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Rainbow is a scriptable, cross-platform, 2D game engine.
Forked from memononen/nanovg
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Forked from warmcat/libwebsockets
canonical libwebsockets.org websocket library
Forked from imneme/pcg-cpp
PCG — C++ Implementation
Forked from catchorg/Catch2
A modern, C++-native, header-only, framework for unit-tests, TDD and BDD
Forked from erincatto/Box2D
Box2D is a 2D physics engine for games
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