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Misc cleanup

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tlgkccampbell committed Apr 26, 2017
1 parent 00a64be commit 9ac765aeca6ea80ac8d2802846c562812c3b2062
Showing with 225 additions and 225 deletions.
  1. BIN {Icons → Images}/desktop_uv1024.png
  2. BIN {Icons → Images}/desktop_uv128.png
  3. BIN {Icons → Images}/desktop_uv16.png
  4. BIN {Icons → Images}/desktop_uv256.png
  5. BIN {Icons → Images}/desktop_uv32.png
  6. BIN {Icons → Images}/desktop_uv48.png
  7. BIN {Icons → Images}/desktop_uv512.png
  8. BIN {Icons → Images}/desktop_uv64.png
  9. BIN {Icons → Images}/desktop_uv72.png
  10. BIN {Icons → Images}/uv.ico
  11. BIN {Icons → Images}/uv.png
  12. BIN {Icons → Images}/uv114.png
  13. BIN {Icons → Images}/uv120.png
  14. BIN {Icons → Images}/uv144.png
  15. BIN {Icons → Images}/uv152.png
  16. BIN {Icons → Images}/uv167.png
  17. BIN {Icons → Images}/uv180.png
  18. BIN {Icons → Images}/uv29.png
  19. BIN {Icons → Images}/uv40.png
  20. BIN {Icons → Images}/uv57.png
  21. BIN {Icons → Images}/uv58.png
  22. BIN {Icons → Images}/uv72.png
  23. BIN {Icons → Images}/uv76.png
  24. BIN {Icons → Images}/uv80.png
  25. BIN {Icons → Images}/uv87.png
  26. 0 {NuGet → Packages}/Ultraviolet.BASS.Native.nuspe_
  27. 0 {NuGet → Packages}/Ultraviolet.BASS.nuspe_
  28. 0 {NuGet → Packages}/Ultraviolet.Core.nuspe_
  29. 0 {NuGet → Packages}/Ultraviolet.Game.Android.nuspe_
  30. 0 {NuGet → Packages}/Ultraviolet.Game.Android/content/MainActivity.cs.pp
  31. 0 {NuGet → Packages}/Ultraviolet.Game.Desktop.nuspe_
  32. 0 {NuGet → Packages}/Ultraviolet.Game.Desktop/content/Game.cs.pp
  33. 0 {NuGet → Packages}/Ultraviolet.Game.Desktop/content/Program.cs.pp
  34. 0 {NuGet → Packages}/Ultraviolet.Game.iOS.nuspe_
  35. 0 {NuGet → Packages}/Ultraviolet.Game.iOS/content/Game.cs.pp
  36. 0 {NuGet → Packages}/Ultraviolet.Game.iOS/content/Main.cs.pp
  37. +5 −5 NuGet/Ultraviolet.Game.OSX.nuspe_ → Packages/Ultraviolet.Game.macOS.nuspe_
  38. 0 {NuGet/Ultraviolet.Game.OSX → Packages/Ultraviolet.Game.macOS}/content/Game.cs.pp
  39. 0 {NuGet/Ultraviolet.Game.OSX → Packages/Ultraviolet.Game.macOS}/content/Main.cs.pp
  40. 0 {NuGet → Packages}/Ultraviolet.OpenGL.Bindings.nuspe_
  41. 0 {NuGet → Packages}/Ultraviolet.OpenGL.nuspe_
  42. 0 {NuGet → Packages}/Ultraviolet.Presentation.Compiler.nuspe_
  43. 0 {NuGet → Packages}/Ultraviolet.Presentation.nuspe_
  44. 0 {NuGet → Packages}/Ultraviolet.SDL2.Native.nuspe_
  45. 0 {NuGet → Packages}/Ultraviolet.SDL2.UIKit.nuspe_
  46. 0 {NuGet → Packages}/Ultraviolet.SDL2.nuspe_
  47. +4 −4 NuGet/Ultraviolet.Android.nuspe_ → Packages/Ultraviolet.Shims.Android.nuspe_
  48. +3 −3 NuGet/Ultraviolet.Desktop.nuspe_ → Packages/Ultraviolet.Shims.Desktop.nuspe_
  49. +3 −3 NuGet/Ultraviolet.OSX.nuspe_ → Packages/Ultraviolet.Shims.macOS.nuspe_
  50. 0 {NuGet → Packages}/Ultraviolet.Tools.nuspe_
  51. 0 {NuGet → Packages}/Ultraviolet.nuspe_
  52. BIN {NuGet → Packages}/nuget.exe
  53. +9 −9 {NuGet → Packages}/pack.bat
  54. 0 {NuGet → Packages}/push.bat
  55. +8 −8 Source/Ultraviolet.Android.sln
  56. +2 −2 Source/Ultraviolet.BASS/Desktop/Ultraviolet.BASS.dll.config
  57. +9 −9 Source/Ultraviolet.Linux.sln
  58. +3 −3 Source/Ultraviolet.Shims.Desktop/Platform/DesktopScreenDensityService.cs
  59. +9 −9 Source/Ultraviolet.Windows.sln
  60. +6 −6 Source/Ultraviolet.iOS.sln
  61. +2 −2 Source/Ultraviolet.macOS.Bamboo.sln
  62. +6 −6 Source/Ultraviolet.macOS.sln
  63. +32 −32 Source/Ultraviolet.sln
  64. +2 −2 Source/Ultraviolet/Shared/Platform/ScreenDensityBucket.cs
  65. +10 −10 Source/UltravioletGame/macOS/UltravioletGame.macOS.csproj
  66. BIN Source/{UvDebugSandbox → UvDebug}/Android/Content.uvarc
  67. BIN Source/UvDebug/Android/Presentation/Ultraviolet.Presentation.CompiledExpressions.dll
  68. +5 −0 Source/UvDebug/Android/Properties/AndroidManifest.xml
  69. +2 −2 Source/{UvDebugSandbox → UvDebug}/Android/Properties/AssemblyInfo.cs
  70. 0 Source/{UvDebugSandbox → UvDebug}/Android/Resources/AboutResources.txt
  71. BIN Source/{UvDebugSandbox → UvDebug}/Android/Resources/drawable/desktop_uv72.png
  72. +3 −3 ...e/{UvDebugSandbox/Android/UvDebugSandbox.Android.csproj → UvDebug/Android/UvDebug.Android.csproj}
  73. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/App.config
  74. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Cursors/Cursors.xml
  75. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Cursors/CursorsImage.png
  76. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Effects/Test.frag
  77. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Effects/Test.vert
  78. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Effects/TestEffect.json
