-use) (c5a36a1)
  • update clamp01/clamp11() (bd59ff5)
  • update & fix porterDuff() HOF (5f83ce1)

0.2.0 (2019-07-31)

🚀 Features

0.1.1 (2019-07-08)

🩹 Bug fixes

  • update incomplete cartesian3, refactor cartesian2 (3299d59)

♻️ Refactoring

0.1.0 (2019-07-07)

🚀 Features

  • add more functions (4b6e4fe)
    • toLinear() / toSRGB()
    • luminanceRGB()
    • cartesian2/3() / polar2/3()
    • perpendicularCW/CCW()
    • sincos() / cossin()
    • rotation matrix factories for mat2/3/4
  • add more hash fns, update voronoise2 (65b2a15)
  • add indexTo*() and readIndex*() fns (a804c28)
  • add readIndex fns, hash2, minor refactorings (34b20f0)
  • add additive() HOF (43b2223)
  • add snoise2, distance fns (0849f8b)
  • add voronoise2() & hash3() (4bafe19)
  • add 2d worley noise & permutations (a645c71)
  • add new fns, various refactoring, add docs (b215055)
    • add clamp11(), orthogonal(), rayPointAt()
    • split lambert() / halfLambert()
    • switch to more inline fns
  • extract stdlib as separate pkg (86461ed)

🩹 Bug fixes

♻️ Refactoring

  • reorg src folder (ebaa1c2)
  • update raymarchScene/AO loops (8a4bd89)
    • use post-increment for counter to be compatible w/ WebGL1