Furnace v0.6.8 - the last
it's been a while since 0.6.7...
this is (hopefully) the final release in the 0.6 series. 0.7 development will begin very soon.
change log
-
add Watara Supervision system
- a rather obscure console from Taiwan with two pulse channels, a noise and primitive sample channel
-
add SID3 fantasy chip
- inspired by SID, this chip has 6 channels of analog-synth-like goodness, a boatload of macros and even one wave channel
-
add OPL4 system
- OPL3 with 24 sample channels taken from the to-be-implemented MultiPCM
-
fix 5E01 not producing sound at all
-
SNES anti-click
- note that this does not eliminate clicks in samples with incompatible loop regions! it only applies to note playback.
-
POKEY SAP type R export (playable by Altirra and lzss-sap on hardware)
-
FamiTracker import improvements
- create instrument copies to represent what FamiTracker does (in particular, on VRC6 channels when using 2A03 instruments)
- fix Hxy effect for S5B (AY)
- fix virtual tempo going outside range
- fix VRC7 patch switch effect (Dn-FamiTracker) not being imported correctly
-
find/replace improvements
-
C64 4-bit PCM/digi (using volume control)
-
performance optimizations for certain chips
- up to 10 times less CPU usage during playback and faster audio exports
- optimized chips include: PC Speaker, GA20, Amiga, PC Engine, SCC, NES, MMC5, VRC6, TIA, Virtual Boy, AY (not so much), Nintendo DS, T6W28, SN, SM8521, Bubble System WSG and K007232
-
new WonderSwan emulation core courtesy of asiekierka (#2401)
-
Virtual Boy changes
- one notorious Virtual Boy quirk is that you cannot write to wave/modulation table memory unless all channels are disabled
- Furnace wasn't taking this quirk into account, which means that exported VGMs wouldn't play on hardware
- this release makes exported VGMs work on hardware by disabling all channels on wave change
- however, this means there will be a "click" on every wave change, which can get very annoying
- it is recommended you use static mode, or change waves sparingly...
- there's a setting to go back to the old behavior, but keep in mind this will break VGM export and is not hardware-accurate!
-
TFM import improvements
- implement looping
-
XM import improvements
- new envelope conversion algorithm
-
add ability to set multiple key binds for actions
-
FM 30xx (hard reset envelope) now working on VGM export
-
OPZ improvements (per-op frequency control including arp/pitch macros)
-
support for MSX2 .dmf (no, I am not going to support its weird AY manners. sorry!)
-
add ability to create a sample from a wavetable
-
per-op fixed octave/block setting in OPN, OPL and ESFM (useful for SSG-EG)
-
CSM on all OPN chips
-
Combat Vehicle improvements
- small stages, modifiers, special powerups and planes
-
fix a possible crash on macOS when the font texture is too large
-
fix two possible hangs in MIDI code when audio output isn't working
-
fix crash when selecting all after expanding/collapsing/change-effect-counting channel
-
OPN: fix possible crash when using FM effects on non-FM channels (issue #2286)
-
fix some file loading exploits
- negative sample length (issue #2316)
- samples too long in .dmf
- invalid pitches in .dmf
-
command palette improvements
- show shortcuts (for actions)
- color the search characters
- use non-greedy search to find optimal fuzzy match order
-
fix the "Rendering..." window being too small at times
-
add cursor undo/redo actions
-
add the ability to set a channel visibility mask for user presets
- use
chanMaskin the Advanced parameter. for example:chanMask=0,2will hide the first and third channel.