  79. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Fonts/SegoeUI.xml
  80. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Fonts/SegoeUITexture.png
  81. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Localization/GameStrings.xml
  82. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Manifests/Global.manifest
  83. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/Content/SoundEffects/Click1.wav
  84. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/Content/SoundEffects/rollover1.wav
  85. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/Content/SoundEffects/rollover2.wav
  86. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/Content/SoundEffects/rollover3.wav
  87. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Sprites/InterfaceIcons.sprite
  88. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/Content/Textures/Logo.png
  89. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/DefaultUI-mdpi.png
  90. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/DefaultUI.png
  91. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/DefaultUIBackground.png
  92. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/DefaultUIFont-mdpi.xml
  93. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/DefaultUIFont.xml
  94. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/DefaultUIStyles-mdpi.uvss
  95. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/DefaultUIStyles.uvss
  96. +1 −1 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/Dialogs/EscMenuDialog/EscMenuDialog.xml
  97. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/Dialogs/EscMenuDialog/EscMenuDialogStyles.uvss
  98. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/GameStyles.uvss
  99. +1 −1 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/Screens/GameMenuScreen/GameMenuScreen.xml
  100. 0 ...ce/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/Screens/GameMenuScreen/GameMenuScreenStyles.uvss
  101. +1 −1 Source/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/Screens/GamePlayScreen/GamePlayScreen.xml
  102. 0 ...ce/{UvDebugSandbox → UvDebug}/Desktop/Content/UI/Screens/GamePlayScreen/GamePlayScreenStyles.uvss
  103. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/Properties/AssemblyInfo.cs
  104. 0 Source/{UvDebugSandbox → UvDebug}/Desktop/UI/Controls/Templates/TriangleColorSelector.xml
  105. +3 −3 ...e/{UvDebugSandbox/Desktop/UvDebugSandbox.Desktop.csproj → UvDebug/Desktop/UvDebug.Desktop.csproj}
  106. BIN Source/{UvDebugSandbox → UvDebug}/Desktop/uv.ico
  107. +7 −7 Source/{UvDebugSandbox → UvDebug}/Shared/Game.cs
  108. +1 −1 Source/{UvDebugSandbox → UvDebug}/Shared/Input/GameInputActions.cs
  109. +1 −1 Source/{UvDebugSandbox → UvDebug}/Shared/Input/IUltravioletInputExtensions.cs
  110. +1 −1 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Controls/AvailableVertexColor.cs
  111. +2 −2 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Controls/TriangleColorSelector.cs
  112. +1 −1 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Controls/TriangleDisplay.cs
  113. +1 −1 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Dialogs/EscMenuDialog.DialogScreen.cs
  114. +1 −1 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Dialogs/EscMenuDialog.DialogScreenVM.cs
  115. +2 −2 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Dialogs/EscMenuDialog.cs
  116. +1 −1 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Screens/GameMenuScreen.cs
  117. +1 −1 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Screens/GameMenuViewModel.cs
  118. +2 −2 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Screens/GamePlayScreen.cs
  119. +2 −2 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Screens/GamePlayViewModel.cs
  120. +1 −1 Source/{UvDebugSandbox → UvDebug}/Shared/UI/Screens/GameScreenBase.cs
  121. +2 −2 Source/{UvDebugSandbox → UvDebug}/Shared/UI/UIScreenService.cs
  122. +1 −1 Source/{UvDebugSandbox → UvDebug}/Shared/UltravioletFactoryInitializer.cs
  123. +1 −1 Source/{UvDebugSandbox/Shared/UvDebugSandbox.projitems → UvDebug/Shared/UvDebug.projitems}
  124. +1 −1 Source/{UvDebugSandbox/Shared/UvDebugSandbox.shproj → UvDebug/Shared/UvDebug.shproj}
  125. 0 Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/Contents.json
  126. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv114.png
  127. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv120.png
  128. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv144.png
  129. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv152.png
  130. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv167.png
  131. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv180.png
  132. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv29.png
  133. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv40.png
  134. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv57.png
  135. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv58.png
  136. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv72.png
  137. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv76.png
  138. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv80.png
  139. BIN Source/{UvDebugSandbox → UvDebug}/iOS/Assets.xcassets/AppIcons.appiconset/uv87.png
  140. 0 Source/{UvDebugSandbox → UvDebug}/iOS/Entitlements.plist
  141. +1 −1 Source/{UvDebugSandbox → UvDebug}/iOS/Game.cs
  142. +3 −3 Source/{UvDebugSandbox → UvDebug}/iOS/Info.plist
  143. BIN ...dbox → UvDebug}/iOS/Presentation/TwistedLogik.Ultraviolet.UI.Presentation.CompiledExpressions.dll
  144. +2 −2 Source/{UvDebugSandbox → UvDebug}/iOS/Properties/AssemblyInfo.cs
  145. +1 −1 Source/{UvDebugSandbox → UvDebug}/iOS/Resources/LaunchScreen.xib
  146. +5 −5 Source/{UvDebugSandbox/iOS/UvDebugSandbox.iOS.csproj → UvDebug/iOS/UvDebug.iOS.csproj}
  147. 0 Source/{UvDebugSandbox → UvDebug}/macOS/Assets.xcassets/AppIcons.appiconset/Contents.json
  148. BIN Source/{UvDebugSandbox → UvDebug}/macOS/Assets.xcassets/AppIcons.appiconset/desktop_uv1024.png
  149. BIN Source/{UvDebugSandbox → UvDebug}/macOS/Assets.xcassets/AppIcons.appiconset/desktop_uv128.png
  150. BIN Source/{UvDebugSandbox → UvDebug}/macOS/Assets.xcassets/AppIcons.appiconset/desktop_uv16.png
  151. BIN Source/{UvDebugSandbox → UvDebug}/macOS/Assets.xcassets/AppIcons.appiconset/desktop_uv256.png
  152. BIN Source/{UvDebugSandbox → UvDebug}/macOS/Assets.xcassets/AppIcons.appiconset/desktop_uv32.png
  153. BIN Source/{UvDebugSandbox → UvDebug}/macOS/Assets.xcassets/AppIcons.appiconset/desktop_uv512.png
  154. BIN Source/{UvDebugSandbox → UvDebug}/macOS/Assets.xcassets/AppIcons.appiconset/desktop_uv64.png
  155. 0 Source/{UvDebugSandbox → UvDebug}/macOS/Assets.xcassets/Contents.json
  156. +1 −1 Source/{UvStressTest → UvDebug}/macOS/Game.cs
  157. +2 −2 Source/{UvDebugSandbox → UvDebug}/macOS/Info.plist
  158. +14 −14 Source/{UvDebugSandbox/macOS/UvDebugSandbox.macOS.csproj → UvDebug/macOS/UvDebug.macOS.csproj}
  159. BIN Source/UvDebugSandbox/Android/Presentation/Ultraviolet.Presentation.CompiledExpressions.dll
  160. +0 −5 Source/UvDebugSandbox/Android/Properties/AndroidManifest.xml
  161. 0 Source/{UvStressTest → UvStress}/Android/Assets/AboutAssets.txt
  162. BIN Source/{UvStressTest → UvStress}/Android/Content.uvarc
  163. +5 −0 Source/UvStress/Android/Properties/AndroidManifest.xml
  164. +2 −2 Source/{UvStressTest → UvStress}/Android/Properties/AssemblyInfo.cs
  165. 0 Source/{UvStressTest → UvStress}/Android/Resources/AboutResources.txt
  166. BIN Source/{UvStressTest → UvStress}/Android/Resources/drawable/Icon.png
  167. 0 Source/{UvStressTest → UvStress}/Android/Resources/layout/Main.axml
  168. 0 Source/{UvStressTest → UvStress}/Android/Resources/values/Strings.xml
  169. +3 −3 Source/{UvStressTest/Android/UvStressTest.Android.csproj → UvStress/Android/UvStress.Android.csproj}
  170. 0 Source/{UvStressTest → UvStress}/Desktop/App.config
  171. 0 Source/{UvStressTest → UvStress}/Desktop/Content/Fonts/SegoeUI.xml
  172. BIN Source/{UvStressTest → UvStress}/Desktop/Content/Fonts/SegoeUITexture.png
  173. 0 Source/{UvStressTest → UvStress}/Desktop/Content/Sprites/Hexagons.xml
  174. 0 Source/{UvStressTest → UvStress}/Desktop/Content/Sprites/HexagonsLicense.txt
  175. BIN Source/{UvStressTest → UvStress}/Desktop/Content/Sprites/HexagonsTexture.png
  176. 0 Source/{UvStressTest → UvStress}/Desktop/Properties/AssemblyInfo.cs
  177. +3 −3 Source/{UvStressTest/Desktop/UvStressTest.Desktop.csproj → UvStress/Desktop/UvStress.Desktop.csproj}
  178. +4 −4 Source/{UvStressTest → UvStress}/Shared/Game.cs
  179. +1 −1 Source/{UvStressTest/Shared/UvStressTest.projitems → UvStress/Shared/UvStress.projitems}
  180. +1 −1 Source/{UvStressTest/Shared/UvStressTest.shproj → UvStress/Shared/UvStress.shproj}
  181. 0 Source/{UvStressTest → UvStress}/iOS/Assets.xcassets/AppIcons.appiconset/Contents.json
  182. 0 Source/{UvStressTest → UvStress}/iOS/Assets.xcassets/Contents.json
  183. 0 Source/{UvStressTest → UvStress}/iOS/Entitlements.plist
  184. +1 −1 Source/{UvStressTest → UvStress}/iOS/Game.cs
  185. +2 −2 Source/{UvStressTest → UvStress}/iOS/Info.plist
  186. 0 Source/{UvStressTest → UvStress}/iOS/Resources/LaunchScreen.xib
  187. +3 −3 Source/{UvStressTest/iOS/UvStressTest.iOS.csproj → UvStress/iOS/UvStress.iOS.csproj}
  188. BIN Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/AppIcon-128.png
  189. BIN Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/AppIcon-128@2x.png
  190. BIN Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/AppIcon-16.png
