Front-end client for Pulsar media experience.
Interactive audio-visualizer that can stream from various sources including SoundCloud and local audio output. Includes search, play queue, and intelligent performance enhancement.
Rhythm game with levels generated on-the-fly from audio data analysis. Runs on a custom 3D game engine built in HTML canvas (sans WebGL).
Multi-player re-imagining of Warp with a match making lobby and cooperative play. Powered by the Pulsar API WebSocket server.