Legacy 1.x version of PlayN library.
Java Other
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archetype [maven-release-plugin] prepare for next development iteration Mar 10, 2015
core Step down by integral scale factors, not halves. Oct 21, 2015
etc Move eclipse_format.xml into etc/. May 26, 2014
html Some minor tidying. Jul 10, 2015
ios Formatting tweaks. Mar 10, 2015
java Update to reflect GLContext.setSize change. Sep 8, 2015
jbox2d [maven-release-plugin] prepare for next development iteration Mar 10, 2015
robovm More invalid size checks. Oct 23, 2015
swt-java Some minor tidying. Jul 10, 2015
tests Some tweaks to let me test sound on my iPhone. Sep 8, 2015
tools Nuke renameToPlayN.sh Mar 3, 2014
webgl [maven-release-plugin] prepare for next development iteration Mar 10, 2015
.dir-locals.el Some dir locals tweaks. May 3, 2013
.gitignore We don't ignore IDE cruft. Apr 8, 2015
.travis.yml Deployment should be on after_success, not script Mar 3, 2014
CONTRIBUTORS Mostly automated rename of forplay->playn Aug 6, 2011
COPYING Licenses and all that good stuff. May 28, 2011
README.md Direct callers to PlayN 2.x. Apr 23, 2015
pom.xml Use LWJGL 2.9.3. Oct 2, 2015

README.md

PlayN is a cross-platform Java game development library written in Java that targets HTML5 browsers (via GWT), desktop JVMs, Android and iOS devices.

NOTE

This is the legacy 1.x version of the PlayN library which is no longer actively developed. Active development is happening on PlayN 2.x which is hosted at playn/playn.

Unless you mean to be using the legacy 1.x version of PlayN (and potentially submitting bug fix or other maintenance patches), you should immediately proceed to the 2.x site.

Licensing

Unless otherwise stated, all source files are licensed under the Apache License, Version 2.0:

Copyright 2011-2014 The PlayN Authors

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the
License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
either express or implied. See the License for the specific language governing permissions and
limitations under the License.