  191. BIN Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/AppIcon-16@2x.png
  192. BIN Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/AppIcon-256.png
  193. BIN Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/AppIcon-256@2x.png
  194. BIN Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/AppIcon-32.png
  195. BIN Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/AppIcon-32@2x.png
  196. BIN Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/AppIcon-512.png
  197. BIN Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/AppIcon-512@2x.png
  198. 0 Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/AppIcons.appiconset/Contents.json
  199. 0 Source/{UvStressTest → UvStress}/macOS/Assets.xcassets/Contents.json
  200. +1 −1 Source/{UvDebugSandbox → UvStress}/macOS/Game.cs
  201. 0 Source/{UvStressTest → UvStress}/macOS/Info.plist
  202. +12 −12 Source/{UvStressTest/macOS/UvStressTest.macOS.csproj → UvStress/macOS/UvStress.macOS.csproj}
  203. +0 −5 Source/UvStressTest/Android/Properties/AndroidManifest.xml
  204. BIN Source/maketemplate.exe
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@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>Ultraviolet.Game.OSX</id>
<id>Ultraviolet.Game.macOS</id>
<version>UV_VERSION</version>
<authors>Cole Campbell</authors>
<owners>Cole Campbell</owners>
@@ -17,7 +17,7 @@
<dependency id="Ultraviolet.Core" version="UV_VERSION" />
<dependency id="Ultraviolet.BASS" version="UV_VERSION" />
<dependency id="Ultraviolet.BASS.Native" version="UV_VERSION" />
<dependency id="Ultraviolet.OSX" version="UV_VERSION" />
<dependency id="Ultraviolet.Shims.macOS" version="UV_VERSION" />
<dependency id="Ultraviolet" version="UV_VERSION" />
<dependency id="Ultraviolet.OpenGL" version="UV_VERSION" />
<dependency id="Ultraviolet.SDL2" version="UV_VERSION" />
@@ -26,8 +26,8 @@
</dependencies>
</metadata>
<files>
<file src="Ultraviolet.Game.OSX\build\net45\Ultraviolet.Game.OSX.targets" target="build\net45\Ultraviolet.Game.OSX.targets"/>
<file src="Ultraviolet.Game.OSX\content\Main.cs.pp" target="content"/>
<file src="Ultraviolet.Game.OSX\content\Game.cs.pp" target="content"/>
<file src="Ultraviolet.Game.macOS\build\net45\Ultraviolet.Game.macOS.targets" target="build\net45\Ultraviolet.Game.macOS.targets"/>
<file src="Ultraviolet.Game.macOS\content\Main.cs.pp" target="content"/>
<file src="Ultraviolet.Game.macOS\content\Game.cs.pp" target="content"/>
</files>
</package>
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@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>Ultraviolet.Android</id>
<id>Ultraviolet.Shims.Android</id>
<version>UV_VERSION</version>
<authors>Cole Campbell</authors>
<owners>Cole Campbell</owners>
@@ -17,8 +17,8 @@
</dependencies>
</metadata>
<files>
<file src="..\Binaries\Android\Signed\Ultraviolet.Android.dll" target="lib\MonoAndroid60\"/>
<file src="..\Binaries\Android\Signed\Ultraviolet.Android.dll.mdb" target="lib\MonoAndroid60\"/>
<file src="..\Binaries\Android\Signed\Ultraviolet.Android.pdb" target="lib\MonoAndroid60\"/>
<file src="..\Binaries\Android\Signed\Ultraviolet.Shims.Android.dll" target="lib\MonoAndroid60\"/>
<file src="..\Binaries\Android\Signed\Ultraviolet.Shims.Android.dll.mdb" target="lib\MonoAndroid60\"/>
<file src="..\Binaries\Android\Signed\Ultraviolet.Shims.Android.pdb" target="lib\MonoAndroid60\"/>
</files>
</package>
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>Ultraviolet.Desktop</id>
<id>Ultraviolet.Shims.Desktop</id>
<version>UV_VERSION</version>
<authors>Cole Campbell</authors>
<owners>Cole Campbell</owners>
@@ -17,7 +17,7 @@
</dependencies>
</metadata>
<files>
<file src="..\Binaries\AnyCPU\Signed\Ultraviolet.Desktop.dll" target="lib\net40\"/>
<file src="..\Binaries\AnyCPU\Signed\Ultraviolet.Desktop.pdb" target="lib\net40\"/>
<file src="..\Binaries\AnyCPU\Signed\Ultraviolet.Shims.Desktop.dll" target="lib\net40\"/>
<file src="..\Binaries\AnyCPU\Signed\Ultraviolet.Shims.Desktop.pdb" target="lib\net40\"/>
</files>
</package>
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata>
<id>Ultraviolet.OSX</id>
<id>Ultraviolet.Shims.macOS</id>
<version>UV_VERSION</version>
<authors>Cole Campbell</authors>
<owners>Cole Campbell</owners>
@@ -18,7 +18,7 @@
</dependencies>
</metadata>
<files>
<file src="..\Binaries\AnyCPU\Signed\Ultraviolet.OSX.dll" target="lib\net45"/>
<file src="..\Binaries\AnyCPU\Signed\Ultraviolet.OSX.dll.mdb" target="lib\net45"/>
<file src="..\Binaries\AnyCPU\Signed\Ultraviolet.Shims.macOS.dll" target="lib\net45"/>
<file src="..\Binaries\AnyCPU\Signed\Ultraviolet.Shims.macOS.dll.mdb" target="lib\net45"/>
</files>
</package>
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@@ -3,7 +3,7 @@