- use
-
fix certain things not marking song as modified
-
fix preset patches not having DC, DM and KSL set correctly in the editor
-
fix WaveTools in wavetable editor not updating wave in chips
-
fix volume portamento inhibiting volume column after it has reached target
-
add setting to auto-zoom macro editor depending on macro length(s)
-
horizontal wavetable list
-
fix an EDxx bug (issue #2014)
-
add ctrlWheelModifier option for Alt
-
slightly improve the welcome screen
-
SID2: fix chan osc overflow
-
remove party mode
-
fix order nibble when moving cursor with keys (issue #2170)
-
fix QSound ADPCM in VGM export
-
OPL3: fix 4-op mode toggle corrupting volume (#2171)
-
fix YMF289 in ymfm
-
Y8950: fix ADPCM pitch (issue #2028)
-
add a warning when importing a MOD/S3M/XM/IT file for the first time
-
implement auto-fill file name when saving in system file picker (Windows and macOS only)
-
fix DT2 effect in OPM and OPZ
-
fix possible issue in config files when a line is too long (issue #2025)
-
freaking workaround for Flatpak quirks (issue #2096)
-
fix built-in file picker X scroll (issue #2190)
-
don't show duty macro in beeper-type instrument if ZX Spectrum is not present
-
add a little visual description for chip channels in the chip selector
-
fix "play/repeat from beginning" not doing so from beginning at times (issue #2182)
-
Lynx VGM export sample support
-
Lynx Load LFSR macro fix
-
allow the user to change octave when the built-in file picker is open (issue #1895)
-
VIC-20: add option to disable filters
-
fix PZI import (it did not import most of the samples before)
-
fix moveSelected going out of bounds
-
fix several problems with AtomicSSG
-
work around some possible text overflow situations by implementing a scroll text (issue #1961)
-
fix incorrect commands on VGM export (issue #2226)
-
C64: fix global param again... (issue #2181)
-
fix file remaining open when loading .dmc or .brr
-
MSM6258: fix panning in VGM export (#2249)
-
fix sample loop crossfade overflow (thanks Eknous)
-
handle more errors in DirectX 9 backend
-
fix orders not scrolling when pattern changes due to cursor movement
-
fix sample drawing rounding in sample editor
-
fix backup size calculation
-
text wrap for sub-song notes
-
OPL: kind of fix drum muting (issue #1945)
-
fix song timer drift (issue #2189)
-
add a command line parameter for exporting text files
-
add a command line parameter for exporting ROM where supported
-
PCE: fix DAC data being offset in VGM export
-
correct cursor position on song stop (issue #2274)
-
drag-and-drop in assets to reorder them
-
fix user systems not loading when language is not set to English
-
SegaPCM: fix sample offset effect moving loop (issue #2306)
-
YMZ280B: fix sample offset effect moving loop (issue #2213)
-
fix possible bug notes in .mod import
-
fix paste overflow not changing order
-
fix panning in command stream export
-
add ability to copy by dragging selection
-
add ability to skip intro immediately with keyboard... somebody made one heck of a complaint despite a skip feature already existing
-
add a button in sample editor to preview selection
-
don't sort note keys in settings until Apply or OK are clicked (issue #2345)
-
add "set effect" option to randomize
- this sets the effect to a fixed value
-
Amiga validation export improvements (now it uses VBlank interrupts and supports fast RAM)
-
load fallback fonts in pattern font (issue #2312)
- this may use too much video memory so I have added an option to disable...
-
WaveSynth: add change detection (don't update wave if it is intact... issue #2298)
-
PCE: fix sample volume and linger in VGM export (issues #2319 and #2322)
-
ES5506: increase precision in Amiga pitch mode (fixes cal-cal.xm and issue #2120)
-
fix compilation when using CMake 4.0
-
scroll pattern view horizontally when moving the mouse cursor out of bounds during selection
-
optimize pattern view a bit
-
optimize order window as well
-
disable 32-bit float audio export in per-chip mode (issue #2389)
-
add an audio load chart
-
fix samples sometimes not triggering in Amiga
-
note input improvements during playback
-
add a "sweep" option to sample editor apply filter (you no longer have to type two frequencies when you just want to use one)
-
SM8521: fix chip output rate
-
add DC offset correction settings for per-channel osc view
-
ES5506: fix memory overflow
-
X1-010: fix envelope slides in low-latency mode
-
fix macro list jumping around in single macro editor layout
-
improve the progress bar in per-channel audio export (issue #2431)
-
OPNA/B: fix ADPCM-A/RSS muting with LLE core
-
OPZ: add FMS2/AMS2 macros
-
fix range chevron in arp/pitch macro being too large if horizontal zoom was set to a high enough value
-
DS: fix non-8/16/IMA sample formats
-
NES: fix envelope mode not being set when playing song (which would cause everything to be silent in specific circumstances)
-
new demo songs
-
translation updates
-
several documentation updates
note for Windows users
there are two 64-bit versions: the normal one, and a "console" version.
the console version has the subsystem set to console so you can use Furnace for parsing files and/or playing in console mode (with the -console parameter). be noted that a command prompt will pop up when launching it through Explorer!
if you don't need to do that, just get the regular version.