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Commits on Jun 12, 2011
Commits on Nov 1, 2010
  1. Style

    thomie committed Nov 1, 2010
Commits on Oct 26, 2010
  1. Style changes.

    thomie committed Oct 26, 2010
Commits on Oct 14, 2010
  1. Update README.

    thomie committed Oct 14, 2010
  2. Cleanup.

    thomie committed Oct 4, 2010
  3. Move part of simulation.hs to Reversible.hs.

    thomie committed Oct 4, 2010
  4. Store particleDataUpdater in Reaction type.

    thomie committed Oct 4, 2010
Commits on Sep 27, 2010
  1. Fix typo in test.

    committed Sep 27, 2010
Commits on Sep 26, 2010
  1. Fix typo in README.

    committed Sep 26, 2010
  2. Update README.

    committed Sep 26, 2010
  3. Rename Random to RandomDouble.

    committed Sep 26, 2010
  4. Use Mersenne Twister.

    committed Sep 26, 2010
  5. Use Double instead of Float.

    committed Sep 26, 2010
Commits on Sep 20, 2010
  1. Draw 2 random numbers in 1 go.

    committed Sep 20, 2010
  2. Fix bug. Compare larger or equal to a0*r.

    Should prevent 'Irrefutable pattern failed for pattern Data.Maybe.Just index'
    committed Sep 20, 2010
  3. Use Int, not Integer. Bit faster.

    committed Sep 20, 2010
Commits on Sep 19, 2010
  1. Cleanup.

    committed Sep 19, 2010
  2. Make CurrentState a strict datatype.

    Solves stack overflow problem.
    committed Sep 19, 2010
Commits on Sep 17, 2010
  1. Exclude 0 as random number.

    committed Sep 17, 2010
  2. Combine gillespie and initialize

    committed Sep 17, 2010
  3. Combine step and updateState

    committed Sep 17, 2010
  4. Add type for Copies.

    committed Sep 17, 2010
  5. Update README

    committed Sep 17, 2010
  6. Add tests.

    committed Sep 17, 2010
  7. It works.

    committed Sep 17, 2010
Commits on Sep 11, 2010
  1. Start Gillespie code.

    committed Sep 11, 2010
  2. Initial commit.

    committed Sep 11, 2010