@if [%1]==[] (set UV_BUILD=0) else (set UV_BUILD=%1)

@for /f %%x in (../VersionString.txt) do @(set UV_VERSION_MAJOR_MINOR=%%x)
@for /f %%x in (../Source/VersionString.txt) do @(set UV_VERSION_MAJOR_MINOR=%%x)
@set UV_VERSION=%UV_VERSION_MAJOR_MINOR%.%UV_BUILD%

@echo Creating NuGet packages for Ultraviolet Framework %UV_VERSION%...
@@ -14,26 +14,26 @@ nuget pack Ultraviolet.OpenGL.Bindings.nuspec -Symbols
powershell -Command "(gc Ultraviolet.Core.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.Core.nuspec"
nuget pack Ultraviolet.Core.nuspec -Symbols

powershell -Command "(gc Ultraviolet.Android.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.Android.nuspec"
nuget pack Ultraviolet.Android.nuspec -Symbols
powershell -Command "(gc Ultraviolet.Shims.Android.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.Shims.Android.nuspec"
nuget pack Ultraviolet.Shims.Android.nuspec -Symbols

powershell -Command "(gc Ultraviolet.BASS.Native.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.BASS.Native.nuspec"
nuget pack Ultraviolet.BASS.Native.nuspec

powershell -Command "(gc Ultraviolet.BASS.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.BASS.nuspec"
nuget pack Ultraviolet.BASS.nuspec -Symbols

powershell -Command "(gc Ultraviolet.Desktop.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.Desktop.nuspec"
nuget pack Ultraviolet.Desktop.nuspec -Symbols
powershell -Command "(gc Ultraviolet.Shims.Desktop.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.Shims.Desktop.nuspec"
nuget pack Ultraviolet.Shims.Desktop.nuspec -Symbols

powershell -Command "(gc Ultraviolet.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.nuspec"
nuget pack Ultraviolet.nuspec -Symbols

powershell -Command "(gc Ultraviolet.OpenGL.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.OpenGL.nuspec"
nuget pack Ultraviolet.OpenGL.nuspec -Symbols

powershell -Command "(gc Ultraviolet.OSX.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.OSX.nuspec"
nuget pack Ultraviolet.OSX.nuspec
powershell -Command "(gc Ultraviolet.Shims.macOS.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.Shims.macOS.nuspec"
nuget pack Ultraviolet.Shims.macOS.nuspec

powershell -Command "(gc Ultraviolet.SDL2.Native.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.SDL2.Native.nuspec"
nuget pack Ultraviolet.SDL2.Native.nuspec
@@ -62,5 +62,5 @@ nuget pack Ultraviolet.Game.Android.nuspec
powershell -Command "(gc Ultraviolet.Game.iOS.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.Game.iOS.nuspec"
nuget pack Ultraviolet.Game.iOS.nuspec

