video game
Rust Shell
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assets . Sep 10, 2016
levels . Oct 29, 2016
src The game builds now Apr 25, 2017
.gitignore chmod Sep 23, 2016
Cargo.lock [FIX] Update lewton library Jul 28, 2017
Cargo.toml The game builds now Apr 25, 2017 . Oct 24, 2016
GPLv3 doc Sep 10, 2016 Update Apr 2, 2017
animation.gif animation Oct 23, 2016
config.toml . Oct 29, 2016 Oct 22, 2016
save.toml . Oct 29, 2016


a game made in rust

it is in early development.

the development has ceased during some months but it may recontinue.



links to downloads



  • w,a,s,d keys
  • ,,, keys
  • joystick axis and DPad

goto menu:

  • Escape key
  • Select button

Build from sources

install rust environment using standard download or

compile the project: cargo build --release

run: ./target/release/ruga

be careful it must be run at the root of the ruga directory in order to access to assets and configuration files.


config.toml holds constant that can be modified on the fly

levels directory holds castles definition, to add a castle just create a directory with (take example on the official castle) :

  • config.toml file
    • music string: name of the sond to play in the corridor
    • dungeons array:
      • name string: name of the dungeon
      • music string: name of the music to play in the dungeon
      • rooms array: array of names of texts or maps
  • music directory
    • musics in ogg format and in 44100Hz
  • maps directory
    • png image, each color define an object, see maps in official maps
  • texts directory
    • texts for text rooms



Copyright (C) 2016 thiolliere

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see

Sounds FX

all sounds comes from Xonotic and so are GPLv2 compatible


None yet but maybe CC-BY and CC-BY-SA