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could be just me - but whenever there is only 1 match in MLSScores & I render - the app just before it gets cut off / skipped. Trying to determine if this is a quirk when Render delay is set to 15000 or similar. I have moved the apps around and it's always the app just before this one.
Is anyone else seeing the issue?
I also forked the code, changed the sport/league to be English Premier League ( soccer / eng.1 ) and doing manual push via pixlet and I see it much more there (because the number of games in a day).
The text was updated successfully, but these errors were encountered:
ignore this. I forgot, when I'm manually pushing via pixlet to use the -b flag to stop the new image from appearing right away. Because of the cycle I was updating the webp image on, it was exactly on the time of the other app getting ready to appear - and it wasn't the rendering.
could be just me - but whenever there is only 1 match in MLSScores & I render - the app just before it gets cut off / skipped. Trying to determine if this is a quirk when Render delay is set to 15000 or similar. I have moved the apps around and it's always the app just before this one.
Is anyone else seeing the issue?
I also forked the code, changed the sport/league to be English Premier League ( soccer / eng.1 ) and doing manual push via pixlet and I see it much more there (because the number of games in a day).
The text was updated successfully, but these errors were encountered: