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Commits on May 7, 2011
Commits on May 5, 2011
  1. Added WebGL Globe project.

    mrdoob committed May 5, 2011
Commits on May 4, 2011
  1. Removed `__styleString` and `updateStyleString` out of THREE.Color.

    mrdoob committed May 4, 2011
    Using * ( 1 / scale ) instead of / scale in JSONLoader.
Commits on May 2, 2011
  1. Caching vertex texture check.

    alteredq committed May 2, 2011
    It can get pretty costly when trying to initialize tons of materials.
Commits on Apr 29, 2011
  1. Synced with empaempa's branch.

    alteredq committed Apr 29, 2011
Commits on Apr 28, 2011
Commits on Apr 27, 2011
  1. Synced with mrdoob's branch.

    alteredq committed Apr 27, 2011
Commits on Apr 26, 2011
Commits on Apr 24, 2011
  1. Fixed bug in custom attributes.

    alteredq committed Apr 24, 2011
    I think.
  2. Merged with mrdoob's branch.

    alteredq committed Apr 24, 2011
  3. REVISION ++

    mrdoob committed Apr 24, 2011
Commits on Apr 23, 2011
Commits on Apr 21, 2011
  1. OBJ converter: add option for scaling and truncating vertex coordinat…

    alteredq committed Apr 21, 2011
    …es (flag "-x scale").
    
    To be used like this:
    
    python convert_obj_three.py -i lucy100k.obj -o Lucy100k_slim.js -a center -s flat -x 100
    
    It should work also for morph vertices.
  2. Added support for empty objects and meshes without geometries to Blen…

    alteredq committed Apr 21, 2011
    …der scene exporter and SceneLoader.
  3. Synced with mrdoob's branch.

    alteredq committed Apr 21, 2011
Commits on Apr 20, 2011
  1. Updated builds. Fixed Trident.

    mrdoob committed Apr 20, 2011
  2. Changed so objects added in sceneB in sceneA.addChild( sceneB ) actua…

    empaempa committed Apr 20, 2011
    …lly propagates all the way up to sceneA, so they become rendered.
Commits on Apr 19, 2011
  1. Updated builds.

    alteredq committed Apr 19, 2011
Commits on Apr 18, 2011
  1. Fixed bug related to morphColors in JSONLoader. Changed reading of cu…

    empaempa committed Apr 18, 2011
    …stom attributes from geometry group to material to let material instead of geometry rule of the source of data.
  2. Added Trident to Geometry example. Found out that handling scene.obje…

    mrdoob committed Apr 18, 2011
    …cts from API wise is a bit confusing (childs are there too).