Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced Game Programming
C++ C GLSL Pascal CMake Makefile
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CMakeLists.txt
README.md

README.md

Supersonic-Sunshine

Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced Game Programming

https://eheitzresearch.wordpress.com/415-2/

Getting started

mkdir build && cd build
cmake ..
make