powershell -Command "(gc Ultraviolet.Game.OSX.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.Game.OSX.nuspec"
nuget pack Ultraviolet.Game.OSX.nuspec
powershell -Command "(gc Ultraviolet.Game.macOS.nuspe_) -replace 'UV_VERSION', '%UV_VERSION%' | sc Ultraviolet.Game.macOS.nuspec"
nuget pack Ultraviolet.Game.macOS.nuspec
File renamed without changes.
@@ -21,7 +21,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ultraviolet.Shims.Android",
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ultraviolet.Presentation.Android", "Ultraviolet.Presentation\Android\Ultraviolet.Presentation.Android.csproj", "{35BFCF7E-1756-4FE1-864C-6A0AAFF97799}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UvDebugSandbox.Android", "UvDebugSandbox\Android\UvDebugSandbox.Android.csproj", "{FEC3B657-42E7-4E8E-8760-9FD7EFF1D0E5}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UvDebug.Android", "UvDebug\Android\UvDebug.Android.csproj", "{FEC3B657-42E7-4E8E-8760-9FD7EFF1D0E5}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Ultraviolet.OpenGL.Bindings", "Ultraviolet.OpenGL.Bindings\Shared\Ultraviolet.OpenGL.Bindings.shproj", "{F2660B00-B04A-4301-9DFB-226DD9D0798B}"
EndProject
@@ -37,15 +37,15 @@ Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Ultraviolet.SDL2", "Ultravi
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Ultraviolet.Presentation", "Ultraviolet.Presentation\Shared\Ultraviolet.Presentation.shproj", "{4E921721-BE4A-4F69-BEE4-61E8A18E0774}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "UvDebugSandbox", "UvDebugSandbox\Shared\UvDebugSandbox.shproj", "{41B16059-BFE0-4704-8EEE-44339B3834C5}"
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "UvDebug", "UvDebug\Shared\UvDebug.shproj", "{41B16059-BFE0-4704-8EEE-44339B3834C5}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Ultraviolet.Presentation.Uvss", "Ultraviolet.Presentation.Uvss\Shared\Ultraviolet.Presentation.Uvss.shproj", "{2DEF7217-0B35-423C-9085-EC46260682C7}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ultraviolet.Presentation.Uvss.Android", "Ultraviolet.Presentation.Uvss\Android\Ultraviolet.Presentation.Uvss.Android.csproj", "{C9DA531D-4FDC-4C41-8E2C-F3C68DAE5AEA}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "UvStressTest", "UvStressTest\Shared\UvStressTest.shproj", "{97CD0BFB-4BDB-4862-AC0D-153E81A2A9A1}"
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "UvStress", "UvStress\Shared\UvStress.shproj", "{97CD0BFB-4BDB-4862-AC0D-153E81A2A9A1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UvStressTest.Android", "UvStressTest\Android\UvStressTest.Android.csproj", "{E3E291B3-A2D1-4F64-A1FE-FDD9FA160713}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UvStress.Android", "UvStress\Android\UvStress.Android.csproj", "{E3E291B3-A2D1-4F64-A1FE-FDD9FA160713}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ultraviolet.Profiler.dotTrace.Android", "Ultraviolet.Profiler.dotTrace\Android\Ultraviolet.Profiler.dotTrace.Android.csproj", "{003BE843-DB95-40D7-A4D9-E50F599E59E1}"
EndProject
@@ -60,21 +60,21 @@ Global
Ultraviolet.Presentation\Ultraviolet.Presentation.projitems*{35bfcf7e-1756-4fe1-864c-6a0aaff97799}*SharedItemsImports = 4
Ultraviolet.BASS\Ultraviolet.BASS.projitems*{381b05eb-e12e-451c-a272-2f5c2fd9c106}*SharedItemsImports = 4
Ultraviolet.Profiler.dotTrace\Ultraviolet.Profiler.dotTrace.projitems*{4062c348-1341-4a91-8354-fbb227ad7def}*SharedItemsImports = 13
UvDebugSandbox\Shared\UvDebugSandbox.projitems*{41b16059-bfe0-4704-8eee-44339b3834c5}*SharedItemsImports = 13
UvDebug\Shared\UvDebug.projitems*{41b16059-bfe0-4704-8eee-44339b3834c5}*SharedItemsImports = 13
Ultraviolet.OpenGL.Bindings\Shared\Ultraviolet.OpenGL.Bindings.projitems*{49a66667-2355-4755-a3ad-4ef9ca638534}*SharedItemsImports = 4
Ultraviolet.Presentation\Ultraviolet.Presentation.projitems*{4e921721-be4a-4f69-bee4-61e8a18e0774}*SharedItemsImports = 13
Ultraviolet.BASS\Ultraviolet.BASS.projitems*{62e8c883-b858-4fcc-82ec-c313fefbad34}*SharedItemsImports = 13
