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10 contributions in the last year

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Contribution activity First pull request First repository Joined GitHub

April 2017

timoni has no activity yet for this period.

March 2017

Created an issue in Unity-Technologies/EditorVR that received 1 comment

Replace/remove Unity's skeletal mesh overlay on selected objects

Remove it entirely for ray-selected objects (the gizmo is enough) For direct selection, simply keep the outline from the hover state.

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