# lazymc configuration # # You must configure your server directory and start command, see: # - server.directory # - server.command # # All defaults are commented out, change it if you desire. # You can probably leave the rest as-is. # # You may generate a new configuration with: lazymc config generate # Or find the latest at: https://git.io/J1Fvq [public] # Public address. IP and port users connect to. # Shows sleeping status, starts server on connect, and proxies to server. address = "0.0.0.0:25565" # Server version & protocol hint. # Sent to clients until actual server version is known. # See: https://git.io/J1Fvx version = "1.20.4" protocol = 765 [server] # Server address. Internal IP and port of server started by lazymc to proxy to. # Port must be different from public port. address = "127.0.0.1:25566" # Server directory, defaults to current directory. directory = "." # Command to start the server. # Warning: if using a bash script read: https://git.io/JMIKH command = "java -Xmx2G -Xms2G -jar server.jar --nogui" # Freeze the server process instead of restarting it when no players online, making it resume faster. # Only works on Unix (Linux or MacOS), ignored on Windows freeze_process = true # Immediately wake server when starting lazymc. wake_on_start = true # Immediately wake server after crash. #wake_on_crash = false # Probe required server details when starting lazymc, wakes server on start. # Improves client compatibility. Automatically enabled if required by other config properties. #probe_on_start = false # Set to true if this server runs Forge. #forge = false # Server start/stop timeout in seconds. Force kill server process if it takes too long. #start_timeout = 300 #stop_timeout = 150 # To wake server, user must be in server whitelist if enabled on server. #wake_whitelist = true # Block banned IPs as listed in banned-ips.json in server directory. #block_banned_ips = true # Drop connections from banned IPs. # Banned IPs won't be able to ping or request server status. # On connect, clients show a 'Disconnected' message rather than the ban reason. #drop_banned_ips = false # Add HAProxy v2 header to proxied connections. # See: https://git.io/J1bYb #send_proxy_v2 = false [time] # Sleep after number of seconds. sleep_after = 60 # Minimum time in seconds to stay online when server is started. minimum_online_time = 60 [motd] # MOTD, shown in server browser. #sleeping = "☠ Server is sleeping\n§2☻ Join to start it up" #starting = "§2☻ Server is starting...\n§7⌛ Please wait..." #stopping = "☠ Server going to sleep...\n⌛ Please wait..." # Use MOTD from Minecraft server once known. from_server = true [join] # Methods to use to occupy a client on join while the server is starting. # Read about all methods and configure them below. # Methods are used in order, if none is set, the client disconnects without a message. methods = [ "hold", "kick", ] [join.kick] # Kick occupation method. # Instantly kicks a client with a message. # Message shown when client is kicked while server is starting/stopping. #starting = "Server is starting... §c♥§r\n\nThis may take some time.\n\nPlease try to reconnect in a minute." #stopping = "Server is going to sleep... §7☠§r\n\nPlease try to reconnect in a minute to wake it again." [join.hold] # Hold occupation method. # Holds back a joining client while the server is started until it is ready. # 'Connecting the server...' is shown on the client while it's held back. # If the server starts fast enough, the client won't notice it was sleeping at all. # This works for a limited time of 30 seconds, after which the Minecraft client times out. # Hold client for number of seconds on connect while server starts. # Keep below Minecraft timeout of 30 seconds. #timeout = 25 [join.forward] # Forward occupation method. # Instantly forwards (proxies) the client to a different address. # You may need to configure target server for it, such as allowing proxies. # Consumes client, not allowing other join methods afterwards. # IP and port to forward to. # The target server will receive original client handshake and login request as received by lazymc. #address = "127.0.0.1:25565" # Add HAProxy v2 header to forwarded connections. # See: https://git.io/J1bYb #send_proxy_v2 = false [join.lobby] # Lobby occupation method. # The client joins a fake lobby server with an empty world, floating in space. # A message is overlayed on screen to notify the server is starting. # The client will be teleported to the real server once it is ready. # This may keep the client occupied forever if no timeout is set. # Consumes client, not allowing other join methods afterwards. # See: https://git.io/JMIi4 # !!! WARNING !!! # This is highly experimental, incomplete and unstable. # This may break the game and crash clients. # Don't enable this unless you know what you're doing. # # - Server must be in offline mode # - Server must use Minecraft version 1.16.3 to 1.17.1 (tested with 1.17.1) # - Server must use vanilla Minecraft # - May work with Forge, enable in config, depends on used mods, test before use # - Does not work with other mods, such as FTB # Maximum time in seconds in the lobby while the server starts. #timeout = 600 # Message banner in lobby shown to client. #message = "§2Server is starting\n§7⌛ Please wait..." # Sound effect to play when server is ready. #ready_sound = "block.note_block.chime" [lockout] # Enable to prevent everybody from connecting through lazymc. Instantly kicks player. #enabled = false # Kick players with following message. #message = "Server is closed §7☠§r\n\nPlease try to reconnect in a minute." [rcon] # Enable sleeping server through RCON. # Must be enabled on Windows. #enabled = false # default: false, true on Windows # Server RCON port. Must differ from public and server port. #port = 25575 # Server RCON password. # Or whether to randomize password each start (recommended). #password = "" #randomize_password = true # Add HAProxy v2 header to RCON connections. # See: https://git.io/J1bYb #send_proxy_v2 = false [advanced] # Automatically update values in Minecraft server.properties file as required. rewrite_server_properties = true [config] # lazymc version this configuration is for. # Don't change unless you know what you're doing. version = "0.2.11"