Ultraviolet.Core\Shared\Ultraviolet.Core.projitems*{7eb671f1-6b46-426d-8a27-730d2b682043}*SharedItemsImports = 4
Ultraviolet.Core\Shared\Ultraviolet.Core.projitems*{803b586b-cbac-4e46-a787-bdf837e1ef46}*SharedItemsImports = 13
Ultraviolet.SDL2\Ultraviolet.SDL2.projitems*{97309779-3045-4d98-8de0-5f40a8dc1c5b}*SharedItemsImports = 13
Ultraviolet\Ultraviolet.projitems*{979effae-5cdf-4ca8-90d0-e3dbf091de0a}*SharedItemsImports = 13
UvStressTest\Shared\UvStressTest.projitems*{97cd0bfb-4bdb-4862-ac0d-153e81a2a9a1}*SharedItemsImports = 13
UvStress\Shared\UvStress.projitems*{97cd0bfb-4bdb-4862-ac0d-153e81a2a9a1}*SharedItemsImports = 13
Ultraviolet.SDL2\Ultraviolet.SDL2.projitems*{b5502009-935a-40ba-b415-abbf55427cad}*SharedItemsImports = 4
Ultraviolet.Presentation.Uvss\Ultraviolet.Presentation.Uvss.projitems*{c9da531d-4fdc-4c41-8e2c-f3c68dae5aea}*SharedItemsImports = 4
UvStressTest\Shared\UvStressTest.projitems*{e3e291b3-a2d1-4f64-a1fe-fdd9fa160713}*SharedItemsImports = 4
UvStress\Shared\UvStress.projitems*{e3e291b3-a2d1-4f64-a1fe-fdd9fa160713}*SharedItemsImports = 4
Ultraviolet.OpenGL\Shared\Ultraviolet.OpenGL.projitems*{f04e0c37-afc2-4b85-90c7-9d77dcfd074c}*SharedItemsImports = 13
Ultraviolet.OpenGL.Bindings\Shared\Ultraviolet.OpenGL.Bindings.projitems*{f2660b00-b04a-4301-9dfb-226dd9d0798b}*SharedItemsImports = 13
UvDebugSandbox\Shared\UvDebugSandbox.projitems*{fec3b657-42e7-4e8e-8760-9fd7eff1d0e5}*SharedItemsImports = 4
UvDebug\Shared\UvDebug.projitems*{fec3b657-42e7-4e8e-8760-9fd7eff1d0e5}*SharedItemsImports = 4
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -2,8 +2,8 @@
<configuration>
<dllmap dll="bass" os="linux" wordsize="32" target="x86/unix/libbass.so" />
<dllmap dll="bass" os="linux" wordsize="64" target="x64/unix/libbass.so" />
<dllmap dll="bass" os="osx" target="x64/osx/libbass.dylib" />
<dllmap dll="bass" os="osx" target="x64/macOS/libbass.dylib" />
<dllmap dll="bass_fx" os="linux" wordsize="32" target="x86/unix/libbass_fx.so" />
<dllmap dll="bass_fx" os="linux" wordsize="64" target="x64/unix/libbass_fx.so" />
<dllmap dll="bass_fx" os="osx" target="x64/osx/libbass_fx.dylib" />
<dllmap dll="bass_fx" os="osx" target="x64/macOS/libbass_fx.dylib" />
</configuration>
@@ -41,9 +41,9 @@ Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Ultraviolet.SDL2", "Ultravi
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Ultraviolet.Presentation", "Ultraviolet.Presentation\Shared\Ultraviolet.Presentation.shproj", "{4E921721-BE4A-4F69-BEE4-61E8A18E0774}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "UvDebugSandbox", "UvDebugSandbox\Shared\UvDebugSandbox.shproj", "{41B16059-BFE0-4704-8EEE-44339B3834C5}"
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "UvDebug", "UvDebug\Shared\UvDebug.shproj", "{41B16059-BFE0-4704-8EEE-44339B3834C5}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UvDebugSandbox.Desktop", "UvDebugSandbox\Desktop\UvDebugSandbox.Desktop.csproj", "{A8C85C23-03C2-41C6-8331-48835D257634}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UvDebug.Desktop", "UvDebug\Desktop\UvDebug.Desktop.csproj", "{A8C85C23-03C2-41C6-8331-48835D257634}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Ultraviolet.Presentation.Uvss", "Ultraviolet.Presentation.Uvss\Shared\Ultraviolet.Presentation.Uvss.shproj", "{2DEF7217-0B35-423C-9085-EC46260682C7}"
EndProject
@@ -69,9 +69,9 @@ Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Ultraviolet.Profiler.dotTra
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ultraviolet.Profiler.dotTrace.Desktop", "Ultraviolet.Profiler.dotTrace\Desktop\Ultraviolet.Profiler.dotTrace.Desktop.csproj", "{E1CD102C-6D6D-4EB2-ABED-1FAD59C9730F}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "UvStressTest", "UvStressTest\Shared\UvStressTest.shproj", "{97CD0BFB-4BDB-4862-AC0D-153E81A2A9A1}"
