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Popular repositories

  1. Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced Game Programming

    C++ 21 1

  2. Stereoscopic Snow Simulation in SGCT

    C++ 5 2

  3. Medusa Public

    Bachelor thesis

    C++ 2

  4. EP-projektet för oss som gillar Lego mer än stegu!

    PHP 1

  5. Få lampan å blinka! www.bit.do/mhlith

    Python 1

  6. Forked from niklasandersson/TNM061-Project

    Project in course TNM061 3D - computer graphics at Linköping University

    F#

8 contributions in the last year

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Contribution activity

July 2022

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