nintendoswitch: support outputting .nro files directly #1369
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
By modifying the linker script a bit and adding the NRO0 header directly in the assembly, it's possible to craft an ELF file that can be converted straight to a binary (using objcopy or similar) that is a NRO file. This avoids custom code for NRO files or an extra build step.
With another change, .nro files are recognized by TinyGo so that this will create a ready-to-run NRO file:
The dev branch is currently broken for the Switch, #1368 fixes that (and when I rebase the changes on top of that branch, I get a working .nro file).
The end goal is to get
tinygo run -target=nintendoswitchto work, that will require some more changes besides this one.