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Experimental sample playback
C Makefile C++
branch: master
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debian debian
samples Merge branch 'master' of http://github.com/yaxu/Dirt
windows Windows binary
.gitignore Restore accidentally deleted Makefile
COPYING gplv3
Makefile Merge branch 'master' of http://github.com/yaxu/Dirt
README Update README
audio.c get playing audio input into ring buffer working again
audio.h Add --workers option to define number of threads for reading samples
common.c Add -c/--channels option to enable multichannel output
common.h Add -c/--channels option to enable multichannel output
config.h Add --workers option to define number of threads for reading samples
dirt.c Add --workers option to define number of threads for reading samples
file.c [fix] sample load errors
file.h Use a thread pool for reading sample files asynchronously
jack.c Fix memory leaks related to sndfile and sample data
jack.h Add -c/--channels option to enable multichannel output
jobqueue.c Make `jobqueue` structure thread-safe
jobqueue.h Make `jobqueue` structure thread-safe
pitch.c move pitch detection from aubio to libxtract
pitch.h added centroid, etc
segment.c works better
segment.h working and broken again
server.c Extract `audio_play` params into a struct for maintainability
server.h added centroid, etc
thpool.c Add --workers option to define number of threads for reading samples
thpool.h Add --workers option to define number of threads for reading samples
zmqserv.c add zeromq server for proxying OSC to Dirt

README

An unimpressive thingie for playing bits of samples with some level of accuracy.

(c) Alex McLean and contributors, 2015
Released under the GNU Public Licence version 3 
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