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assets
levels
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.gitignore
Cargo.lock
Cargo.toml
GDD.md
GPLv3 doc Sep 10, 2016
README.md
animation.gif animation Oct 23, 2016
config.toml
publish.sh publish.sh Oct 22, 2016
save.toml

README.md

Ruga

a game made in rust

it is in early development.

the development has ceased during some months but it may recontinue.

animation

Install

links to downloads

Play

move:

  • w,a,s,d keys
  • ,,, keys
  • joystick axis and DPad

goto menu:

  • Escape key
  • Select button

Build from sources

install rust environment using standard download or rustup.rs

compile the project: cargo build --release

run: ./target/release/ruga

be careful it must be run at the root of the ruga directory in order to access to assets and configuration files.

Modding

config.toml holds constant that can be modified on the fly

levels directory holds castles definition, to add a castle just create a directory with (take example on the official castle) :

  • config.toml file
    • music string: name of the sond to play in the corridor
    • dungeons array:
      • name string: name of the dungeon
      • music string: name of the music to play in the dungeon
      • rooms array: array of names of texts or maps
  • music directory
    • musics in ogg format and in 44100Hz
  • maps directory
    • png image, each color define an object, see maps in official maps
  • texts directory
    • texts for text rooms

Licenses

Code

Copyright (C) 2016 thiolliere

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

Sounds FX

all sounds comes from Xonotic and so are GPLv2 compatible

Musics

None yet but maybe CC-BY and CC-BY-SA