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Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced Game Programming
Stereoscopic Snow Simulation in SGCT
EP-projektet för oss som gillar Lego mer än stegu!
Få lampan å blinka! www.bit.do/mhlith
Forked from niklasandersson/TNM061-Project
Project in course TNM061 3D - computer graphics at Linköping University
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