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A Java game development framework that deploys to JVM, HTML5, Android and iOS.

Bump to Pythagoras 1.4.1.

This required some fiddling with InternalTransform.copy(), which is no longer
used anywhere by PlayN anyway.
latest commit 8045bfc35a
Michael Bayne samskivert authored

README.md

PlayN

PlayN is a cross-platform Java game development library written in Java that targets HTML5 browsers (via GWT), desktop JVMs, Android and iOS devices.

Information on PlayN can be found in in this README and on the PlayN project website: http://code.google.com/p/playn

PlayN developers, contributors, and users regularly communicate on the PlayN Google Group: http://groups.google.com/group/playn

Building and Running

Instructions for building PlayN and running the samples can be found in the PlayN wiki.

Licensing

Unless otherwise stated, all source files are licensed under the Apache License, Version 2.0:

Copyright 2011-2014 The PlayN Authors

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the
License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
either express or implied. See the License for the specific language governing permissions and
limitations under the License.
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