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "UvStress", "UvStress\Shared\UvStress.shproj", "{97CD0BFB-4BDB-4862-AC0D-153E81A2A9A1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UvStressTest.Desktop", "UvStressTest\Desktop\UvStressTest.Desktop.csproj", "{AB20567C-1D12-4B38-AB86-AD7DC9D769F6}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UvStress.Desktop", "UvStress\Desktop\UvStress.Desktop.csproj", "{AB20567C-1D12-4B38-AB86-AD7DC9D769F6}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
@@ -82,19 +82,19 @@ Global
Ultraviolet.BASS\Ultraviolet.BASS.projitems*{ea948cf3-ad34-480a-b8ce-e7ec5caa4d77}*SharedItemsImports = 4
Ultraviolet.Presentation.Compiler\Ultraviolet.Presentation.Compiler.projitems*{8f3c2da1-8930-493b-854b-a053bdbf9071}*SharedItemsImports = 4
Ultraviolet.Profiler.dotTrace\Ultraviolet.Profiler.dotTrace.projitems*{4062c348-1341-4a91-8354-fbb227ad7def}*SharedItemsImports = 13
UvDebugSandbox\Shared\UvDebugSandbox.projitems*{41b16059-bfe0-4704-8eee-44339b3834c5}*SharedItemsImports = 13
UvDebug\Shared\UvDebug.projitems*{41b16059-bfe0-4704-8eee-44339b3834c5}*SharedItemsImports = 13
Ultraviolet.OpenGL\Shared\Ultraviolet.OpenGL.projitems*{40d272db-90e1-4332-a32f-6effeb44fe87}*SharedItemsImports = 4
Ultraviolet.OpenGL\Shared\Ultraviolet.OpenGL.projitems*{f04e0c37-afc2-4b85-90c7-9d77dcfd074c}*SharedItemsImports = 13
UvStressTest\Shared\UvStressTest.projitems*{97cd0bfb-4bdb-4862-ac0d-153e81a2a9a1}*SharedItemsImports = 13
UvStress\Shared\UvStress.projitems*{97cd0bfb-4bdb-4862-ac0d-153e81a2a9a1}*SharedItemsImports = 13
Ultraviolet.Presentation.Uvss\Ultraviolet.Presentation.Uvss.projitems*{2def7217-0b35-423c-9085-ec46260682c7}*SharedItemsImports = 13
Ultraviolet.Presentation.Uvss\Ultraviolet.Presentation.Uvss.projitems*{f38a5f9e-52f1-424c-9776-7fa80b9f58ff}*SharedItemsImports = 4
UvDebugSandbox\Shared\UvDebugSandbox.projitems*{a8c85c23-03c2-41c6-8331-48835d257634}*SharedItemsImports = 4
UvDebug\Shared\UvDebug.projitems*{a8c85c23-03c2-41c6-8331-48835d257634}*SharedItemsImports = 4
Ultraviolet.Core\Shared\Ultraviolet.Core.projitems*{803b586b-cbac-4e46-a787-bdf837e1ef46}*SharedItemsImports = 13
Ultraviolet.SDL2\Ultraviolet.SDL2.projitems*{97309779-3045-4d98-8de0-5f40a8dc1c5b}*SharedItemsImports = 13
Ultraviolet.Core\Shared\Ultraviolet.Core.projitems*{7da6158b-a0b9-4100-904e-22fd86949608}*SharedItemsImports = 4
Ultraviolet.Presentation.Compiler\Ultraviolet.Presentation.Compiler.projitems*{d27ab499-f06f-47ea-8645-285cf2315ec2}*SharedItemsImports = 13
Ultraviolet.BASS\Ultraviolet.BASS.projitems*{62e8c883-b858-4fcc-82ec-c313fefbad34}*SharedItemsImports = 13
UvStressTest\Shared\UvStressTest.projitems*{ab20567c-1d12-4b38-ab86-ad7dc9d769f6}*SharedItemsImports = 4
UvStress\Shared\UvStress.projitems*{ab20567c-1d12-4b38-ab86-ad7dc9d769f6}*SharedItemsImports = 4
Ultraviolet\Ultraviolet.projitems*{979effae-5cdf-4ca8-90d0-e3dbf091de0a}*SharedItemsImports = 13
Ultraviolet\Ultraviolet.projitems*{f071abe3-05e5-4df9-a929-cf71b01ec50a}*SharedItemsImports = 4
Ultraviolet.OpenGL.Bindings\Shared\Ultraviolet.OpenGL.Bindings.projitems*{f2660b00-b04a-4301-9dfb-226dd9d0798b}*SharedItemsImports = 13
@@ -558,6 +558,6 @@ Global
$2.inheritsSet = Mono
$2.inheritsScope = text/x-csharp
$2.scope = text/x-csharp
StartupItem = UvDebugSandbox\Desktop\UvDebugSandbox.Desktop.csproj
StartupItem = UvDebug\Desktop\UvDebug.Desktop.csproj
EndGlobalSection
EndGlobal
@@ -18,7 +18,7 @@ public DesktopScreenDensityService(UltravioletContext uv, IUltravioletDisplay di
if (InitWindows8_1(uv, display))
return;

if (InitOSX(uv, display))
if (InitMacOS(uv, display))
return;

InitFallback(uv, display);
@@ -66,9 +66,9 @@ private Boolean InitWindows8_1(UltravioletContext uv, IUltravioletDisplay displa
}

/// <summary>
/// Retrieves DPI information on OS X when the Mac-specific compatibility shim is missing.
/// Retrieves DPI information on macOS when the Mac-specific compatibility shim is missing.
/// </summary>
private Boolean InitOSX(UltravioletContext uv, IUltravioletDisplay display)
private Boolean InitMacOS(UltravioletContext uv, IUltravioletDisplay display)
{
if (uv.Platform != UltravioletPlatform.macOS)
return false;

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