#ofxVideoRecorder ###a fast multi-threaded video recording extension using ffmpeg. Multi-threaded design allows your app to run at full speed while worker threads pipe video and/or audio data to an instance of ffmpeg. If both audio and video recording is enabled, A/V synchronization is maintained by dynamically adding or skipping frames of video when needed to match the pace of the incoming audio stream; This feature compensates for inconsistant incoming frame-rates (from a camera which adjusts shutter-speed in low light for example) and produces a stable output frame-rate with no synchronization problems.
ofxVideoRecorder relies on ffmpeg the cross-platform command line program for A/V encoding/decoding. You must have ffmpeg installed in either your system's path directories or in a custom location using the setFfmpegLocation() function (your data folder for example).
- Setup the video recorder. Several setup functions exist from simple to advanced. The setup function will create audio and video pipe files if necessary, launch A/V worker threads, and the main ffmpeg encoding thread.
- Add frames and/or audio data.
- Give the recorder ofPixels objects that match the size you set it up at.
- Currently only supports RGB 8Bits/channel.
- Currently only supports ofSoundStream audio streams. Support for recording audio produced by ofSoundPlayer or ofVideoPlayer is not in openFrameworks yet. To record these sounds you will need to use a microphone or audio cable to loop back to the sound card.
- Close the recorder. This closes the pipes and stops the worker threads, once all input pipes are closed, ffmpeg stops listening for new data and will also return.
- Goto step 1 to start a new video recording.
- Should also support multiple output streams using multiple recorder objects. A new pair of pipes will be created for each object's output.