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//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.net {
import com.threerings.io.ObjectInputStream;
public class FailureResponse extends DownstreamMessage
{
public function getOid () :int
{
return _oid;
}
public function getMessage () :String
{
return _message;
}
public function toString () :String
{
return "[type=FAIL, msgid=" + messageId + ", oid=" + _oid + ", msg=" + _message + "]";
}
override public function readObject (ins :ObjectInputStream) :void
{
super.readObject(ins);
_oid = ins.readInt();
_message = ins.readField(String) as String;
}
protected var _oid :int;
protected var _message :String;
}
}
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