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Commits on Jan 10, 2016
Commits on Apr 29, 2014
  1. updating readme

    committed Apr 29, 2014
  2. Updating nametags more frequently

    Fixes #45
    committed Apr 29, 2014
  3. version bump

    committed Apr 29, 2014
  4. Simpler map format. BREAKS EXISTING GAMES

    Fixes #39.
    
    Map arrays are 2d instead of 3d. Tiles are simple
    integers instead of arrays with unused indexes.
    committed Apr 29, 2014
  5. unused require

    committed Apr 29, 2014
  6. Sending player movement as soon as it happens

    Fixes #47
    
    Also fixes a bug where corruption damage
    would be determined from last location,
    not the new location.
    committed Apr 29, 2014
  7. Fixing invalid character image

    Wow, that was dumb. Generating an invalid character
    tileset offset half of the time. No wonder it was
    broken.
    
    Fixes #51
    
    Also added /reset which destroys the character.
    It was useful for testing this code.
    committed Apr 29, 2014
  8. Upgrading jQuery from 1.7.1 to 2.1.0.

    No longer compatible (was it ever?) with IE6, IE7, IE8.
    committed Apr 29, 2014
  9. Remove water from inventory, place glass

    Fixes #55
    Fixes #19"
    committed Apr 29, 2014
  10. whitespace

    committed Apr 29, 2014
  11. players module

    committed Apr 29, 2014
  12. renaming modules to lib

    committed Apr 29, 2014
  13. breaking out npc data

    committed Apr 29, 2014
Commits on Apr 27, 2014
  1. starting terrain module

    committed Apr 27, 2014
  2. fixing broken fonts

    committed Apr 27, 2014
  3. moving data.json

    committed Apr 27, 2014
Commits on Apr 26, 2014
  1. move corruption to module

    committed Apr 26, 2014
  2. unneccesary indentation

    committed Apr 26, 2014
  3. extraneous logger()

    committed Apr 26, 2014
  4. cleaning up logging

    committed Apr 26, 2014
  5. Updating latest dependencies.

    Includes MongoDB, Express, Socket.IO, and all the other little ones.
    Fixes #52.
    Basically, the package.json was too loose, allowing newer
    versions of packages which broke backwards compatability.
    So, it's a bit more strict now, and the code has been
    updated to take advantage of all the current
    versions of the packages anyway.
    committed Apr 26, 2014