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4-player multiplayer pong
Python
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img
.gitignore
.pong4p
README
client.py
menu.py
menu_classes.py
pong_classes.py
server.py
test_client.py
tools.py
vec2d.py

README

pong4p
============================

What is it?
----------------------------
A 4-player multiplayer pong clone written in Python.
I apologize for the code and the performance as it was mostly an excercise in a
 school club.

Usage
----------------------------
First initialize a server by calling ./server.py which other players can join.
Clients can then connect using ./client.py -i SERVERIP (e.g. 127.0.0.1).
If clients can't fill up all the slots, bots will take their place.

Calling either ./client.py -h or ./server.py -h will get you a list of 
available program parameters.

License
----------------------------
All sources and game data are released under GPL.
The vec2d stuff is taken from http://www.pygame.org/wiki/2DVectorClass

----------------------------

Copyright (c) 2010 @ Sven-Hendrik 'Svenstaro' Haase
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